Player Matchup

Vamana
Vamana
MightyMcCheese
Vamana
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,378 Elo+
Solo
Cabrakan
Cabrakan
TeQhAm_
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,589 Elo+
Party 3
Anubis
Anubis
The-G-O-A-T08
Anubis
Level 69
God Stats
49W - 48L
1,273 SR
Queue Stats
83W - 80L
1,426 Elo+
Party 1
Arachne
Arachne
biggysmall08
Arachne
Level 97
God Stats
85W - 66L
1,503 SR
Queue Stats
140W - 124L
1,467 Elo+
Party 1
Nut
Nut
exosskys
Nut
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 19L
1,520 Elo+
Party 3
Team Averages
Level 69
1,455 SR
1,476 Elo+

VS

Team Averages
Level 52
1,479 SR
1,441 Elo+
Anubis
Anubis
FedSanya
Anubis
Level 54
God Stats
24W - 15L
1,125 SR
Queue Stats
198W - 211L
1,396 Elo+
Solo
Achilles
Achilles
Hesachi
Achilles
Level 72
God Stats
6W - 2L
1,500 SR
Queue Stats
67W - 62L
1,416 Elo+
Solo
Medusa
Medusa
MainManMozzie
Medusa
Level 25
God Stats
6W - 2L
1,758 SR
Queue Stats
32W - 23L
1,500 Elo+
Party 2
Charon
Charon
kingsh4k06
Charon
Level 48
God Stats
14W - 5L
1,629 SR
Queue Stats
39W - 24L
1,518 Elo+
Party 2
King Arthur
King Arthur
trs_Pawad7
King Arthur
Level 63
God Stats
3W - 6L
1,385 SR
Queue Stats
39W - 56L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
9,101
607
11,291
11,481
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
TeQhAm_
Cabrakan
12
0 / 1 / 4
6,680
445
6,530
8,098
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 0
8,382
559
5,224
6,604
3,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
biggysmall08
Arachne
13
0 / 1 / 1
7,112
474
3,958
9,664
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 1
7,540
503
8,057
8,584
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FedSanya
Anubis
13
0 / 3 / 1
7,099
473
5,472
8,631
3,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hesachi
Achilles
11
0 / 1 / 0
6,152
410
1,378
10,584
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 1
7,064
471
5,607
8,891
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
kingsh4k06
Charon
12
1 / 1 / 2
7,436
496
6,555
10,990
9,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
trs_Pawad7
King Arthur
14
1 / 2 / 0
8,151
543
5,420
17,037
17,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
FedSanya
Anubis
0
3
1
0.17
L
Achilles
Hesachi
Achilles
0
1
0
0
L
2
1
1
2.5
W
2
0
0
2
W
Cabrakan
TeQhAm_
Cabrakan
0
1
4
2
W
3
0
0
3
W
Arachne
biggysmall08
Arachne
0
1
1
0.5
W
3
2
1
1.75
L
Charon
kingsh4k06
Charon
1
1
2
2
L
King Arthur
trs_Pawad7
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
24,432
44,431
Taken
56,133
30,341
Mitigated
39,091
11,376
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FedSanya
Anubis
5,472
199
0
3,098
8,631
3,618
0
4,394
4,193
51,072
901
L
Achilles
Hesachi
Achilles
1,378
351
0
3,907
10,584
4,893
0
1,139
9,319
0
44,035
L
5,607
2,114
0
1,170
8,891
3,470
0
2,212
6,461
0
49,825
W
11,291
5,366
0
2,014
11,481
13,882
0
285
11,196
0
66,751
W
Cabrakan
TeQhAm_
Cabrakan
6,530
265
161
2,103
8,098
5,758
296
3,676
4,422
27,196
939
W
5,224
257
0
2,792
6,604
3,143
296
2,612
3,992
72,293
2,582
W
Arachne
biggysmall08
Arachne
3,958
2,644
0
2,539
9,664
4,075
511
2,521
7,143
0
48,953
W
8,057
3,397
0
1,767
8,584
3,483
819
3,079
5,505
0
54,704
L
Charon
kingsh4k06
Charon
6,555
1,400
117
2,737
10,990
9,310
0
3,214
7,396
30,110
0
L
King Arthur
trs_Pawad7
King Arthur
5,420
1,387
0
2,228
17,037
17,800
0
0
15,721
888
63,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
35,902
443
Minions Killed
395
0
Camps Cleared
0
1,506,898
Distance Traveled
1,458,303
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,099
473
79
5
0
269,824
0
L
Achilles
6,152
410
71
5
0
279,384
0
L
Medusa
7,064
471
99
7
0
300,138
6
W
Vamana
9,101
607
116
8
0
292,294
1
W
Cabrakan
6,680
445
52
3
0
290,334
4
W
Anubis
8,382
559
101
7
0
294,815
0
W
Arachne
7,112
474
94
6
0
351,384
0
W
Nut
7,540
503
80
5
0
278,071
0
L
Charon
7,436
496
33
2
0
306,882
1
L
King Arthur
8,151
543
113
8
0
302,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role