Player Matchup

Gilgamesh
Gilgamesh
LimitedUses
Gilgamesh
Level 125
God Stats
4W - 4L
1,127 SR
Queue Stats
308W - 361L
1,467 Elo+
Party 2
Agni
Agni
LvAidxn
Agni
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 108L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
SUPJUANES
Jing Wei
Level 117
God Stats
1W - 0L
1,507 SR
Queue Stats
65W - 72L
1,449 Elo+
Solo
Charon
Charon
TXtremus_560
Charon
Level 148
God Stats
4W - 1L
1,484 SR
Queue Stats
9W - 6L
1,358 Elo+
Solo
Odin
Odin
ThatboyyRome
Odin
Level 144
God Stats
6W - 4L
1,524 SR
Queue Stats
107W - 134L
1,548 Elo+
Party 2
Team Averages
Level 129
1,428 SR
1,463 Elo+

VS

Team Averages
Level 157
1,621 SR
1,506 Elo+
Surtr
Surtr
Joshua__Yuuki
Surtr
Level 147
God Stats
27W - 20L
1,541 SR
Queue Stats
226W - 243L
1,442 Elo+
Solo
Anhur
Anhur
Sableye_OP_TTV
Anhur
Level 179
God Stats
2W - 1L
1,767 SR
Queue Stats
262W - 239L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
SupaFlyGuyXZ
Ix Chel
Level 137
God Stats
29W - 35L
1,502 SR
Queue Stats
507W - 475L
1,553 Elo+
Solo
Camazotz
Camazotz
WoopsiPeepwpsi
Camazotz
Level 235
God Stats
9W - 10L
1,609 SR
Queue Stats
402W - 388L
1,528 Elo+
Solo
Cthulhu
Cthulhu
gamerrose164
Cthulhu
Level 87
God Stats
11W - 11L
1,689 SR
Queue Stats
98W - 97L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LimitedUses
Gilgamesh
8
0 / 0 / 0
4,227
845
635
2,103
1,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
LvAidxn
Agni
8
1 / 0 / 1
4,422
884
1,162
1,800
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
SUPJUANES
Jing Wei
5
0 / 1 / 0
3,333
667
1,320
2,272
520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
6
0 / 0 / 0
3,643
729
2,018
4,859
2,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 1
4,065
813
1,034
2,550
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,688
538
0
238
93
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 0 / 1
3,571
714
1,858
3,344
906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
SupaFlyGuyXZ
Ix Chel
7
0 / 2 / 0
3,595
719
1,179
3,424
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
5
0 / 0 / 0
3,336
667
205
2,908
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
gamerrose164
Cthulhu
6
1 / 0 / 0
3,716
743
2,167
3,599
1,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Gilgamesh
LimitedUses
Gilgamesh
0
0
0
0
W
Agni
LvAidxn
Agni
1
0
1
1.5
W
Jing Wei
SUPJUANES
Jing Wei
0
1
0
0
L
0
0
1
0.5
L
Ix Chel
SupaFlyGuyXZ
Ix Chel
0
2
0
0
W
Charon
0
0
0
0
W
1
0
1
1.5
L
Camazotz
0
0
0
0
L
Cthulhu
gamerrose164
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,169
Damage
5,409
13,584
Taken
13,513
5,304
Mitigated
4,052
4,795
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
238
93
0
0
238
36
2,013
W
Gilgamesh
LimitedUses
Gilgamesh
635
104
0
366
2,103
1,389
0
0
2,103
0
25,518
W
Agni
LvAidxn
Agni
1,162
45
0
503
1,800
532
0
701
957
20,558
935
W
Jing Wei
SUPJUANES
Jing Wei
1,320
1,236
0
745
2,272
520
0
600
1,672
0
16,605
L
1,858
1,052
0
1,657
3,344
906
0
1,003
2,341
0
24,622
L
Ix Chel
SupaFlyGuyXZ
Ix Chel
1,179
48
0
937
3,424
1,020
0
1,006
2,262
19,962
455
W
Charon
2,018
632
0
1,363
4,859
2,087
0
1,460
3,399
10,242
0
W
1,034
245
0
1,818
2,550
776
0
357
2,181
0
22,100
L
Camazotz
205
0
0
2,224
2,908
657
0
0
2,793
0
10,391
L
Cthulhu
gamerrose164
Cthulhu
2,167
251
656
1,272
3,599
1,376
0
1,015
2,584
9,983
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,690
Gold Earned
16,906
182
Minions Killed
134
0
Camps Cleared
0
571,187
Distance Traveled
387,014
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
2,688
538
6
1
0
16,687
0
W
Gilgamesh
4,227
845
52
10
0
96,732
0
W
Agni
4,422
884
38
8
0
127,457
0
W
Jing Wei
3,333
667
36
7
0
101,785
0
L
Anhur
3,571
714
45
9
0
93,747
0
L
Ix Chel
3,595
719
40
8
0
104,484
1
W
Charon
3,643
729
10
2
0
105,090
0
W
Odin
4,065
813
46
9
0
140,123
0
L
Camazotz
3,336
667
28
6
0
63,645
0
L
Cthulhu
3,716
743
15
3
0
108,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role