Player Matchup

Arachne
Arachne
BertDayCakes
Arachne
Level 159
God Stats
1W - 1L
1,567 SR
Queue Stats
74W - 66L
1,497 Elo+
Solo
Nut
Nut
GritzDaGankster
Nut
Level 185
God Stats
3W - 2L
1,493 SR
Queue Stats
67W - 60L
1,580 Elo+
Solo
Bakasura
Bakasura
armada32
Bakasura
Level 119
God Stats
4W - 3L
1,477 SR
Queue Stats
180W - 162L
1,531 Elo+
Solo
Poseidon
Poseidon
jaz7z7z
Poseidon
Level 132
God Stats
323W - 341L
1,536 SR
Queue Stats
389W - 403L
1,519 Elo+
Solo
Ares
Ares
yuzuruya
Ares
Level 108
God Stats
4W - 2L
1,317 SR
Queue Stats
142W - 141L
1,514 Elo+
Solo
Team Averages
Level 141
1,478 SR
1,528 Elo+

VS

Team Averages
Level 110
1,558 SR
1,486 Elo+
Anhur
Anhur
IGxNeat
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 288L
1,497 Elo+
Solo
Cthulhu
Cthulhu
KingZäkk
Cthulhu
Level 49
God Stats
1W - 1L
1,858 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Set
Set
OnLy-_PuPp3tz119
Set
Level 169
God Stats
0W - 4L
1,500 SR
Queue Stats
392W - 388L
1,507 Elo+
Solo
Ganesha
Ganesha
magnettrain
Ganesha
Level 46
God Stats
5W - 7L
1,500 SR
Queue Stats
190W - 197L
1,337 Elo+
Solo
Chang'e
Chang'e
raid002
Chang'e
Level 126
God Stats
28W - 48L
1,432 SR
Queue Stats
337W - 337L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BertDayCakes
Arachne
15
5 / 1 / 4
9,531
681
9,570
14,201
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 6
8,639
617
9,968
10,122
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
armada32
Bakasura
15
4 / 1 / 2
8,343
596
5,656
11,594
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
jaz7z7z
Poseidon
13
3 / 0 / 4
8,277
591
7,270
6,170
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
1 / 1 / 9
7,436
531
5,394
8,093
6,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IGxNeat
Anhur
10
0 / 4 / 2
6,041
432
2,494
10,600
3,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KingZäkk
Cthulhu
10
0 / 4 / 0
5,942
424
5,047
9,909
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 1
6,837
488
5,833
14,689
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
magnettrain
Ganesha
11
1 / 3 / 2
6,821
487
4,184
12,192
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
raid002
Chang'e
14
2 / 1 / 1
7,590
542
5,592
9,918
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BertDayCakes
Arachne
5
1
4
7
W
5
2
6
4
L
Anhur
IGxNeat
Anhur
0
4
2
0.25
L
Cthulhu
KingZäkk
Cthulhu
0
4
0
0
L
2
7
1
0.36
W
Bakasura
armada32
Bakasura
4
1
2
5
W
Poseidon
jaz7z7z
Poseidon
3
0
4
5
L
Ganesha
magnettrain
Ganesha
1
3
2
0.67
L
Chang'e
raid002
Chang'e
2
1
1
2.5
W
Ares
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
23,150
50,180
Taken
57,308
25,752
Mitigated
30,894
18,614
Healing
15,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BertDayCakes
Arachne
9,570
6,794
0
8,243
14,201
7,125
408
4,380
9,149
0
64,642
W
9,968
6,187
0
3,691
10,122
4,660
0
1,581
8,541
0
76,827
L
Anhur
IGxNeat
Anhur
2,494
1,584
0
2,287
10,600
3,649
0
2,098
8,502
0
36,343
L
Cthulhu
KingZäkk
Cthulhu
5,047
717
0
908
9,909
5,553
0
661
9,142
30,513
0
L
5,833
2,085
0
3,974
14,689
6,759
0
3,248
11,209
0
40,895
W
Bakasura
armada32
Bakasura
5,656
3,836
0
2,603
11,594
5,629
0
2,427
9,135
0
77,138
W
Poseidon
jaz7z7z
Poseidon
7,270
818
0
2,393
6,170
2,126
134
2,693
3,477
63,823
0
L
Ganesha
magnettrain
Ganesha
4,184
715
0
2,903
12,192
10,350
0
3,472
8,004
24,969
1,545
L
Chang'e
raid002
Chang'e
5,592
47
1,106
4,176
9,918
4,583
0
3,185
6,451
60,874
2,254
W
Ares
5,394
122
0
1,684
8,093
6,212
0
3,107
4,986
13,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
33,231
503
Minions Killed
370
0
Camps Cleared
0
1,472,147
Distance Traveled
1,449,470
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,531
681
120
9
0
262,908
0
W
Nut
8,639
617
124
9
0
242,066
2
L
Anhur
6,041
432
85
6
0
260,077
4
L
Cthulhu
5,942
424
77
6
0
284,298
0
L
Set
6,837
488
62
4
0
292,033
0
W
Bakasura
8,343
596
126
9
0
332,686
2
W
Poseidon
8,277
591
123
9
0
326,923
5
L
Ganesha
6,821
487
6
0
0
288,880
3
L
Chang'e
7,590
542
140
10
0
324,182
0
W
Ares
7,436
531
10
1
0
307,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role