Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
Cristian_TV96
Gilgamesh
Bronze IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Apollo
Apollo
Silver III
Guti1497
Apollo
Silver III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,028 MMR
Party 1
Ganesha
Ganesha
Silver II
Ugo77176
Ganesha
Silver II
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
33W - 49L
1,243 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
klausthekiller55
Baron Samedi
Bronze III
Level 80
God Stats
1W - 3L
1,615 SR
Queue Stats
6W - 16L
1,262 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,567 SR
1,298 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,479 SR
1,351 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
Jzillaaaaa
Fenrir
Silver IV
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 190L
1,236 MMR
Solo
Artemis
Artemis
Silver II
MDL_javivi806
Artemis
Silver II
Level 65
God Stats
8W - 18L
1,375 SR
Queue Stats
38W - 53L
1,250 MMR
Solo
Vulcan
Vulcan
Silver I
Yonko-_Zoro_
Vulcan
Silver I
Level 188
God Stats
20W - 15L
1,518 SR
Queue Stats
154W - 169L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
6,050
504
5,539
6,549
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Cristian_TV96
Gilgamesh
10
0 / 1 / 0
5,295
441
2,926
11,540
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Guti1497
Apollo
12
1 / 2 / 0
6,562
547
6,169
9,255
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ganesha
Ugo77176
Ganesha
9
0 / 2 / 0
5,327
444
2,816
10,053
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
klausthekiller55
Baron Samedi
11
0 / 4 / 0
5,756
480
4,901
9,896
5,080
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AwilixBake KujiraMartichorasAo Kuang

VS

Bans
ThanatosSun WukongNutKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 0
8,157
680
5,343
8,405
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
 
Athena
10
1 / 0 / 4
6,203
517
3,508
12,364
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Jzillaaaaa
Fenrir
13
1 / 0 / 6
6,450
538
5,485
7,991
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
12
2 / 1 / 2
6,637
553
7,215
6,834
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
12
3 / 0 / 0
7,337
611
9,174
4,650
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Hercules
 
Hercules
4
0
0
4
W
Athena
 
Athena
1
0
4
3
L
Gilgamesh
Cristian_TV96
Gilgamesh
0
1
0
0
L
Apollo
Guti1497
Apollo
1
2
0
0.5
W
Fenrir
Jzillaaaaa
Fenrir
1
0
6
4
W
Artemis
2
1
2
3
L
Ganesha
Ugo77176
Ganesha
0
2
0
0
W
Vulcan
3
0
0
3
L
Baron Samedi
klausthekiller55
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,351
Damage
30,725
47,293
Taken
40,244
22,959
Mitigated
24,789
11,446
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,539
872
0
1,662
6,549
2,246
0
4,515
2,034
54,092
1,262
W
Hercules
 
Hercules
5,343
1,854
0
4,588
8,405
5,858
0
4,390
4,015
0
59,676
W
Athena
 
Athena
3,508
753
0
3,886
12,364
10,258
0
3,544
8,564
18,286
584
L
Gilgamesh
Cristian_TV96
Gilgamesh
2,926
1,114
0
892
11,540
5,292
0
2,547
8,993
0
39,689
L
Apollo
Guti1497
Apollo
6,169
3,628
0
2,870
9,255
4,235
0
384
8,871
0
57,380
W
Fenrir
Jzillaaaaa
Fenrir
5,485
1,552
0
1,347
7,991
3,965
0
1,290
6,661
0
55,467
W
Artemis
7,215
3,749
0
2,166
6,834
2,833
0
496
6,338
0
50,747
L
Ganesha
Ugo77176
Ganesha
2,816
263
0
2,162
10,053
6,106
0
4,845
5,208
12,665
0
W
Vulcan
9,174
4,001
0
480
4,650
1,875
82
2,898
1,484
62,894
2,290
L
Baron Samedi
klausthekiller55
Baron Samedi
4,901
681
0
3,860
9,896
5,080
0
0
9,395
41,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
34,784
346
Minions Killed
410
0
Camps Cleared
0
1,135,971
Distance Traveled
1,257,528
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,050
504
121
10
0
213,423
1
W
Hercules
8,157
680
100
8
0
254,244
0
W
Athena
6,203
517
23
2
0
271,275
1
L
Gilgamesh
5,295
441
63
5
0
268,998
0
L
Apollo
6,562
547
101
8
0
212,965
2
W
Fenrir
6,450
538
83
7
0
283,385
0
W
Artemis
6,637
553
88
7
0
206,495
0
L
Ganesha
5,327
444
0
0
0
238,311
0
W
Vulcan
7,337
611
116
10
0
242,129
1
L
Baron Samedi
5,756
480
61
5
0
202,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role