Player Matchup

Susano
Susano
SharpieSnifska
Susano
Level 28
God Stats
2W - 1L
1,815 SR
Queue Stats
4W - 7L
1,634 Elo+
Party 2
Yu Huang
Yu Huang
SzdRebel
Yu Huang
Level 126
God Stats
3W - 4L
1,474 SR
Queue Stats
124W - 123L
1,530 Elo+
Solo
Geb
Geb
YoEstoyBu
Geb
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,482 Elo+
Party 2
Skadi
Skadi
Zeck1905
Skadi
Level 127
God Stats
2W - 1L
1,325 SR
Queue Stats
213W - 184L
1,550 Elo+
Solo
Surtr
Surtr
joef356
Surtr
Level 75
God Stats
2W - 3L
1,204 SR
Queue Stats
10W - 30L
1,341 Elo+
Party 2
Team Averages
Level 83
1,464 SR
1,507 Elo+

VS

Team Averages
Level 114
1,492 SR
1,527 Elo+
Thanatos
Thanatos
InvisibleBeezy
Thanatos
Level 109
God Stats
40W - 38L
1,531 SR
Queue Stats
366W - 353L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
LostMemoriess
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,702 Elo+
Solo
Kukulkan
Kukulkan
VisibleBeezy
Kukulkan
Level 110
God Stats
17W - 11L
1,607 SR
Queue Stats
40W - 48L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
irisiri
Baron Samedi
Level 108
God Stats
5W - 7L
1,254 SR
Queue Stats
169W - 150L
1,533 Elo+
Solo
Atlas
Atlas
thomasandmay
Atlas
Level 117
God Stats
31W - 24L
1,569 SR
Queue Stats
83W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,287
460
12,337
15,039
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SzdRebel
Yu Huang
15
0 / 4 / 1
8,346
464
10,200
10,844
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
7,473
415
6,228
18,494
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Zeck1905
Skadi
10
1 / 6 / 0
6,828
379
5,094
10,388
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
joef356
Surtr
14
0 / 3 / 1
7,996
444
5,521
17,024
13,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
6 / 2 / 5
9,109
506
7,904
18,185
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heimdallr
LostMemoriess
Heimdallr
18
6 / 0 / 5
10,505
584
10,027
11,307
5,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
VisibleBeezy
Kukulkan
16
2 / 1 / 2
9,105
506
4,518
7,144
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
irisiri
Baron Samedi
17
4 / 0 / 3
10,750
597
12,148
12,091
14,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 10
9,115
506
9,743
20,031
20,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
20
20
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
2
5
4.25
W
Heimdallr
LostMemoriess
Heimdallr
6
0
5
8.5
L
4
2
1
2.25
L
Yu Huang
SzdRebel
Yu Huang
0
4
1
0.13
W
Kukulkan
VisibleBeezy
Kukulkan
2
1
2
3
L
0
5
2
0.2
L
Skadi
Zeck1905
Skadi
1
6
0
0.17
W
Baron Samedi
irisiri
Baron Samedi
4
0
3
5.5
L
Surtr
joef356
Surtr
0
3
1
0.17
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
44,340
71,789
Taken
68,758
43,652
Mitigated
51,288
10,210
Healing
32,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,904
1,973
0
14,940
18,185
7,884
382
3,667
14,518
0
56,410
W
Heimdallr
LostMemoriess
Heimdallr
10,027
4,275
0
5,343
11,307
5,597
3,932
2,512
8,795
0
90,114
L
12,337
1,821
0
500
15,039
6,437
0
3,624
11,317
0
67,105
L
Yu Huang
SzdRebel
Yu Huang
10,200
834
0
1,148
10,844
4,577
0
3,236
7,469
82,226
2,444
W
Kukulkan
VisibleBeezy
Kukulkan
4,518
50
0
1,568
7,144
3,280
144
3,037
4,107
72,662
0
L
6,228
743
0
3,320
18,494
16,157
0
7,838
10,596
23,825
384
L
Skadi
Zeck1905
Skadi
5,094
2,648
0
940
10,388
3,275
142
1,947
8,438
0
37,674
W
Baron Samedi
irisiri
Baron Samedi
12,148
1,272
611
6,512
12,091
14,023
37
731
10,568
73,168
4,547
L
Surtr
joef356
Surtr
5,521
2,047
0
4,302
17,024
13,206
0
7,555
8,335
771
61,247
W
9,743
3,638
0
3,585
20,031
20,504
38
6,763
13,223
32,812
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
48,584
403
Minions Killed
524
0
Camps Cleared
0
1,695,690
Distance Traveled
1,752,751
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,109
506
77
4
0
397,266
0
W
Heimdallr
10,505
584
142
8
0
362,392
0
L
Susano
8,287
460
85
5
0
411,090
0
L
Yu Huang
8,346
464
145
8
0
347,095
0
W
Kukulkan
9,105
506
116
6
0
349,954
7
L
Geb
7,473
415
28
2
0
352,424
0
L
Skadi
6,828
379
55
3
0
238,234
0
W
Baron Samedi
10,750
597
161
9
0
278,735
0
L
Surtr
7,996
444
90
5
0
346,847
0
W
Atlas
9,115
506
28
2
0
364,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role