Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Annunaki_GHOST45
Medusa
Level 30
God Stats
3W - 12L
1,239 SR
Queue Stats
21W - 33L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AnologExe
Cthulhu
Level 45
God Stats
5W - 4L
1,694 SR
Queue Stats
44W - 33L
1,691 Elo+
Solo
Surtr
Surtr
ID0ntKn0wBr0
Surtr
Level 129
God Stats
3W - 2L
1,568 SR
Queue Stats
112W - 119L
1,518 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,542 Elo+

VS

Team Averages
Level 81
1,551 SR
1,609 Elo+
Yu Huang
Yu Huang
AGB13
Yu Huang
Level 88
God Stats
2W - 0L
1,723 SR
Queue Stats
37W - 31L
1,568 Elo+
Party 2
Bacchus
Bacchus
Rokword2137
Bacchus
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 166L
1,682 Elo+
Solo
Artemis
Artemis
RunsFast
Artemis
Level 40
God Stats
3W - 0L
1,740 SR
Queue Stats
19W - 10L
1,633 Elo+
Solo
Hun Batz
Hun Batz
XxJesus10xX
Hun Batz
Level 74
God Stats
2W - 2L
1,209 SR
Queue Stats
37W - 34L
1,568 Elo+
Party 2
Achilles
Achilles
yato236512
Achilles
Level 68
God Stats
7W - 6L
1,582 SR
Queue Stats
301W - 240L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 2
5,716
572
3,376
6,313
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
3 / 3 / 0
5,350
535
3,310
9,810
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,056
506
5,994
6,955
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
AnologExe
Cthulhu
8
1 / 2 / 1
5,027
503
4,637
9,197
5,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,579
458
3,095
10,623
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AGB13
Yu Huang
10
0 / 3 / 2
5,540
554
4,381
5,694
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Rokword2137
Bacchus
9
1 / 0 / 5
5,541
554
4,126
7,174
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
RunsFast
Artemis
10
3 / 3 / 3
5,841
584
4,956
8,009
3,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
XxJesus10xX
Hun Batz
12
5 / 0 / 1
6,328
633
5,093
8,204
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
yato236512
Achilles
12
6 / 0 / 1
6,860
686
9,203
9,430
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
Mercury
 
Mercury
3
3
0
1
W
Yu Huang
AGB13
Yu Huang
0
3
2
0.33
L
0
3
2
0.33
L
Cthulhu
AnologExe
Cthulhu
1
2
1
0.75
L
0
5
0
0
W
Bacchus
Rokword2137
Bacchus
1
0
5
3.5
W
Artemis
RunsFast
Artemis
3
3
3
1.5
W
Hun Batz
XxJesus10xX
Hun Batz
5
0
1
5.5
W
Achilles
yato236512
Achilles
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
27,759
42,898
Taken
38,511
19,811
Mitigated
21,424
10,989
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,376
281
482
1,954
6,313
2,495
0
3,099
3,214
42,894
0
L
Mercury
 
Mercury
3,310
1,827
0
1,386
9,810
3,914
0
908
8,771
0
40,986
W
Yu Huang
AGB13
Yu Huang
4,381
775
0
400
5,694
2,339
0
2,721
2,973
38,881
1,437
L
5,994
2,290
0
881
6,955
2,759
0
1,427
5,528
0
40,418
L
Cthulhu
AnologExe
Cthulhu
4,637
1,036
736
2,057
9,197
5,886
0
2,812
6,385
20,237
0
L
3,095
1,000
0
3,493
10,623
4,757
0
0
10,100
473
23,164
W
Bacchus
Rokword2137
Bacchus
4,126
1,068
0
2,451
7,174
6,905
0
2,367
4,807
23,035
0
W
Artemis
RunsFast
Artemis
4,956
2,685
0
2,983
8,009
3,149
0
1,186
6,823
0
35,562
W
Hun Batz
XxJesus10xX
Hun Batz
5,093
1,333
0
3,978
8,204
3,069
0
1,739
6,429
0
46,618
W
Achilles
yato236512
Achilles
9,203
2,921
0
4,676
9,430
5,962
0
100
8,800
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
30,110
277
Minions Killed
329
0
Camps Cleared
0
985,604
Distance Traveled
1,014,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,716
572
75
8
0
196,171
0
L
Mercury
5,350
535
68
7
0
232,369
0
W
Yu Huang
5,540
554
79
8
0
180,205
0
L
Medusa
5,056
506
58
6
0
178,015
0
L
Cthulhu
5,027
503
38
4
0
197,381
4
L
Surtr
4,579
458
38
4
0
181,668
0
W
Bacchus
5,541
554
19
2
0
213,050
2
W
Artemis
5,841
584
72
7
0
178,083
0
W
Hun Batz
6,328
633
77
8
0
246,206
0
W
Achilles
6,860
686
82
8
0
197,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role