Player Matchup

Nut
Nut
AufsM0wl
Nut
Level 48
God Stats
6W - 9L
1,553 SR
Queue Stats
98W - 91L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
FlameKeeper7
Kuzenbo
Level 88
God Stats
46W - 28L
1,624 SR
Queue Stats
183W - 178L
1,510 Elo+
Party 3
Sun Wukong
Sun Wukong
KneelB3foreMe
Sun Wukong
Level 262
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 85L
1,562 Elo+
Party 3
Olorun
Olorun
Splean
Olorun
Level 152
God Stats
9W - 2L
1,647 SR
Queue Stats
310W - 321L
1,475 Elo+
Solo
Thanatos
Thanatos
skraimax
Thanatos
Level 53
God Stats
11W - 8L
1,821 SR
Queue Stats
109W - 98L
1,477 Elo+
Party 1
Team Averages
Level 121
1,629 SR
1,500 Elo+

VS

Team Averages
Level 122
1,508 SR
1,478 Elo+
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CroqueScooby
Chernobog
Level 124
God Stats
2W - 0L
1,395 SR
Queue Stats
96W - 95L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
El_VignaK
Tsukuyomi
Level 108
God Stats
24W - 15L
1,643 SR
Queue Stats
125W - 110L
1,498 Elo+
Solo
Fafnir
Fafnir
unifulken
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,332
431
2,406
10,754
3,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
FlameKeeper7
Kuzenbo
11
0 / 2 / 0
7,159
421
5,512
16,007
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
KneelB3foreMe
Sun Wukong
16
4 / 4 / 0
9,973
587
14,849
19,904
20,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Splean
Olorun
14
1 / 3 / 0
8,405
494
11,438
14,220
5,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
skraimax
Thanatos
10
1 / 7 / 2
6,753
397
5,102
14,617
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
10 / 2 / 3
11,269
663
11,101
7,239
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos
 
Chronos
15
2 / 3 / 3
9,495
559
10,309
17,626
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
CroqueScooby
Chernobog
15
2 / 1 / 7
8,262
486
11,296
11,074
5,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
El_VignaK
Tsukuyomi
16
4 / 1 / 8
9,397
553
11,990
13,485
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
unifulken
Fafnir
14
3 / 0 / 4
9,083
534
5,455
14,151
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
21
21
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
3
5.75
W
Chronos
 
Chronos
2
3
3
1.17
L
0
5
1
0.1
W
Chernobog
CroqueScooby
Chernobog
2
1
7
5.5
W
Tsukuyomi
El_VignaK
Tsukuyomi
4
1
8
8
L
Kuzenbo
FlameKeeper7
Kuzenbo
0
2
0
0
L
Sun Wukong
KneelB3foreMe
Sun Wukong
4
4
0
1
L
Olorun
Splean
Olorun
1
3
0
0.33
L
Thanatos
skraimax
Thanatos
1
7
2
0.29
W
Fafnir
unifulken
Fafnir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
50,151
75,502
Taken
63,575
51,889
Mitigated
37,094
26,154
Healing
24,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,101
1,274
0
1,080
7,239
3,095
1,605
806
6,391
93,006
0
W
Chronos
 
Chronos
10,309
3,191
0
6,088
17,626
6,730
0
108
16,403
76,125
4,118
L
2,406
1,105
0
1,902
10,754
3,564
0
5,336
4,956
0
36,216
W
Chernobog
CroqueScooby
Chernobog
11,296
7,081
0
4,651
11,074
5,403
598
6,419
4,547
0
84,756
W
Tsukuyomi
El_VignaK
Tsukuyomi
11,990
3,185
0
7,192
13,485
5,823
0
3,769
9,716
0
79,856
L
Kuzenbo
FlameKeeper7
Kuzenbo
5,512
1,513
0
3,406
16,007
17,019
130
4,100
11,803
21,495
0
L
Sun Wukong
KneelB3foreMe
Sun Wukong
14,849
2,424
0
7,877
19,904
20,368
0
9,795
9,983
0
78,876
L
Olorun
Splean
Olorun
11,438
6,249
960
4,423
14,220
5,950
898
2,283
11,937
81,668
0
L
Thanatos
skraimax
Thanatos
5,102
346
0
7,586
14,617
4,988
0
3,727
10,755
0
31,636
W
Fafnir
unifulken
Fafnir
5,455
1,717
0
5,198
14,151
16,043
523
6,251
7,900
15,245
2,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
47,506
406
Minions Killed
531
0
Camps Cleared
0
1,499,706
Distance Traveled
1,649,952
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,269
663
160
9
0
320,556
6
W
Chronos
9,495
559
116
7
0
295,750
7
L
Nut
7,332
431
72
4
0
257,893
0
W
Chernobog
8,262
486
122
7
0
311,117
2
W
Tsukuyomi
9,397
553
112
7
0
380,226
0
L
Kuzenbo
7,159
421
19
1
0
343,646
0
L
Sun Wukong
9,973
587
131
8
0
294,653
0
L
Olorun
8,405
494
133
8
0
271,421
0
L
Thanatos
6,753
397
51
3
0
332,093
0
W
Fafnir
9,083
534
21
1
0
342,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role