Player Matchup

Hercules
Hercules
Arrio 76
Hercules
Level 110
God Stats
10W - 17L
1,409 SR
Queue Stats
20W - 28L
1,380 Elo+
Solo
Rama
Rama
DevilzHand-66777
Rama
Level 139
God Stats
2W - 3L
1,691 SR
Queue Stats
281W - 278L
1,447 Elo+
Solo
Olorun
Olorun
Dirtyrodge
Olorun
Level 83
God Stats
41W - 19L
1,637 SR
Queue Stats
110W - 101L
1,446 Elo+
Solo
Cabrakan
Cabrakan
Quveiua
Cabrakan
Level 107
God Stats
17W - 5L
1,955 SR
Queue Stats
172W - 157L
1,574 Elo+
Solo
Charon
Charon
RegularMedal
Charon
Level 149
God Stats
6W - 5L
1,617 SR
Queue Stats
231W - 224L
1,506 Elo+
Solo
Team Averages
Level 118
1,662 SR
1,471 Elo+

VS

Team Averages
Level 106
1,391 SR
1,445 Elo+
Chaac
Chaac
Gazathingkartel
Chaac
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,269 Elo+
Solo
Hel
Hel
Lexar9231
Hel
Level 66
God Stats
3W - 1L
1,467 SR
Queue Stats
8W - 2L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
MilaAvatar
Nu Wa
Level 169
God Stats
386W - 332L
1,585 SR
Queue Stats
707W - 712L
1,492 Elo+
Solo
He Bo
He Bo
Nightwolf_Hi
He Bo
Level 76
God Stats
1W - 3L
1,136 SR
Queue Stats
79W - 80L
1,487 Elo+
Solo
Charybdis
Charybdis
artiomcic3
Charybdis
Level 82
God Stats
5W - 2L
1,268 SR
Queue Stats
17W - 9L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arrio 76
Hercules
12
0 / 1 / 1
6,044
465
2,081
8,980
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 1
6,070
467
5,113
7,307
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Dirtyrodge
Olorun
12
1 / 0 / 0
6,768
521
5,335
7,261
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
Quveiua
Cabrakan
12
2 / 2 / 1
6,629
510
4,832
10,139
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
11
1 / 2 / 1
6,201
477
7,018
11,483
7,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,313
639
5,054
8,858
4,772
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 4
6,888
530
4,830
6,168
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
13
0 / 0 / 1
6,832
526
6,222
5,961
2,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
6,280
483
2,987
8,668
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
artiomcic3
Charybdis
11
4 / 1 / 1
7,162
551
9,406
12,789
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arrio 76
Hercules
0
1
1
0.5
L
0
3
1
0.17
L
Olorun
Dirtyrodge
Olorun
1
0
0
1
W
2
0
0
2
W
1
0
4
3
W
Nu Wa
0
0
1
0.5
W
1
3
2
0.67
L
Cabrakan
Quveiua
Cabrakan
2
2
1
1.25
L
Charon
1
2
1
0.75
W
Charybdis
artiomcic3
Charybdis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
28,499
45,170
Taken
42,444
28,728
Mitigated
18,946
12,536
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arrio 76
Hercules
2,081
490
0
4,116
8,980
8,379
0
897
8,083
0
30,765
L
5,113
3,837
0
927
7,307
2,864
0
2,615
4,692
0
37,163
L
Olorun
Dirtyrodge
Olorun
5,335
1,889
180
2,932
7,261
3,061
26
2,917
4,344
66,153
583
W
5,054
1,730
0
5,137
8,858
4,772
0
1,152
7,306
0
62,814
W
4,830
233
5,132
3,908
6,168
3,686
577
2,016
3,754
16,184
815
W
Nu Wa
6,222
1,971
0
2,494
5,961
2,345
0
3,880
1,923
49,535
1,158
W
2,987
101
0
4,047
8,668
2,898
0
3,856
4,734
43,799
0
L
Cabrakan
Quveiua
Cabrakan
4,832
819
0
1,322
10,139
6,797
0
2,944
7,195
50,629
0
L
Charon
7,018
420
0
3,059
11,483
7,627
0
4,618
6,865
36,553
0
W
Charybdis
artiomcic3
Charybdis
9,406
6,111
0
3,510
12,789
5,245
1,681
5,053
7,178
0
65,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,712
Gold Earned
35,475
372
Minions Killed
407
0
Camps Cleared
0
1,190,029
Distance Traveled
1,245,392
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,044
465
52
4
0
270,964
0
L
Rama
6,070
467
73
6
0
150,820
0
L
Olorun
6,768
521
116
9
0
239,254
0
W
Chaac
8,313
639
124
10
0
272,759
0
W
Hel
6,888
530
10
1
0
259,003
2
W
Nu Wa
6,832
526
75
6
0
220,173
6
W
He Bo
6,280
483
80
6
0
283,236
1
L
Cabrakan
6,629
510
83
6
0
258,971
0
L
Charon
6,201
477
48
4
0
270,020
0
W
Charybdis
7,162
551
118
9
0
210,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role