Player Matchup

Nike
Nike
Diamond IV
Filthy Pleasure
Nike
Diamond IV
Level 234
God Stats
4W - 3L
1,884 SR
Queue Stats
175W - 158L
2,098 MMR
Solo
Martichoras
Martichoras
Diamond II
Humanoid333
Martichoras
Diamond II
Level 66
God Stats
15W - 20L
1,562 SR
Queue Stats
390W - 383L
2,275 MMR
Solo
Charon
Charon
Masters
II Nico ll
Charon
Masters
Level 195
God Stats
31W - 18L
1,834 SR
Queue Stats
192W - 141L
2,409 MMR
Solo
Serqet
Serqet
Diamond V
PaulAtreidesNuts
Serqet
Diamond V
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
54W - 35L
2,077 MMR
Solo
Sylvanus
Sylvanus
Platinum III
stn1
Sylvanus
Platinum III
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
2,104 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,695 SR
2,193 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 160
1,558 SR
2,010 MMR
Nox
Nox
Diamond I
 
Nox
Diamond I
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond II
CamoTurtle
Danzaburou
Diamond II
Level 155
God Stats
1W - 2L
1,325 SR
Queue Stats
245W - 217L
2,209 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Epoco
Ne Zha
Diamond V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 169L
2,022 MMR
Solo
Arachne
Arachne
Platinum I
Potterrules
Arachne
Platinum I
Level 98
God Stats
46W - 44L
1,602 SR
Queue Stats
101W - 91L
2,123 MMR
Solo
Medusa
Medusa
Diamond I
explosion789
Medusa
Diamond I
Level 185
God Stats
5W - 0L
1,864 SR
Queue Stats
116W - 94L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,916
783
2,698
4,470
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Humanoid333
Martichoras
7
1 / 1 / 0
3,263
653
1,401
5,172
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
II Nico ll
Charon
7
0 / 0 / 0
3,604
721
2,209
2,746
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,241
648
758
3,727
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
stn1
Sylvanus
1
0 / 0 / 0
2,565
513
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SobekThanatosVamanaSusanoCthulhu

VS

Bans
Da JiOdinGebThothThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 1 / 1
3,900
780
1,246
3,274
1,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
CamoTurtle
Danzaburou
6
0 / 0 / 0
3,493
699
1,526
2,372
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Epoco
Ne Zha
6
0 / 0 / 0
3,412
682
2,439
3,832
1,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Potterrules
Arachne
5
0 / 0 / 0
2,979
596
1,225
3,490
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
6
1 / 0 / 0
3,797
759
1,871
2,886
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
1
0.5
W
Danzaburou
CamoTurtle
Danzaburou
0
0
0
0
W
Ne Zha
Epoco
Ne Zha
0
0
0
0
L
0
0
0
0
L
Martichoras
Humanoid333
Martichoras
1
1
0
1
L
Charon
II Nico ll
Charon
0
0
0
0
L
0
0
0
0
W
Arachne
Potterrules
Arachne
0
0
0
0
W
Medusa
1
0
0
1
L
Sylvanus
stn1
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,066
Damage
8,307
16,115
Taken
15,854
6,439
Mitigated
5,410
6,603
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,246
243
0
1,728
3,274
1,355
0
0
3,274
18,639
0
W
Danzaburou
CamoTurtle
Danzaburou
1,526
695
0
984
2,372
692
0
969
1,231
0
19,886
W
Ne Zha
Epoco
Ne Zha
2,439
887
0
2,131
3,832
1,450
0
0
3,832
0
17,758
L
2,698
471
0
1,982
4,470
2,398
0
0
4,148
0
24,751
L
Martichoras
Humanoid333
Martichoras
1,401
672
0
1,187
5,172
1,691
0
1,246
3,926
0
14,678
L
Charon
II Nico ll
Charon
2,209
167
0
1,000
2,746
1,219
0
0
2,746
20,383
882
L
758
0
0
2,320
3,727
1,131
0
0
3,727
0
13,765
W
Arachne
Potterrules
Arachne
1,225
825
0
1,097
3,490
1,134
0
811
2,543
0
9,817
W
Medusa
1,871
964
0
612
2,886
779
84
0
2,886
0
23,088
L
Sylvanus
stn1
Sylvanus
0
0
114
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,589
Gold Earned
17,581
141
Minions Killed
171
0
Camps Cleared
0
447,748
Distance Traveled
562,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,900
780
28
6
0
118,368
0
W
Danzaburou
3,493
699
32
6
0
105,377
0
W
Ne Zha
3,412
682
37
7
0
112,266
0
L
Nike
3,916
783
48
10
0
100,305
0
L
Martichoras
3,263
653
18
4
0
107,221
0
L
Charon
3,604
721
39
8
0
101,892
0
L
Serqet
3,241
648
36
7
0
135,429
0
W
Arachne
2,979
596
27
5
0
114,325
0
W
Medusa
3,797
759
47
9
0
112,635
0
L
Sylvanus
2,565
513
0
0
0
2,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role