Player Matchup

Danzaburou
Danzaburou
Silver II
DrLeiwand
Danzaburou
Silver II
Level 126
God Stats
5W - 5L
1,787 SR
Queue Stats
21W - 19L
1,616 MMR
Solo
Sobek
Sobek
Platinum V
Esgarion
Sobek
Platinum V
Level 155
God Stats
2W - 1L
1,470 SR
Queue Stats
46W - 39L
1,599 MMR
Solo
Susano
Susano
Gold II
Maisterzgatekpr
Susano
Gold II
Level 85
God Stats
2W - 0L
1,725 SR
Queue Stats
24W - 15L
1,614 MMR
Solo
Mercury
Mercury
Gold II
TricoDie_
Mercury
Gold II
Level 153
God Stats
24W - 12L
1,868 SR
Queue Stats
627W - 640L
1,584 MMR
Solo
Kukulkan
Kukulkan
Gold I
lordfunest
Kukulkan
Gold I
Level 158
God Stats
2W - 1L
1,347 SR
Queue Stats
71W - 66L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,639 SR
1,609 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,544 SR
1,589 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
LuringenLoke
Poseidon
Silver I
Level 129
God Stats
3W - 3L
1,469 SR
Queue Stats
161W - 145L
1,631 MMR
Solo
Jormungandr
Jormungandr
Gold III
Nekosan96x
Jormungandr
Gold III
Level 149
God Stats
36W - 27L
1,640 SR
Queue Stats
217W - 211L
1,610 MMR
Solo
Maui
Maui
Gold III
StorySnail
Maui
Gold III
Level 73
God Stats
2W - 4L
1,517 SR
Queue Stats
76W - 65L
1,619 MMR
Solo
Da Ji
Da Ji
Gold III
Zeqhoo
Da Ji
Gold III
Level 89
God Stats
2W - 2L
1,594 SR
Queue Stats
130W - 119L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrLeiwand
Danzaburou
17
3 / 2 / 3
10,282
605
8,064
10,876
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Esgarion
Sobek
15
3 / 2 / 11
9,418
554
6,886
16,894
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
8 / 0 / 10
10,530
619
15,217
14,107
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
TricoDie_
Mercury
16
0 / 1 / 0
9,722
572
3,078
14,384
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
lordfunest
Kukulkan
17
10 / 4 / 5
10,816
636
13,703
10,301
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
ThothAgniOdinAh Muzen Cab

VS

Bans
ThorThanatosAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 2 / 2
8,263
486
6,441
9,229
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
LuringenLoke
Poseidon
12
1 / 10 / 1
7,575
446
9,432
13,843
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Nekosan96x
Jormungandr
17
2 / 1 / 0
9,829
578
9,491
12,757
14,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 2
7,579
446
3,581
14,900
13,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Zeqhoo
Da Ji
15
3 / 5 / 2
8,268
486
5,477
13,334
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
9
9
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
W
Danzaburou
DrLeiwand
Danzaburou
3
2
3
2.25
W
Sobek
Esgarion
Sobek
3
2
11
4.25
L
Poseidon
LuringenLoke
Poseidon
1
10
1
0.15
W
8
0
10
13
L
Jormungandr
Nekosan96x
Jormungandr
2
1
0
2
L
2
6
2
0.5
W
Mercury
TricoDie_
Mercury
0
1
0
0
L
Da Ji
Zeqhoo
Da Ji
3
5
2
0.8
W
Kukulkan
lordfunest
Kukulkan
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
34,422
66,562
Taken
64,063
37,356
Mitigated
40,584
24,097
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,441
4,743
0
1,374
9,229
3,124
0
819
8,410
0
73,067
W
Danzaburou
DrLeiwand
Danzaburou
8,064
3,100
0
4,547
10,876
4,738
2,217
1,920
8,956
0
86,289
W
Sobek
Esgarion
Sobek
6,886
886
0
6,476
16,894
15,578
0
4,842
11,996
28,166
0
L
Poseidon
LuringenLoke
Poseidon
9,432
1,186
75
879
13,843
3,751
0
4,022
9,499
55,248
0
W
15,217
5,367
0
6,260
14,107
6,411
328
3,655
10,396
0
99,202
L
Jormungandr
Nekosan96x
Jormungandr
9,491
2,880
0
3,084
12,757
14,255
0
2,456
10,250
87,880
3,454
L
3,581
1,159
0
1,761
14,900
13,777
0
7,041
7,499
14,918
0
W
Mercury
TricoDie_
Mercury
3,078
949
0
5,867
14,384
5,895
3,324
7,527
6,150
0
83,633
L
Da Ji
Zeqhoo
Da Ji
5,477
1,207
0
3,601
13,334
5,677
0
4,682
8,462
0
52,869
W
Kukulkan
lordfunest
Kukulkan
13,703
952
0
947
10,301
4,734
1,871
3,594
6,651
70,537
4,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
41,514
591
Minions Killed
491
0
Camps Cleared
0
1,785,647
Distance Traveled
1,556,751
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,263
486
141
8
0
312,875
1
W
Danzaburou
10,282
605
142
8
0
308,988
2
W
Sobek
9,418
554
25
1
0
354,588
4
L
Poseidon
7,575
446
103
6
0
309,761
6
W
Susano
10,530
619
127
7
0
412,014
1
L
Jormungandr
9,829
578
142
8
0
278,406
0
L
Maui
7,579
446
11
1
0
299,761
8
W
Mercury
9,722
572
160
9
0
371,632
0
L
Da Ji
8,268
486
94
6
0
355,948
0
W
Kukulkan
10,816
636
137
8
0
338,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role