Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Caootico7
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,616 Elo+
Solo
Sylvanus
Sylvanus
Daower
Sylvanus
Level 129
God Stats
4W - 3L
1,865 SR
Queue Stats
192W - 176L
1,476 Elo+
Solo
Fenrir
Fenrir
Esava
Fenrir
Level 159
God Stats
3W - 0L
1,738 SR
Queue Stats
82W - 72L
1,583 Elo+
Solo
Ullr
Ullr
NockJos
Ullr
Level 127
God Stats
4W - 1L
1,407 SR
Queue Stats
96W - 73L
1,593 Elo+
Solo
Team Averages
Level 140
1,602 SR
1,553 Elo+

VS

Team Averages
Level 140
1,314 SR
1,534 Elo+
Raijin
Raijin
Ephio
Raijin
Level 146
God Stats
5W - 4L
1,277 SR
Queue Stats
322W - 286L
1,545 Elo+
Solo
Sol
Sol
Hekatemis
Sol
Level 82
God Stats
1W - 2L
1,277 SR
Queue Stats
150W - 154L
1,530 Elo+
Solo
Ix Chel
Ix Chel
PanadaQ
Ix Chel
Level 195
God Stats
1W - 3L
1,540 SR
Queue Stats
594W - 332L
1,720 Elo+
Solo
Medusa
Medusa
Sofi222
Medusa
Level 131
God Stats
0W - 1L
1,159 SR
Queue Stats
43W - 44L
1,437 Elo+
Party 1
Ravana
Ravana
shingurux
Ravana
Level 146
God Stats
1W - 1L
1,317 SR
Queue Stats
40W - 40L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 1 / 10
8,930
812
20,015
9,804
5,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Caootico7
Janus
17
6 / 1 / 11
9,742
886
11,359
7,928
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Daower
Sylvanus
16
2 / 1 / 16
9,748
886
8,687
16,336
19,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Esava
Fenrir
13
1 / 4 / 11
8,529
775
7,940
17,014
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
NockJos
Ullr
16
5 / 2 / 11
8,898
809
12,941
12,911
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ephio
Raijin
13
0 / 4 / 6
7,539
685
12,224
9,419
3,843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 2
8,781
798
11,858
12,067
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
PanadaQ
Ix Chel
14
2 / 3 / 4
7,776
707
10,795
15,093
9,452
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sofi222
Medusa
15
4 / 3 / 4
8,766
797
10,856
11,213
5,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
shingurux
Ravana
13
0 / 6 / 1
7,085
644
7,176
16,935
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
20
Kills
9
9
Deaths
20
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
10
11
W
Janus
Caootico7
Janus
6
1
11
11.5
W
Sylvanus
Daower
Sylvanus
2
1
16
10
L
Raijin
Ephio
Raijin
0
4
6
0.75
W
Fenrir
Esava
Fenrir
1
4
11
1.63
L
3
4
2
1
W
Ullr
NockJos
Ullr
5
2
11
5.25
L
Ix Chel
PanadaQ
Ix Chel
2
3
4
1.33
L
Medusa
Sofi222
Medusa
4
3
4
2
L
Ravana
shingurux
Ravana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,942
Damage
52,909
63,993
Taken
64,727
54,349
Mitigated
37,835
29,976
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
20,015
1,900
459
444
9,804
5,211
719
5,586
4,218
31,127
0
W
Janus
Caootico7
Janus
11,359
171
736
1,244
7,928
4,109
207
4,475
3,453
38,644
0
W
Sylvanus
Daower
Sylvanus
8,687
1,170
10,087
6,719
16,336
19,576
670
8,067
8,269
12,773
1,849
L
Raijin
Ephio
Raijin
12,224
467
572
320
9,419
3,843
0
5,509
3,910
18,676
471
W
Fenrir
Esava
Fenrir
7,940
1,465
4,123
3,121
17,014
18,383
105
7,446
9,568
0
11,582
L
11,858
3,406
1,024
3,337
12,067
4,998
1,185
6,642
5,425
22,938
1,026
W
Ullr
NockJos
Ullr
12,941
4,730
669
2,374
12,911
7,070
146
8,630
4,281
0
17,825
L
Ix Chel
PanadaQ
Ix Chel
10,795
1,245
8,253
8,099
15,093
9,452
420
10,794
4,299
16,898
636
L
Medusa
Sofi222
Medusa
10,856
3,378
1,503
1,694
11,213
5,303
0
7,460
3,753
0
25,309
L
Ravana
shingurux
Ravana
7,176
993
656
1,990
16,935
14,239
0
8,839
8,096
0
10,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
39,947
127
Minions Killed
113
0
Camps Cleared
0
1,147,154
Distance Traveled
976,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,930
812
28
3
0
230,701
0
W
Janus
9,742
886
62
6
0
239,311
0
W
Sylvanus
9,748
886
15
1
0
230,558
0
L
Raijin
7,539
685
16
1
0
159,715
0
W
Fenrir
8,529
775
10
1
0
233,185
0
L
Sol
8,781
798
37
3
0
200,221
0
W
Ullr
8,898
809
12
1
0
213,399
0
L
Ix Chel
7,776
707
27
2
0
193,050
0
L
Medusa
8,766
797
26
2
0
240,302
0
L
Ravana
7,085
644
7
1
0
183,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role