Player Matchup

Atlas
Atlas
Majabe
Atlas
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
Malivore
Ne Zha
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 65L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Masterxylophone
Nu Wa
Level 58
God Stats
18W - 9L
1,805 SR
Queue Stats
237W - 226L
1,511 Elo+
Solo
Surtr
Surtr
Misterphantom129
Surtr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,278 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yan5ks1
Ah Muzen Cab
Level 136
God Stats
15W - 9L
1,589 SR
Queue Stats
195W - 172L
1,505 Elo+
Solo
Team Averages
Level 85
1,579 SR
1,420 Elo+

VS

Team Averages
Level 83
1,409 SR
1,470 Elo+
Kuzenbo
Kuzenbo
CBA Livrenub
Kuzenbo
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
481W - 462L
1,396 Elo+
Solo
Geb
Geb
DarkmareSe
Geb
Level 93
God Stats
0W - 2L
1,298 SR
Queue Stats
56W - 60L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Izero02
Morgan Le Fay
Level 89
God Stats
11W - 17L
1,453 SR
Queue Stats
128W - 113L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
Thy_Death_Reaper
Cernunnos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 185L
1,447 Elo+
Solo
Thanatos
Thanatos
xqberrr50
Thanatos
Level 78
God Stats
0W - 2L
1,293 SR
Queue Stats
51W - 36L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Majabe
Atlas
12
1 / 1 / 4
7,523
537
5,154
8,997
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Malivore
Ne Zha
14
9 / 1 / 0
8,324
595
6,695
12,834
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 6
8,585
613
7,035
3,095
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
7,898
564
7,256
11,380
9,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
yan5ks1
Ah Muzen Cab
13
3 / 1 / 1
7,914
565
5,092
8,051
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CBA Livrenub
Kuzenbo
13
3 / 4 / 0
7,463
533
6,601
12,492
14,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,235
445
2,270
10,089
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Izero02
Morgan Le Fay
13
2 / 2 / 0
7,025
502
5,069
9,284
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
11
0 / 5 / 0
6,265
448
3,897
9,276
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
xqberrr50
Thanatos
10
0 / 2 / 2
6,036
431
2,792
9,539
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CBA Livrenub
Kuzenbo
3
4
0
0.75
L
0
3
1
0.17
L
Morgan Le Fay
Izero02
Morgan Le Fay
2
2
0
1
W
Atlas
Majabe
Atlas
1
1
4
3
W
Ne Zha
Malivore
Ne Zha
9
1
0
9
W
1
0
6
4
W
1
2
3
1.25
L
Cernunnos
0
5
0
0
L
Thanatos
xqberrr50
Thanatos
0
2
2
0.5
W
Ah Muzen Cab
yan5ks1
Ah Muzen Cab
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,232
Damage
20,629
44,357
Taken
50,680
27,452
Mitigated
31,992
8,168
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CBA Livrenub
Kuzenbo
6,601
2,290
0
1,897
12,492
14,418
66
1,020
10,597
44,786
0
L
2,270
66
0
1,782
10,089
6,673
0
3,417
6,318
21,324
437
L
Morgan Le Fay
Izero02
Morgan Le Fay
5,069
216
0
1,615
9,284
3,592
0
2,835
6,215
58,616
1,255
W
Atlas
Majabe
Atlas
5,154
1,669
0
1,474
8,997
6,977
9
2,218
6,763
20,886
3,003
W
Ne Zha
Malivore
Ne Zha
6,695
3,297
0
2,765
12,834
5,997
74
2,258
10,536
0
55,964
W
7,035
1,692
0
760
3,095
1,156
139
1,921
1,174
55,268
586
W
7,256
2,603
0
1,784
11,380
9,859
0
5,355
5,439
1,203
48,528
L
Cernunnos
3,897
1,586
0
580
9,276
3,260
0
2,882
6,242
0
39,824
L
Thanatos
xqberrr50
Thanatos
2,792
491
0
5,167
9,539
4,049
0
1,137
8,220
0
43,038
W
Ah Muzen Cab
yan5ks1
Ah Muzen Cab
5,092
2,086
0
1,385
8,051
3,463
467
1,717
6,334
0
76,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
33,024
413
Minions Killed
364
0
Camps Cleared
0
1,350,648
Distance Traveled
1,292,898
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,463
533
93
7
0
247,719
2
L
Geb
6,235
445
39
3
0
303,424
2
L
Morgan Le Fay
7,025
502
102
7
0
261,865
0
W
Atlas
7,523
537
36
3
0
300,368
0
W
Ne Zha
8,324
595
74
5
0
304,766
2
W
Nu Wa
8,585
613
120
9
0
285,130
2
W
Surtr
7,898
564
77
6
0
227,973
0
L
Cernunnos
6,265
448
63
5
0
235,589
0
L
Thanatos
6,036
431
67
5
0
244,301
0
W
Ah Muzen Cab
7,914
565
106
8
0
232,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role