Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Brave_Baboon
Hun Batz
Level 210
God Stats
3W - 8L
1,532 SR
Queue Stats
179W - 175L
1,494 Elo+
Solo
Artio
Artio
ZachLAZackur
Artio
Level 89
God Stats
3W - 1L
1,864 SR
Queue Stats
56W - 49L
1,448 Elo+
Solo
Agni
Agni
galfrick
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,299 Elo+
Party 2
Ishtar
Ishtar
orange tree god
Ishtar
Level 148
God Stats
7W - 5L
1,593 SR
Queue Stats
114W - 111L
1,357 Elo+
Party 2
Team Averages
Level 139
1,598 SR
1,420 Elo+

VS

Team Averages
Level 62
1,475 SR
1,451 Elo+
Nu Wa
Nu Wa
A_Law_Rune
Nu Wa
Level 16
God Stats
2W - 0L
1,747 SR
Queue Stats
52W - 41L
1,557 Elo+
Party 1
Thanatos
Thanatos
FerretGames9614
Thanatos
Level 88
God Stats
30W - 46L
1,460 SR
Queue Stats
426W - 429L
1,445 Elo+
Solo
Neith
Neith
Kaiju_2K
Neith
Level 109
God Stats
18W - 13L
1,307 SR
Queue Stats
163W - 153L
1,524 Elo+
Party 1
Maui
Maui
Smeckles
Maui
Level 72
God Stats
6W - 8L
1,438 SR
Queue Stats
42W - 47L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
likeaboss998029
Danzaburou
Level 25
God Stats
3W - 5L
1,426 SR
Queue Stats
7W - 22L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 3 / 0
6,968
498
2,121
7,665
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Brave_Baboon
Hun Batz
14
4 / 0 / 1
7,624
545
3,477
8,911
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 5
7,097
507
2,431
12,129
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
13
1 / 2 / 1
7,728
552
5,073
7,909
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
7,183
513
5,921
7,828
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 1 / 5
8,217
587
7,346
5,665
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
13
6 / 2 / 1
7,533
538
6,127
11,078
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
Kaiju_2K
Neith
15
2 / 0 / 3
8,727
623
5,045
7,152
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
10
1 / 1 / 4
6,748
482
3,284
9,042
5,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
likeaboss998029
Danzaburou
11
0 / 4 / 2
5,525
395
2,614
6,018
1,958
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
11
11
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Nu Wa
2
1
5
4.5
L
Hun Batz
Brave_Baboon
Hun Batz
4
0
1
4.5
W
Thanatos
6
2
1
3.25
W
Neith
Kaiju_2K
Neith
2
0
3
3.5
W
Maui
1
1
4
3
L
0
2
5
1.25
L
Agni
1
2
1
0.75
W
Danzaburou
likeaboss998029
Danzaburou
0
4
2
0.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
24,416
44,442
Taken
38,955
19,315
Mitigated
16,738
9,959
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,121
1,283
0
2,240
7,665
2,082
1,054
703
6,962
0
48,849
W
Nu Wa
7,346
1,300
0
417
5,665
1,865
350
2,952
2,453
69,978
361
L
Hun Batz
Brave_Baboon
Hun Batz
3,477
1,239
0
623
8,911
3,589
0
1,352
7,559
0
55,039
W
Thanatos
6,127
1,754
0
11,762
11,078
4,397
0
2,525
8,403
0
57,182
W
Neith
Kaiju_2K
Neith
5,045
284
0
2,633
7,152
2,734
540
495
6,623
0
81,119
W
Maui
3,284
854
0
3,045
9,042
5,784
0
559
8,483
22,309
1,633
L
2,431
181
120
4,359
12,129
8,425
0
3,488
8,641
27,877
1,797
L
Agni
5,073
208
0
1,000
7,909
2,518
0
2,243
5,666
70,822
0
W
Danzaburou
likeaboss998029
Danzaburou
2,614
1,097
0
546
6,018
1,958
0
212
5,806
0
32,871
L
5,921
3,517
0
1,617
7,828
2,701
976
2,628
5,200
0
46,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
36,750
420
Minions Killed
427
0
Camps Cleared
0
1,297,090
Distance Traveled
1,345,589
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,968
498
80
6
0
178,568
2
W
Nu Wa
8,217
587
121
9
0
247,780
2
L
Hun Batz
7,624
545
80
6
0
326,128
0
W
Thanatos
7,533
538
86
6
0
319,229
2
W
Neith
8,727
623
134
10
0
251,378
2
W
Maui
6,748
482
40
3
0
285,432
3
L
Artio
7,097
507
32
2
0
281,830
3
L
Agni
7,728
552
146
10
0
284,100
1
W
Danzaburou
5,525
395
46
3
0
241,770
0
L
Ishtar
7,183
513
82
6
0
226,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role