Player Matchup

Nike
Nike
AjarKey78
Nike
Level 69
God Stats
44W - 38L
1,702 SR
Queue Stats
209W - 193L
1,549 Elo+
Solo
Scylla
Scylla
Bxbyx160223
Scylla
Level 66
God Stats
10W - 4L
1,487 SR
Queue Stats
141W - 125L
1,450 Elo+
Solo
Sol
Sol
GLOCKFULL-PR
Sol
Level 109
God Stats
4W - 0L
1,871 SR
Queue Stats
82W - 85L
1,420 Elo+
Solo
Odin
Odin
Unorthodox_Boxer
Odin
Level 148
God Stats
1W - 3L
1,220 SR
Queue Stats
47W - 50L
1,477 Elo+
Solo
Ganesha
Ganesha
rock5tar2004
Ganesha
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
143W - 121L
1,579 Elo+
Solo
Team Averages
Level 94
1,556 SR
1,495 Elo+

VS

Team Averages
Level 85
1,487 SR
1,464 Elo+
Artemis
Artemis
Haelboi
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,497 Elo+
Solo
Odin
Odin
Irvinator99
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,444 Elo+
Solo
Janus
Janus
Quirós
Janus
Level 60
God Stats
6W - 11L
1,233 SR
Queue Stats
102W - 105L
1,506 Elo+
Solo
Xing Tian
Xing Tian
UnholyJ3wBun
Xing Tian
Level 131
God Stats
3W - 4L
1,419 SR
Queue Stats
208W - 205L
1,438 Elo+
Solo
Bakasura
Bakasura
swiftjuannn
Bakasura
Level 76
God Stats
1W - 1L
1,783 SR
Queue Stats
47W - 44L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 0 / 0
6,832
621
5,014
7,942
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
2 / 1 / 0
6,182
562
4,995
5,635
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
1 / 1 / 2
5,636
512
7,405
5,996
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 1
6,708
610
5,693
7,793
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
rock5tar2004
Ganesha
10
0 / 2 / 2
6,022
547
3,172
10,021
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Haelboi
Artemis
9
2 / 2 / 0
5,438
494
7,146
6,584
2,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

10
0 / 1 / 0
5,326
484
4,065
6,451
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Janus
Quirós
Janus
10
0 / 1 / 0
5,696
518
4,021
5,424
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
UnholyJ3wBun
Xing Tian
9
1 / 1 / 2
6,156
560
4,183
12,518
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
swiftjuannn
Bakasura
8
0 / 4 / 0
4,852
441
3,262
9,641
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
2
0
0
2
W
Scylla
2
1
0
2
W
1
1
2
2
L
Artemis
Haelboi
Artemis
2
2
0
1
L
0
1
0
0
L
Janus
Quirós
Janus
0
1
0
0
L
Xing Tian
UnholyJ3wBun
Xing Tian
1
1
2
2
W
4
0
1
4.5
W
Ganesha
rock5tar2004
Ganesha
0
2
2
0.5
L
Bakasura
swiftjuannn
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
22,677
37,387
Taken
40,618
16,985
Mitigated
24,485
13,627
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,014
716
0
2,853
7,942
3,727
275
0
7,435
0
46,248
W
Scylla
4,995
743
0
141
5,635
1,796
72
2,937
2,252
37,974
2,112
W
7,405
2,828
0
2,920
5,996
1,764
330
1,734
4,262
35,522
9,690
L
Artemis
Haelboi
Artemis
7,146
4,043
0
2,683
6,584
2,450
0
3,517
3,067
0
41,544
L
4,065
506
0
810
6,451
5,636
0
0
5,934
0
29,228
L
Janus
Quirós
Janus
4,021
176
0
999
5,424
2,053
0
3,082
2,342
34,717
0
L
Xing Tian
UnholyJ3wBun
Xing Tian
4,183
422
240
2,567
12,518
10,211
0
5,770
6,748
16,140
1,854
W
5,693
1,830
0
4,278
7,793
3,311
0
817
6,701
0
52,153
W
Ganesha
rock5tar2004
Ganesha
3,172
550
250
3,185
10,021
6,387
0
2,028
7,941
20,206
0
L
Bakasura
swiftjuannn
Bakasura
3,262
2,185
0
715
9,641
4,135
0
2,498
7,053
0
20,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
27,468
340
Minions Killed
239
0
Camps Cleared
0
1,142,374
Distance Traveled
1,135,436
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,832
621
73
7
0
227,544
0
W
Scylla
6,182
562
71
6
0
223,602
0
W
Sol
5,636
512
102
9
0
205,162
0
L
Artemis
5,438
494
57
5
0
199,074
0
L
Odin
5,326
484
51
5
0
233,086
0
L
Janus
5,696
518
73
7
0
232,132
0
L
Xing Tian
6,156
560
24
2
0
232,726
2
W
Odin
6,708
610
88
8
0
258,918
0
W
Ganesha
6,022
547
6
1
0
227,148
0
L
Bakasura
4,852
441
34
3
0
238,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role