Player Matchup

Ra
Ra
BrandonNeuer
Ra
Level 67
God Stats
9W - 5L
1,459 SR
Queue Stats
140W - 153L
1,442 Elo+
Party 1
Osiris
Osiris
HParks
Osiris
Level 78
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 115L
1,473 Elo+
Solo
Odin
Odin
HadesVsNoobs
Odin
Level 126
God Stats
1W - 0L
1,711 SR
Queue Stats
120W - 109L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Uncle Fry1889
Ao Kuang
Level 46
God Stats
19W - 18L
1,552 SR
Queue Stats
110W - 116L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
Uncontrolled1
Jing Wei
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 187L
1,464 Elo+
Solo
Team Averages
Level 76
1,544 SR
1,473 Elo+

VS

Team Averages
Level 123
1,485 SR
1,495 Elo+
Thor
Thor
JIMMYCHONG20
Thor
Level 116
God Stats
2W - 4L
1,624 SR
Queue Stats
119W - 127L
1,473 Elo+
Solo
Nut
Nut
Nubadiin
Nut
Level 157
God Stats
0W - 5L
1,197 SR
Queue Stats
73W - 70L
1,507 Elo+
Party 2
Janus
Janus
Orestovskyyy
Janus
Level 123
God Stats
12W - 9L
1,791 SR
Queue Stats
356W - 326L
1,536 Elo+
Solo
Surtr
Surtr
Yuroth
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
tauriwabi
Ymir
Level 129
God Stats
0W - 2L
1,313 SR
Queue Stats
33W - 38L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
7,903
565
3,296
5,351
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
HParks
Osiris
13
2 / 1 / 2
8,137
581
6,049
9,233
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 7
7,249
518
5,582
12,644
9,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Uncle Fry1889
Ao Kuang
12
6 / 1 / 1
7,195
514
5,778
9,661
3,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Uncontrolled1
Jing Wei
14
2 / 0 / 0
7,410
529
9,762
10,151
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,421
459
2,163
11,562
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 0
6,703
479
6,592
9,403
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 1 / 0
6,596
471
5,046
5,252
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Yuroth
Surtr
10
1 / 4 / 0
6,426
459
4,543
10,425
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
0 / 4 / 0
5,394
385
5,544
14,774
11,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
2
2
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Osiris
HParks
Osiris
2
1
2
3
W
0
0
7
3.5
L
1
1
0
1
L
0
0
0
0
L
0
1
0
0
W
Ao Kuang
Uncle Fry1889
Ao Kuang
6
1
1
6.5
W
Jing Wei
Uncontrolled1
Jing Wei
2
0
0
2
L
Surtr
Yuroth
Surtr
1
4
0
0.25
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,467
Damage
23,888
47,040
Taken
51,416
30,224
Mitigated
28,726
19,923
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,296
592
501
3,910
5,351
2,154
547
1,911
3,192
73,146
1,338
W
Osiris
HParks
Osiris
6,049
1,810
0
1,342
9,233
10,483
0
664
8,161
0
56,679
W
5,582
546
0
4,610
12,644
9,310
66
4,023
7,959
0
36,744
L
2,163
291
0
2,404
11,562
5,392
0
1,538
9,985
0
58,081
L
6,592
4,104
0
5,534
9,403
3,809
0
83
9,320
0
61,518
L
5,046
464
0
1,000
5,252
2,005
0
1,452
3,800
50,671
0
W
Ao Kuang
Uncle Fry1889
Ao Kuang
5,778
1,119
76
5,111
9,661
3,734
347
967
8,532
37,651
0
W
Jing Wei
Uncontrolled1
Jing Wei
9,762
7,114
0
4,373
10,151
4,543
0
1,845
8,102
0
67,414
L
Surtr
Yuroth
Surtr
4,543
2,235
0
1,124
10,425
5,986
0
2,552
7,390
427
29,061
L
Ymir
5,544
1,208
0
1,636
14,774
11,534
0
3,399
11,291
18,862
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
31,540
406
Minions Killed
366
0
Camps Cleared
0
1,448,563
Distance Traveled
1,271,628
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,903
565
109
8
0
302,945
0
W
Osiris
8,137
581
104
7
0
250,084
0
W
Odin
7,249
518
47
3
0
318,897
9
L
Thor
6,421
459
89
6
0
294,262
2
L
Nut
6,703
479
110
8
0
237,761
4
L
Janus
6,596
471
99
7
0
236,104
0
W
Ao Kuang
7,195
514
55
4
0
302,864
0
W
Jing Wei
7,410
529
91
7
0
273,773
3
L
Surtr
6,426
459
46
3
0
262,437
0
L
Ymir
5,394
385
22
2
0
241,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role