Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CarlFenrir
Anubis
Level 101
God Stats
8W - 9L
1,420 SR
Queue Stats
222W - 208L
1,514 Elo+
Solo
Surtr
Surtr
Necrovedix
Surtr
Level 157
God Stats
17W - 13L
1,517 SR
Queue Stats
208W - 208L
1,562 Elo+
Solo
Awilix
Awilix
SirSaberus
Awilix
Level 148
God Stats
6W - 4L
1,613 SR
Queue Stats
97W - 92L
1,498 Elo+
Solo
Team Averages
Level 141
1,510 SR
1,515 Elo+

VS

Team Averages
Level 135
1,568 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Omega20309
Nike
Level 124
God Stats
7W - 5L
1,704 SR
Queue Stats
126W - 110L
1,646 Elo+
Solo
Cabrakan
Cabrakan
goshx
Cabrakan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,460 Elo+
Solo
He Bo
He Bo
kynvaris
He Bo
Level 137
God Stats
4W - 4L
1,638 SR
Queue Stats
120W - 113L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 0 / 1
3,724
745
2,020
2,458
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
 
Geb
6
1 / 0 / 0
3,546
709
823
1,934
1,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
CarlFenrir
Anubis
6
0 / 0 / 0
3,426
685
1,376
2,104
830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
6
1 / 1 / 0
3,396
679
2,218
4,040
1,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
SirSaberus
Awilix
6
1 / 0 / 1
3,587
717
1,245
3,782
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,766
753
1,136
1,989
476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
 
Nu Wa
5
0 / 0 / 0
3,121
624
1,495
1,695
474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
4,115
823
2,278
3,733
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
goshx
Cabrakan
3
0 / 1 / 0
2,799
560
193
2,860
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
kynvaris
He Bo
6
0 / 2 / 0
3,157
631
1,321
3,530
711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
W
Geb
 
Geb
1
0
0
1
L
Neith
 
Neith
0
0
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Anubis
CarlFenrir
Anubis
0
0
0
0
W
Surtr
1
1
0
1
L
1
0
0
1
W
Awilix
SirSaberus
Awilix
1
0
1
1.5
L
Cabrakan
goshx
Cabrakan
0
1
0
0
L
He Bo
kynvaris
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,682
Damage
6,423
14,318
Taken
13,807
5,644
Mitigated
4,846
5,824
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,020
1,047
0
1,434
2,458
759
0
812
1,646
0
32,055
W
Geb
 
Geb
823
122
0
825
1,934
1,156
0
876
1,058
8,071
0
L
Neith
 
Neith
1,136
256
0
670
1,989
476
0
988
1,001
0
23,739
L
Nu Wa
 
Nu Wa
1,495
972
0
375
1,695
474
0
364
1,331
18,506
0
W
Anubis
CarlFenrir
Anubis
1,376
0
0
1,130
2,104
830
0
0
2,104
18,488
0
W
Surtr
2,218
912
0
1,113
4,040
1,772
0
112
3,680
487
17,427
L
2,278
340
0
1,157
3,733
1,520
0
58
3,464
0
25,981
W
Awilix
SirSaberus
Awilix
1,245
709
0
1,322
3,782
1,127
0
1,101
2,645
0
15,466
L
Cabrakan
goshx
Cabrakan
193
0
0
1,038
2,860
1,665
0
459
2,401
3,338
0
L
He Bo
kynvaris
He Bo
1,321
333
0
1,678
3,530
711
0
421
3,074
15,100
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,679
Gold Earned
16,958
171
Minions Killed
166
0
Camps Cleared
0
519,862
Distance Traveled
424,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,724
745
62
12
0
87,014
0
W
Geb
3,546
709
9
2
0
107,115
0
L
Neith
3,766
753
42
8
0
93,541
0
L
Nu Wa
3,121
624
26
5
0
90,743
1
W
Anubis
3,426
685
46
9
0
98,456
1
W
Surtr
3,396
679
26
5
0
106,625
0
L
Nike
4,115
823
59
12
0
97,529
0
W
Awilix
3,587
717
28
6
0
120,652
0
L
Cabrakan
2,799
560
7
1
0
43,007
0
L
He Bo
3,157
631
32
6
0
99,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role