Player Matchup

Cerberus
Cerberus
Europapa
Cerberus
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
100W - 81L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Hakulukiam
Amaterasu
Level 135
God Stats
6W - 0L
1,500 SR
Queue Stats
247W - 67L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
Inquizit0r
Nu Wa
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 67L
1,640 Elo+
Solo
Rama
Rama
Nuoxx
Rama
Level 154
God Stats
6W - 1L
1,905 SR
Queue Stats
247W - 67L
1,777 Elo+
Party 1
Danzaburou
Danzaburou
Viicen94
Danzaburou
Level 152
God Stats
3W - 6L
1,597 SR
Queue Stats
215W - 209L
1,467 Elo+
Solo
Team Averages
Level 125
1,561 SR
1,630 Elo+

VS

Team Averages
Level 121
1,549 SR
1,539 Elo+
Atlas
Atlas
Badplayer223
Atlas
Level 40
God Stats
1W - 2L
1,479 SR
Queue Stats
157W - 159L
1,533 Elo+
Solo
Discordia
Discordia
DARKˇ
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
Ecstasyˇ
Yu Huang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 34L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
K1NGHERR0D
Ah Puch
Level 158
God Stats
0W - 1L
1,766 SR
Queue Stats
28W - 23L
1,631 Elo+
Solo
Janus
Janus
Manfrik
Janus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Europapa
Cerberus
15
2 / 4 / 9
9,981
832
7,829
17,340
21,287
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Hakulukiam
Amaterasu
16
4 / 2 / 11
9,537
795
9,792
12,969
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
17
2 / 1 / 12
9,486
791
12,650
7,816
3,235
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Nuoxx
Rama
15
5 / 5 / 7
9,469
789
12,062
12,096
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Viicen94
Danzaburou
18
6 / 4 / 9
10,762
897
8,647
12,379
7,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
8,779
732
6,992
12,140
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DARKˇ
Discordia
16
1 / 3 / 9
8,849
737
11,471
8,832
3,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Ecstasyˇ
Yu Huang
16
2 / 3 / 8
8,875
740
8,790
9,072
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
K1NGHERR0D
Ah Puch
15
5 / 6 / 8
9,205
767
11,405
13,302
10,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Manfrik
Janus
16
6 / 4 / 5
9,799
817
12,070
11,672
4,669
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
19
Kills
16
16
Deaths
20
48
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
L
Discordia
DARKˇ
Discordia
1
3
9
1.83
L
Yu Huang
Ecstasyˇ
Yu Huang
2
3
8
2
W
Cerberus
Europapa
Cerberus
2
4
9
1.63
W
Amaterasu
Hakulukiam
Amaterasu
4
2
11
4.75
W
Nu Wa
2
1
12
8
L
Ah Puch
K1NGHERR0D
Ah Puch
5
6
8
1.5
L
Janus
Manfrik
Janus
6
4
5
2.13
W
Rama
Nuoxx
Rama
5
5
7
1.7
W
Danzaburou
Viicen94
Danzaburou
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,980
Damage
50,728
62,600
Taken
55,018
52,165
Mitigated
32,577
22,570
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,992
2,144
476
1,965
12,140
9,969
100
3,877
8,066
15,742
0
L
Discordia
DARKˇ
Discordia
11,471
177
746
579
8,832
3,475
960
2,649
5,966
27,525
0
L
Yu Huang
Ecstasyˇ
Yu Huang
8,790
388
0
752
9,072
3,630
1,050
4,494
4,406
22,182
0
W
Cerberus
Europapa
Cerberus
7,829
385
904
4,455
17,340
21,287
591
12,803
4,127
16,945
533
W
Amaterasu
Hakulukiam
Amaterasu
9,792
3,504
1,684
6,034
12,969
15,153
960
9,539
3,013
177
11,840
W
Nu Wa
12,650
5,068
1,641
1,417
7,816
3,235
2,639
6,727
887
26,912
653
L
Ah Puch
K1NGHERR0D
Ah Puch
11,405
88
1,132
3,788
13,302
10,834
97
5,691
7,382
20,872
0
L
Janus
Manfrik
Janus
12,070
666
599
1,712
11,672
4,669
204
3,560
8,071
28,796
388
W
Rama
Nuoxx
Rama
12,062
9,684
532
1,799
12,096
5,110
1,966
9,576
2,394
0
27,400
W
Danzaburou
Viicen94
Danzaburou
8,647
4,219
683
3,421
12,379
7,380
1,940
10,524
1,684
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
45,507
161
Minions Killed
148
0
Camps Cleared
0
1,115,503
Distance Traveled
995,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,779
732
13
1
0
167,870
0
L
Discordia
8,849
737
40
3
0
219,219
0
L
Yu Huang
8,875
740
43
4
0
189,814
0
W
Cerberus
9,981
832
47
4
0
216,905
0
W
Amaterasu
9,537
795
10
1
0
262,803
0
W
Nu Wa
9,486
791
22
2
0
227,115
0
L
Ah Puch
9,205
767
24
2
0
203,679
0
L
Janus
9,799
817
28
2
0
214,713
0
W
Rama
9,469
789
42
4
0
208,217
0
W
Danzaburou
10,762
897
40
3
0
200,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role