Player Matchup

Rama
Rama
Devkip
Rama
Level 145
God Stats
2W - 1L
1,748 SR
Queue Stats
162W - 138L
1,490 Elo+
Solo
Janus
Janus
OMEGARudester
Janus
Level 44
God Stats
5W - 1L
1,874 SR
Queue Stats
126W - 140L
1,521 Elo+
Party 2
Anubis
Anubis
OmegaBananaKing
Anubis
Level 67
God Stats
11W - 3L
1,829 SR
Queue Stats
161W - 154L
1,526 Elo+
Party 2
Bacchus
Bacchus
RoninOvr9000
Bacchus
Level 162
God Stats
1W - 0L
1,265 SR
Queue Stats
79W - 83L
1,414 Elo+
Solo
Vamana
Vamana
michall500
Vamana
Level 125
God Stats
3W - 3L
1,758 SR
Queue Stats
205W - 202L
1,501 Elo+
Solo
Team Averages
Level 109
1,695 SR
1,490 Elo+

VS

Team Averages
Level 142
1,587 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MightyDuck801
Anubis
Level 93
God Stats
9W - 8L
1,670 SR
Queue Stats
40W - 31L
1,545 Elo+
Solo
Geb
Geb
Spaidy0159p
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Loki
Loki
coD boSS 0
Loki
Level 159
God Stats
1W - 3L
1,369 SR
Queue Stats
109W - 102L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
ikedawg51
Cernunnos
Level 121
God Stats
2W - 2L
1,895 SR
Queue Stats
59W - 57L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Devkip
Rama
10
0 / 0 / 1
5,005
715
568
3,230
1,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 3
4,148
593
1,865
3,410
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 0
4,459
637
3,108
5,032
2,118
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
RoninOvr9000
Bacchus
8
2 / 1 / 0
4,891
699
1,221
3,163
2,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
michall500
Vamana
8
2 / 1 / 1
4,399
628
3,169
5,437
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 1 / 1
4,370
624
2,338
5,045
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 1 / 1
4,471
639
2,039
3,017
1,295
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,343
192
0
0
0
8
3 / 1 / 1
4,742
677
3,474
5,839
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
ikedawg51
Cernunnos
8
0 / 1 / 1
4,081
583
1,258
2,628
826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
1
2.5
W
Rama
Devkip
Rama
0
0
1
0.5
L
1
1
1
1.5
W
0
2
3
0.75
W
0
2
0
0
W
Bacchus
RoninOvr9000
Bacchus
2
1
0
2
L
0
0
0
0
L
3
1
1
3.5
L
Cernunnos
ikedawg51
Cernunnos
0
1
1
0.5
W
Vamana
michall500
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,931
Damage
9,109
20,272
Taken
16,529
8,675
Mitigated
6,534
7,916
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,338
33
0
2,003
5,045
2,707
0
2,375
2,670
16,350
1,543
W
Rama
Devkip
Rama
568
352
0
2,043
3,230
1,165
0
0
3,230
0
42,979
L
2,039
72
0
1,265
3,017
1,295
0
1,591
1,182
24,469
569
W
1,865
78
0
500
3,410
780
0
1,572
1,838
14,904
441
W
3,108
486
0
1,988
5,032
2,118
0
2,267
2,765
29,004
0
W
Bacchus
RoninOvr9000
Bacchus
1,221
85
0
835
3,163
2,648
0
193
2,970
11,097
0
L
0
0
0
0
0
0
0
0
0
0
0
L
3,474
1,022
0
2,477
5,839
1,706
0
1,441
4,358
0
20,060
L
Cernunnos
ikedawg51
Cernunnos
1,258
506
0
967
2,628
826
0
503
2,125
0
23,209
W
Vamana
michall500
Vamana
3,169
1,203
0
2,550
5,437
1,964
0
220
5,217
0
26,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,902
Gold Earned
19,007
229
Minions Killed
160
0
Camps Cleared
0
689,959
Distance Traveled
518,837
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,370
624
37
5
0
123,081
0
W
Rama
5,005
715
89
13
0
129,466
2
L
Anubis
4,471
639
39
6
0
130,354
0
W
Janus
4,148
593
14
2
0
136,572
0
W
Anubis
4,459
637
58
8
0
110,642
0
W
Bacchus
4,891
699
21
3
0
145,829
2
L
Geb
1,343
192
0
0
0
0
0
L
Loki
4,742
677
44
6
0
166,795
0
L
Cernunnos
4,081
583
40
6
0
98,607
0
W
Vamana
4,399
628
47
7
0
167,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role