Player Matchup

Martichoras
Martichoras
Maintain121
Martichoras
Level 138
God Stats
9W - 5L
1,745 SR
Queue Stats
227W - 219L
1,448 Elo+
Solo
Eset
Eset
P4G4N PL
Eset
Level 108
God Stats
5W - 8L
1,197 SR
Queue Stats
591W - 643L
1,392 Elo+
Solo
Thanatos
Thanatos
TheMaxilla
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 274L
1,533 Elo+
Solo
Achilles
Achilles
moneybagmarc100
Achilles
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 95L
1,416 Elo+
Solo
Mulan
Mulan
vixerthefixer89
Mulan
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
28W - 38L
1,422 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,442 Elo+

VS

Team Averages
Level 117
1,590 SR
1,449 Elo+
Kukulkan
Kukulkan
DankNinja88
Kukulkan
Level 157
God Stats
3W - 3L
1,791 SR
Queue Stats
300W - 329L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
L3GiTXAZZ
Baron Samedi
Level 117
God Stats
1W - 0L
1,519 SR
Queue Stats
76W - 75L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
MELMAC SURVIVOR
Jormungandr
Level 39
God Stats
1W - 1L
1,529 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1
Janus
Janus
NATIONWIDE HD
Janus
Level 183
God Stats
6W - 4L
1,613 SR
Queue Stats
530W - 529L
1,484 Elo+
Solo
Shiva
Shiva
defender daboss
Shiva
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Maintain121
Martichoras
19
3 / 10 / 7
10,610
707
15,068
21,464
10,504
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
18
0 / 5 / 9
9,752
650
12,581
12,720
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
TheMaxilla
Thanatos
18
5 / 6 / 4
10,460
697
12,703
16,453
9,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
6
0 / 3 / 2
7,119
475
1,761
5,438
5,093
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 8 / 3
11,284
752
19,365
19,883
21,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DankNinja88
Kukulkan
19
2 / 0 / 18
11,989
799
9,086
11,511
6,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
L3GiTXAZZ
Baron Samedi
19
7 / 3 / 15
11,785
786
13,137
13,724
9,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MELMAC SURVIVOR
Jormungandr
19
11 / 5 / 14
12,637
842
15,522
23,047
25,682
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 13
11,220
748
11,252
12,633
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
9 / 2 / 19
12,513
834
17,344
20,421
26,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
14
Kills
32
32
Deaths
14
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DankNinja88
Kukulkan
2
0
18
11
W
Baron Samedi
L3GiTXAZZ
Baron Samedi
7
3
15
4.83
W
Jormungandr
MELMAC SURVIVOR
Jormungandr
11
5
14
3.6
L
Martichoras
Maintain121
Martichoras
3
10
7
0.65
W
3
4
13
2.38
L
Eset
0
5
9
0.9
L
Thanatos
TheMaxilla
Thanatos
5
6
4
1.17
W
9
2
19
9.25
L
Achilles
0
3
2
0.33
L
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,478
Damage
66,341
75,958
Taken
81,336
52,542
Mitigated
74,564
15,824
Healing
33,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DankNinja88
Kukulkan
9,086
800
1,710
2,269
11,511
6,866
1,445
1,236
10,133
33,043
642
W
Baron Samedi
L3GiTXAZZ
Baron Samedi
13,137
412
6,893
2,615
13,724
9,964
2,289
2,556
10,832
20,001
486
W
Jormungandr
MELMAC SURVIVOR
Jormungandr
15,522
2,670
1,928
2,596
23,047
25,682
942
2,881
19,725
32,932
791
L
Martichoras
Maintain121
Martichoras
15,068
3,873
250
2,051
21,464
10,504
0
14,912
5,853
0
34,480
W
11,252
1,336
2,312
2,112
12,633
5,609
930
1,985
10,386
32,534
893
L
Eset
12,581
1,018
1,463
2,287
12,720
6,620
0
8,351
4,039
25,060
0
L
Thanatos
TheMaxilla
Thanatos
12,703
1,003
652
6,754
16,453
9,142
0
9,731
6,183
0
23,252
W
17,344
1,971
5,620
5,348
20,421
26,443
914
2,258
17,679
0
26,041
L
Achilles
1,761
424
78
194
5,438
5,093
0
3,657
1,480
0
2,279
L
19,365
1,709
336
1,759
19,883
21,183
0
10,090
8,854
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
60,144
117
Minions Killed
177
0
Camps Cleared
0
1,004,933
Distance Traveled
1,399,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,989
799
56
4
0
312,017
0
W
Baron Samedi
11,785
786
21
1
0
257,749
0
W
Jormungandr
12,637
842
28
2
0
274,946
0
L
Martichoras
10,610
707
34
2
0
196,170
0
W
Janus
11,220
748
58
4
0
233,696
0
L
Eset
9,752
650
30
2
0
258,826
0
L
Thanatos
10,460
697
34
2
0
268,233
0
W
Shiva
12,513
834
14
1
0
321,452
0
L
Achilles
7,119
475
1
0
0
81,113
0
L
Mulan
11,284
752
18
1
0
200,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role