Player Matchup

King Arthur
King Arthur
AceSodapop
King Arthur
Level 141
God Stats
8W - 12L
1,474 SR
Queue Stats
99W - 101L
1,557 Elo+
Party 2
Discordia
Discordia
Demonshot936
Discordia
Level 129
God Stats
2W - 0L
1,452 SR
Queue Stats
16W - 18L
1,326 Elo+
Solo
Osiris
Osiris
death eater2554
Osiris
Level 159
God Stats
2W - 2L
1,615 SR
Queue Stats
61W - 61L
1,550 Elo+
Party 2
Team Averages
Level 143
1,514 SR
1,477 Elo+

VS

Team Averages
Level 104
1,509 SR
1,434 Elo+
Anhur
Anhur
FlowsRaw
Anhur
Level 96
God Stats
5W - 8L
1,473 SR
Queue Stats
55W - 65L
1,370 Elo+
Solo
Hercules
Hercules
TheOneDresden
Hercules
Level 114
God Stats
0W - 4L
1,554 SR
Queue Stats
3W - 11L
1,365 Elo+
Party 1
Sol
Sol
Vanitas
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceSodapop
King Arthur
15
10 / 1 / 5
9,818
893
10,413
11,675
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Demonshot936
Discordia
14
2 / 1 / 9
8,485
771
10,270
5,047
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 11
9,011
819
11,341
11,413
14,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FlowsRaw
Anhur
13
1 / 4 / 0
7,868
715
4,168
10,902
4,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheOneDresden
Hercules
12
1 / 5 / 0
7,835
712
5,384
13,931
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
11
0 / 7 / 2
7,016
638
6,347
10,642
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
16
Kills
2
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AceSodapop
King Arthur
10
1
5
12.5
W
Discordia
Demonshot936
Discordia
2
1
9
6.5
L
Anhur
FlowsRaw
Anhur
1
4
0
0.25
L
Hercules
TheOneDresden
Hercules
1
5
0
0.2
L
Sol
0
7
2
0.14
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
15,899
28,135
Taken
35,475
29,402
Mitigated
16,415
5,437
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AceSodapop
King Arthur
10,413
1,610
511
2,115
11,675
12,816
333
3,331
8,344
0
31,159
W
Discordia
Demonshot936
Discordia
10,270
67
474
750
5,047
1,642
651
1,106
3,941
37,169
0
L
Anhur
FlowsRaw
Anhur
4,168
2,374
0
1,871
10,902
4,247
0
3,790
6,540
0
33,248
L
Hercules
TheOneDresden
Hercules
5,384
2,064
0
2,287
13,931
8,350
0
3,353
9,583
1,330
17,178
L
Sol
6,347
2,972
0
2,015
10,642
3,818
0
3,252
6,849
17,028
0
W
11,341
2,463
0
1,587
11,413
14,944
833
2,964
8,449
0
30,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
22,719
141
Minions Killed
123
0
Camps Cleared
0
669,071
Distance Traveled
553,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,818
893
54
5
0
219,529
0
W
Discordia
8,485
771
45
4
0
199,065
0
L
Anhur
7,868
715
68
6
0
181,235
0
L
Hercules
7,835
712
32
3
0
204,459
0
L
Sol
7,016
638
23
2
0
167,660
0
W
Osiris
9,011
819
42
4
0
250,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role