Player Matchup

Awilix
Awilix
Kreenick
Awilix
Level 182
God Stats
0W - 2L
1,295 SR
Queue Stats
70W - 84L
1,497 Elo+
Solo
Nu Wa
Nu Wa
lardforthewin
Nu Wa
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 44L
1,579 Elo+
Solo
Sylvanus
Sylvanus
ll Neutron ll
Sylvanus
Level 161
God Stats
0W - 1L
1,516 SR
Queue Stats
40W - 39L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
thousand_note
Sun Wukong
Level 102
God Stats
3W - 3L
1,480 SR
Queue Stats
126W - 138L
1,464 Elo+
Solo
Thoth
Thoth
xXSirSatan666Xx
Thoth
Level 154
God Stats
2W - 10L
1,255 SR
Queue Stats
540W - 577L
1,538 Elo+
Solo
Team Averages
Level 149
1,409 SR
1,507 Elo+

VS

Team Averages
Level 111
1,476 SR
1,532 Elo+
Terra
Terra
CrywolfCataclasm
Terra
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 81L
1,543 Elo+
Solo
Skadi
Skadi
DiceDragon77
Skadi
Level 87
God Stats
4W - 5L
1,312 SR
Queue Stats
146W - 125L
1,485 Elo+
Solo
Osiris
Osiris
MRCH33Z3
Osiris
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
296W - 285L
1,538 Elo+
Solo
Cliodhna
Cliodhna
TikiTikiBaha
Cliodhna
Level 103
God Stats
2W - 2L
1,605 SR
Queue Stats
103W - 103L
1,548 Elo+
Solo
Hercules
Hercules
Zurdres
Hercules
Level 123
God Stats
2W - 2L
1,464 SR
Queue Stats
85W - 86L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kreenick
Awilix
10
1 / 2 / 3
6,213
621
5,935
6,159
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 4
7,766
777
16,865
8,877
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ll Neutron ll
Sylvanus
14
0 / 3 / 7
7,668
767
8,738
12,967
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
thousand_note
Sun Wukong
15
4 / 3 / 3
8,187
819
12,171
11,027
11,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 5 / 2
7,413
741
7,450
9,618
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
8,933
893
10,725
12,452
11,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 10
8,220
822
8,792
10,128
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
MRCH33Z3
Osiris
12
1 / 3 / 9
7,219
722
8,684
11,826
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TikiTikiBaha
Cliodhna
14
1 / 3 / 8
7,868
787
9,164
10,091
4,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Zurdres
Hercules
16
8 / 0 / 5
9,219
922
9,332
21,914
15,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
10
Kills
15
15
Deaths
10
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
3
2
10
4
L
Awilix
Kreenick
Awilix
1
2
3
1.25
W
Osiris
MRCH33Z3
Osiris
1
3
9
1.83
W
Cliodhna
TikiTikiBaha
Cliodhna
1
3
8
1.67
W
Hercules
Zurdres
Hercules
8
0
5
10.5
L
3
2
4
2.5
L
Sylvanus
ll Neutron ll
Sylvanus
0
3
7
1.17
L
Sun Wukong
thousand_note
Sun Wukong
4
3
3
1.83
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,159
Damage
46,697
48,648
Taken
66,411
34,556
Mitigated
48,279
17,128
Healing
33,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,725
359
7,589
5,135
12,452
11,989
0
6,033
6,419
21,733
0
W
8,792
3,022
620
271
10,128
4,563
56
3,877
6,251
0
29,716
L
Awilix
Kreenick
Awilix
5,935
1,151
338
1,009
6,159
2,720
0
1,496
4,537
0
8,417
W
Osiris
MRCH33Z3
Osiris
8,684
1,894
901
2,182
11,826
12,019
1,193
5,077
6,749
0
12,668
W
Cliodhna
TikiTikiBaha
Cliodhna
9,164
617
644
1,568
10,091
4,451
0
6,364
3,727
0
22,573
W
Hercules
Zurdres
Hercules
9,332
2,213
1,670
12,888
21,914
15,257
231
10,766
11,148
0
23,226
L
16,865
4,689
0
195
8,877
4,149
0
2,058
6,680
28,131
0
L
Sylvanus
ll Neutron ll
Sylvanus
8,738
1,529
5,636
5,987
12,967
12,205
0
2,794
9,710
11,733
795
L
Sun Wukong
thousand_note
Sun Wukong
12,171
1,662
379
2,040
11,027
11,736
0
2,701
8,123
0
21,955
L
7,450
413
247
1,297
9,618
3,746
0
1,676
7,861
18,475
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,247
Gold Earned
41,459
89
Minions Killed
145
0
Camps Cleared
0
868,844
Distance Traveled
989,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,933
893
32
3
0
201,614
0
W
Skadi
8,220
822
51
5
0
171,351
0
L
Awilix
6,213
621
6
1
0
152,135
0
W
Osiris
7,219
722
7
1
0
200,124
0
W
Cliodhna
7,868
787
27
3
0
195,092
0
W
Hercules
9,219
922
28
3
0
221,574
0
L
Nu Wa
7,766
777
27
3
0
167,579
0
L
Sylvanus
7,668
767
8
1
0
173,723
0
L
Sun Wukong
8,187
819
23
2
0
187,730
0
L
Thoth
7,413
741
25
3
0
187,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role