Player Matchup

Hel
Hel
FiloPL213
Hel
Level 71
God Stats
2W - 0L
1,304 SR
Queue Stats
16W - 19L
1,311 Elo+
Party 1
Bacchus
Bacchus
Luckyffg
Bacchus
Level 7
God Stats
5W - 1L
1,497 SR
Queue Stats
9W - 8L
1,350 Elo+
Party 1
Vamana
Vamana
WaleTłoka
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,353 Elo+
Party 1
Team Averages
Level 31
1,434 SR
1,338 Elo+

VS

Team Averages
Level 101
1,460 SR
1,446 Elo+
Yu Huang
Yu Huang
Jason45101
Yu Huang
Level 68
God Stats
12W - 10L
1,626 SR
Queue Stats
172W - 186L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Killian10092260
Hou Yi
Level 112
God Stats
3W - 9L
1,193 SR
Queue Stats
132W - 131L
1,439 Elo+
Party 2
King Arthur
King Arthur
konxr
King Arthur
Level 124
God Stats
5W - 4L
1,561 SR
Queue Stats
122W - 124L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,352
759
7,767
10,226
4,632
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Luckyffg
Bacchus
13
4 / 2 / 3
8,257
751
7,496
12,943
15,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
WaleTłoka
Vamana
13
1 / 1 / 6
7,985
726
5,679
9,687
9,225
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jason45101
Yu Huang
13
3 / 1 / 0
7,673
698
8,618
5,224
2,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 3
6,825
620
7,016
8,474
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
konxr
King Arthur
11
0 / 5 / 3
6,615
601
4,925
10,942
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Yu Huang
Jason45101
Yu Huang
3
1
0
3
L
0
2
3
0.75
W
Bacchus
Luckyffg
Bacchus
4
2
3
2.75
W
Vamana
WaleTłoka
Vamana
1
1
6
4
L
King Arthur
konxr
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,942
Damage
20,559
32,856
Taken
24,640
28,962
Mitigated
13,527
13,754
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,767
214
5,987
6,921
10,226
4,632
568
2,469
7,750
27,239
0
L
Yu Huang
Jason45101
Yu Huang
8,618
563
0
218
5,224
2,359
0
2,783
2,420
32,563
0
L
7,016
3,503
0
0
8,474
3,477
0
4,678
3,744
0
22,144
W
Bacchus
Luckyffg
Bacchus
7,496
1,046
0
800
12,943
15,105
0
3,542
9,395
16,707
1,316
W
Vamana
WaleTłoka
Vamana
5,679
2,059
0
46
9,687
9,225
116
2,644
7,036
0
23,016
L
King Arthur
konxr
King Arthur
4,925
229
350
479
10,942
7,691
0
7,260
3,607
0
20,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
21,113
107
Minions Killed
110
0
Camps Cleared
0
661,719
Distance Traveled
566,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,352
759
52
5
0
219,073
0
L
Yu Huang
7,673
698
56
5
0
192,448
0
L
Hou Yi
6,825
620
36
3
0
182,121
0
W
Bacchus
8,257
751
22
2
0
212,179
0
W
Vamana
7,985
726
33
3
0
230,467
0
L
King Arthur
6,615
601
18
2
0
192,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role