Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GoodWillDubbing
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,453 Elo+
Solo
Geb
Geb
LuvvHoodie
Geb
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 76L
1,430 Elo+
Solo
Sobek
Sobek
P4NCH0_Chill-E20
Sobek
Level 127
God Stats
7W - 10L
1,434 SR
Queue Stats
365W - 354L
1,517 Elo+
Solo
Ganesha
Ganesha
XBrochachozX
Ganesha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,462 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,472 Elo+

VS

Team Averages
Level 137
1,514 SR
1,438 Elo+
Ganesha
Ganesha
DexterJardim
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,529 Elo+
Solo
Bakasura
Bakasura
MsTooHigh2Die
Bakasura
Level 140
God Stats
3W - 5L
1,369 SR
Queue Stats
612W - 657L
1,339 Elo+
Solo
Cernunnos
Cernunnos
X_DanielC_X
Cernunnos
Level 125
God Stats
6W - 3L
1,700 SR
Queue Stats
181W - 188L
1,381 Elo+
Solo
Ymir
Ymir
XdOnGoRx
Ymir
Level 238
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 214L
1,512 Elo+
Solo
Jormungandr
Jormungandr
thehunterer
Jormungandr
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
381W - 405L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
1,860
266
0
0
0
Cliodhna
14
3 / 4 / 3
7,413
1,059
12,416
10,491
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
6,789
970
3,967
8,988
6,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 2 / 3
6,702
957
2,763
9,468
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
XBrochachozX
Ganesha
8
0 / 1 / 2
5,689
813
1,534
4,278
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DexterJardim
Ganesha
14
0 / 1 / 7
7,316
1,045
5,471
5,963
5,714
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
MsTooHigh2Die
Bakasura
12
4 / 3 / 3
7,050
1,007
6,408
5,720
2,997
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
X_DanielC_X
Cernunnos
13
2 / 1 / 4
6,953
993
7,522
5,547
2,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
16
4 / 0 / 6
8,585
1,226
5,748
6,452
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
thehunterer
Jormungandr
5
0 / 1 / 0
4,960
709
1,105
1,621
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
10
10
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Ganesha
DexterJardim
Ganesha
0
1
7
3.5
L
Cliodhna
3
4
3
1.13
L
2
3
2
1
W
Bakasura
MsTooHigh2Die
Bakasura
4
3
3
1.83
L
1
2
3
1.25
L
Ganesha
XBrochachozX
Ganesha
0
1
2
1
W
Cernunnos
X_DanielC_X
Cernunnos
2
1
4
4
W
Ymir
4
0
6
7
W
Jormungandr
thehunterer
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
26,254
33,225
Taken
25,303
25,401
Mitigated
17,773
8,826
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
DexterJardim
Ganesha
5,471
71
737
1,318
5,963
5,714
0
2,161
3,802
12,398
787
L
Cliodhna
12,416
775
96
1,762
10,491
5,399
0
3,849
6,534
0
26,641
L
3,967
350
696
867
8,988
6,825
0
2,194
6,027
9,804
0
W
Bakasura
MsTooHigh2Die
Bakasura
6,408
3,759
831
664
5,720
2,997
0
1,780
3,940
0
8,342
L
2,763
162
1,087
2,934
9,468
10,477
0
4,086
5,031
9,212
0
L
Ganesha
XBrochachozX
Ganesha
1,534
140
134
1,250
4,278
2,700
0
1,640
2,463
3,009
0
W
Cernunnos
X_DanielC_X
Cernunnos
7,522
4,539
880
2,204
5,547
2,384
300
1,432
4,115
0
16,262
W
Ymir
5,748
706
752
3,177
6,452
5,388
0
2,227
4,225
17,411
0
W
Jormungandr
thehunterer
Jormungandr
1,105
371
0
75
1,621
1,290
0
664
957
1,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
34,864
51
Minions Killed
89
0
Camps Cleared
0
474,904
Distance Traveled
598,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
1,860
266
0
0
0
0
0
W
Ganesha
7,316
1,045
0
0
0
151,023
0
L
Cliodhna
7,413
1,059
35
5
0
156,376
0
L
Geb
6,789
970
8
1
0
148,283
0
W
Bakasura
7,050
1,007
18
3
0
121,504
0
L
Sobek
6,702
957
7
1
0
126,160
0
L
Ganesha
5,689
813
1
0
0
44,085
0
W
Cernunnos
6,953
993
25
4
0
145,097
0
W
Ymir
8,585
1,226
43
6
0
146,662
0
W
Jormungandr
4,960
709
3
0
0
33,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role