Player Matchup

Achilles
Achilles
Bronze III
Azitxhi
Achilles
Bronze III
Level 63
God Stats
1W - 2L
1,704 SR
Queue Stats
6W - 4L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ChaosKuzenbo
Kukulkan
Gold IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,495 MMR
Solo
Bacchus
Bacchus
Gold II
DilanCaceres
Bacchus
Gold II
Level 139
God Stats
18W - 12L
1,733 SR
Queue Stats
349W - 365L
1,482 MMR
Solo
Rama
Rama
Gold I
McGhoulDR3AM
Rama
Gold I
Level 163
God Stats
7W - 9L
1,618 SR
Queue Stats
583W - 576L
1,476 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
MoodyBlues_V
Gilgamesh
Bronze IV
Level 136
God Stats
0W - 2L
1,587 SR
Queue Stats
6W - 7L
1,486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,628 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,473 SR
1,488 MMR
Thoth
Thoth
Gold II
BEASTREIN
Thoth
Gold II
Level 171
God Stats
5W - 4L
1,597 SR
Queue Stats
244W - 244L
1,472 MMR
Solo
Ravana
Ravana
Platinum III
Deedjeee
Ravana
Platinum III
Level 155
God Stats
14W - 19L
1,450 SR
Queue Stats
143W - 129L
1,494 MMR
Solo
Charon
Charon
Bronze V
JonnySiile
Charon
Bronze V
Level 117
God Stats
2W - 0L
1,689 SR
Queue Stats
3W - 2L
1,498 MMR
Solo
Odin
Odin
Gold IV
Kaesonne
Odin
Gold IV
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 120L
1,475 MMR
Solo
Apollo
Apollo
Silver I
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Apollo
Silver I
Level 130
God Stats
2W - 0L
1,128 SR
Queue Stats
48W - 60L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azitxhi
Achilles
5
0 / 2 / 1
3,106
621
1,493
4,856
3,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ChaosKuzenbo
Kukulkan
7
0 / 0 / 0
3,594
719
16
1,863
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
DilanCaceres
Bacchus
1
0 / 0 / 0
2,514
503
0
541
245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 0
3,555
711
461
2,784
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
MoodyBlues_V
Gilgamesh
7
1 / 0 / 0
3,472
694
1,122
4,092
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisNutAo KuangNe Zha

VS

Bans
ThanatosThorSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BEASTREIN
Thoth
7
0 / 0 / 0
3,746
749
1,079
542
101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
Deedjeee
Ravana
7
0 / 0 / 1
3,544
709
891
2,513
832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
JonnySiile
Charon
6
0 / 0 / 0
3,668
734
1,109
2,383
1,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
7
2 / 1 / 0
4,191
838
2,790
4,192
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 0
3,343
669
237
1,956
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Azitxhi
Achilles
0
2
1
0.25
W
Thoth
BEASTREIN
Thoth
0
0
0
0
L
Kukulkan
ChaosKuzenbo
Kukulkan
0
0
0
0
W
Ravana
Deedjeee
Ravana
0
0
1
0.5
L
Bacchus
DilanCaceres
Bacchus
0
0
0
0
W
Charon
JonnySiile
Charon
0
0
0
0
W
Odin
2
1
0
2
L
0
0
0
0
L
Gilgamesh
MoodyBlues_V
Gilgamesh
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,092
Damage
6,106
14,136
Taken
11,586
6,514
Mitigated
5,492
5,075
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Azitxhi
Achilles
1,493
773
0
1,678
4,856
3,366
0
0
4,856
0
10,772
W
Thoth
BEASTREIN
Thoth
1,079
150
0
236
542
101
0
0
542
22,229
306
L
Kukulkan
ChaosKuzenbo
Kukulkan
16
0
0
205
1,863
609
0
492
1,371
21,362
0
W
Ravana
Deedjeee
Ravana
891
371
0
2,033
2,513
832
0
16
2,497
0
20,338
L
Bacchus
DilanCaceres
Bacchus
0
0
0
60
541
245
0
0
541
0
0
W
Charon
JonnySiile
Charon
1,109
96
0
1,343
2,383
1,286
0
0
2,383
11,861
0
W
Odin
2,790
701
0
1,630
4,192
2,664
0
0
4,192
0
18,485
L
461
407
0
1,820
2,784
792
0
643
2,141
0
21,035
L
Gilgamesh
MoodyBlues_V
Gilgamesh
1,122
174
0
1,312
4,092
1,502
0
1,053
3,039
0
17,192
W
237
108
0
547
1,956
609
0
0
1,956
0
19,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,241
Gold Earned
18,492
146
Minions Killed
180
0
Camps Cleared
0
442,020
Distance Traveled
517,956
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,106
621
16
3
0
104,937
0
W
Thoth
3,746
749
45
9
0
92,824
0
L
Kukulkan
3,594
719
56
11
0
102,738
0
W
Ravana
3,544
709
46
9
0
117,004
0
L
Bacchus
2,514
503
0
0
0
21,208
0
W
Charon
3,668
734
20
4
0
115,274
2
W
Odin
4,191
838
33
7
0
98,730
2
L
Rama
3,555
711
46
9
0
86,459
0
L
Gilgamesh
3,472
694
28
6
0
126,678
0
W
Apollo
3,343
669
36
7
0
94,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role