Player Matchup

Skadi
Skadi
BasicallyIQ
Skadi
Level 32
God Stats
28W - 26L
1,370 SR
Queue Stats
84W - 90L
1,421 Elo+
Party 2
Arachne
Arachne
DATCOOKIE8326
Arachne
Level 69
God Stats
2W - 3L
1,310 SR
Queue Stats
510W - 486L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
HayDen KaNoX
Gilgamesh
Level 31
God Stats
2W - 1L
1,691 SR
Queue Stats
59W - 57L
1,479 Elo+
Party 1
Athena
Athena
Xvmb1705
Athena
Level 66
God Stats
8W - 3L
1,476 SR
Queue Stats
329W - 315L
1,407 Elo+
Party 2
Anubis
Anubis
Zz_ChiArObi_zZ
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 45
1,469 SR
1,435 Elo+

VS

Team Averages
Level 43
1,485 SR
1,379 Elo+
Nut
Nut
JBo0th04
Nut
Level 40
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Joschka3011
Achilles
Level 25
God Stats
2W - 2L
1,720 SR
Queue Stats
50W - 52L
1,270 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lcaai
Morgan Le Fay
Level 45
God Stats
12W - 12L
1,452 SR
Queue Stats
70W - 65L
1,374 Elo+
Party 3
Lancelot
Lancelot
MrOla1
Lancelot
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 54L
1,495 Elo+
Solo
Sylvanus
Sylvanus
zuckerschocker33
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,423
584
6,740
3,867
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
10
3 / 3 / 2
5,791
526
2,740
10,616
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HayDen KaNoX
Gilgamesh
11
2 / 0 / 1
6,211
565
5,125
9,709
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Xvmb1705
Athena
10
1 / 0 / 5
6,191
563
4,431
7,893
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 1 / 0
6,763
615
5,669
6,366
2,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,628
421
2,500
6,653
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Joschka3011
Achilles
10
1 / 3 / 0
5,472
497
5,208
10,560
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Lcaai
Morgan Le Fay
10
2 / 3 / 0
5,445
495
4,651
6,780
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
MrOla1
Lancelot
11
0 / 1 / 2
5,522
502
3,625
7,473
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,098
463
2,590
8,453
4,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
3
4
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Arachne
3
3
2
1.33
W
Gilgamesh
HayDen KaNoX
Gilgamesh
2
0
1
2.5
L
0
3
1
0.17
L
Achilles
Joschka3011
Achilles
1
3
0
0.33
L
Morgan Le Fay
Lcaai
Morgan Le Fay
2
3
0
0.67
L
Lancelot
MrOla1
Lancelot
0
1
2
1
W
Athena
Xvmb1705
Athena
1
0
5
3.5
W
3
1
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
18,574
38,451
Taken
39,919
22,568
Mitigated
18,587
12,292
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,740
3,337
0
1,079
3,867
1,137
526
652
3,215
0
47,375
W
Arachne
2,740
1,888
0
2,100
10,616
4,255
41
810
9,762
0
34,321
W
Gilgamesh
HayDen KaNoX
Gilgamesh
5,125
1,273
0
2,282
9,709
8,060
0
0
8,929
0
36,366
L
2,500
1,355
0
798
6,653
2,330
308
1,881
4,772
0
23,450
L
Achilles
Joschka3011
Achilles
5,208
1,093
0
3,878
10,560
6,435
0
0
9,894
0
25,368
L
Morgan Le Fay
Lcaai
Morgan Le Fay
4,651
701
0
666
6,780
1,702
0
4,416
2,364
31,529
1,065
L
Lancelot
MrOla1
Lancelot
3,625
651
0
580
7,473
3,274
0
1,273
6,200
0
43,328
W
Athena
Xvmb1705
Athena
4,431
1,268
162
2,475
7,893
6,548
107
1,403
6,490
23,670
0
W
5,669
209
0
4,194
6,366
2,568
102
4,146
2,220
46,801
2,333
L
2,590
1,098
1,027
1,230
8,453
4,846
81
2,276
6,177
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
26,165
302
Minions Killed
242
0
Camps Cleared
0
1,074,787
Distance Traveled
1,054,041
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,423
584
72
7
0
216,028
0
W
Arachne
5,791
526
61
6
0
246,957
0
W
Gilgamesh
6,211
565
49
4
0
207,746
0
L
Nut
4,628
421
41
4
0
188,565
0
L
Achilles
5,472
497
53
5
0
202,739
0
L
Morgan Le Fay
5,445
495
53
5
0
209,489
0
L
Lancelot
5,522
502
72
7
0
261,250
0
W
Athena
6,191
563
39
4
0
221,640
0
W
Anubis
6,763
615
81
7
0
182,416
5
L
Sylvanus
5,098
463
23
2
0
191,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role