Player Matchup

Fenrir
Fenrir
GORILA396
Fenrir
Level 147
God Stats
0W - 8L
1,094 SR
Queue Stats
99W - 109L
1,499 Elo+
Solo
Ymir
Ymir
The_Warrior_2300
Ymir
Level 100
God Stats
2W - 3L
1,638 SR
Queue Stats
62W - 74L
1,399 Elo+
Party 1
Nike
Nike
YeezySznLegend
Nike
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,287 Elo+
Party 1
Janus
Janus
Ziibo
Janus
Level 156
God Stats
0W - 2L
1,283 SR
Queue Stats
48W - 47L
1,577 Elo+
Solo
Nut
Nut
sosa_above_all
Nut
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,457 Elo+
Party 1
Team Averages
Level 128
1,403 SR
1,444 Elo+

VS

Team Averages
Level 132
1,537 SR
1,518 Elo+
Artemis
Artemis
Gythron
Artemis
Level 121
God Stats
16W - 13L
1,649 SR
Queue Stats
168W - 154L
1,558 Elo+
Solo
Terra
Terra
LtRad
Terra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rogziel333
Nu Wa
Level 224
God Stats
4W - 4L
1,696 SR
Queue Stats
280W - 277L
1,521 Elo+
Solo
Maman Brigitte
Maman Brigitte
SM RODO5858
Maman Brigitte
Level 128
God Stats
8W - 12L
1,394 SR
Queue Stats
104W - 107L
1,519 Elo+
Solo
Hercules
Hercules
VOXISAQT
Hercules
Level 78
God Stats
19W - 23L
1,445 SR
Queue Stats
332W - 342L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GORILA396
Fenrir
15
7 / 2 / 0
9,127
456
9,574
17,437
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 5
9,086
454
7,786
15,235
14,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

17
1 / 0 / 1
10,521
526
16,590
19,512
20,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Ziibo
Janus
18
4 / 2 / 5
10,535
527
14,334
10,106
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 6 / 3
9,694
485
6,085
18,422
7,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gythron
Artemis
19
5 / 3 / 4
11,065
553
15,625
13,074
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
LtRad
Terra
14
1 / 1 / 3
9,136
457
5,911
17,750
15,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
16
0 / 3 / 4
9,402
470
11,386
11,279
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maman Brigitte
SM RODO5858
Maman Brigitte
18
5 / 5 / 0
10,252
513
11,799
19,706
8,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
VOXISAQT
Hercules
16
0 / 3 / 0
9,720
486
7,882
22,576
19,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
15
Kills
11
12
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GORILA396
Fenrir
7
2
0
3.5
W
Artemis
Gythron
Artemis
5
3
4
2.33
W
Terra
LtRad
Terra
1
1
3
2.5
W
Nu Wa
0
3
4
0.67
W
Maman Brigitte
SM RODO5858
Maman Brigitte
5
5
0
1
L
1
2
5
1.75
W
Hercules
VOXISAQT
Hercules
0
3
0
0
L
1
0
1
1.5
L
Janus
Ziibo
Janus
4
2
5
3.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,369
Damage
52,603
80,712
Taken
84,385
54,388
Mitigated
55,263
19,912
Healing
33,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GORILA396
Fenrir
9,574
1,815
0
7,134
17,437
8,013
0
3,515
13,705
0
64,663
W
Artemis
Gythron
Artemis
15,625
7,356
0
3,679
13,074
6,246
755
2,458
10,540
0
101,904
W
Terra
LtRad
Terra
5,911
1,036
3,397
3,741
17,750
15,766
120
6,834
10,600
25,860
2,774
W
Nu Wa
11,386
1,781
0
2,650
11,279
4,499
94
5,540
5,461
78,719
557
W
Maman Brigitte
SM RODO5858
Maman Brigitte
11,799
670
0
8,753
19,706
8,756
0
5,392
14,057
104,238
802
L
7,786
1,517
0
1,767
15,235
14,037
0
6,554
8,176
31,449
2,011
W
Hercules
VOXISAQT
Hercules
7,882
2,935
0
11,088
22,576
19,996
0
1,631
20,913
0
82,667
L
16,590
3,111
0
2,790
19,512
20,397
0
4,274
15,051
2,070
97,288
L
Janus
Ziibo
Janus
14,334
419
0
1,868
10,106
4,597
0
7,961
1,765
108,001
510
L
6,085
2,929
0
6,353
18,422
7,344
0
5,021
13,251
0
88,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,963
Gold Earned
49,575
591
Minions Killed
611
0
Camps Cleared
0
1,796,929
Distance Traveled
1,930,287
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,127
456
91
5
0
338,001
4
W
Artemis
11,065
553
144
7
0
352,881
2
W
Terra
9,136
457
48
2
0
404,837
0
W
Nu Wa
9,402
470
130
7
0
375,509
6
W
Maman Brigitte
10,252
513
136
7
0
428,532
3
L
Ymir
9,086
454
36
2
0
382,889
3
W
Hercules
9,720
486
153
8
0
368,528
0
L
Nike
10,521
526
154
8
0
337,882
2
L
Janus
10,535
527
173
9
0
423,236
3
L
Nut
9,694
485
137
7
0
314,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role