Player Matchup

Danzaburou
Danzaburou
FressaOnline
Danzaburou
Level 28
God Stats
2W - 9L
1,340 SR
Queue Stats
3W - 27L
1,373 Elo+
Party 1
Set
Set
Gemelita
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
Psyco Ivy
Ao Kuang
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 213L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Rosieleigh1072
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charon
Charon
Senielimar
Charon
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,292 Elo+
Solo
Team Averages
Level 36
1,468 SR
1,376 Elo+

VS

Team Averages
Level 79
1,427 SR
1,473 Elo+
Persephone
Persephone
 
Persephone
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ACOG Caboose
Thor
Level 106
God Stats
1W - 1L
1,337 SR
Queue Stats
2W - 2L
1,284 Elo+
Solo
Chaac
Chaac
C1L4_C1L4
Chaac
Level 67
God Stats
1W - 0L
1,298 SR
Queue Stats
24W - 14L
1,680 Elo+
Solo
Cthulhu
Cthulhu
Darknight151232
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 43L
1,422 Elo+
Solo
Anhur
Anhur
Studly Stu
Anhur
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
417W - 440L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FressaOnline
Danzaburou
12
0 / 3 / 1
6,771
677
3,047
6,992
2,611
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 1
7,036
704
5,456
6,850
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Psyco Ivy
Ao Kuang
11
0 / 1 / 0
6,731
673
1,633
3,252
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
11
0 / 6 / 0
6,637
664
989
8,259
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Senielimar
Charon
14
2 / 1 / 0
8,235
824
7,181
17,350
10,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 0 / 2
9,280
928
3,711
3,263
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 6
8,673
867
9,490
6,417
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
C1L4_C1L4
Chaac
14
1 / 0 / 6
8,067
807
8,689
12,132
8,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 4
8,208
821
7,333
8,341
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
14
2 / 0 / 8
8,346
835
7,286
5,191
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
2
4
W
4
1
6
7
W
Chaac
C1L4_C1L4
Chaac
1
0
6
4
W
3
1
4
5
L
Danzaburou
FressaOnline
Danzaburou
0
3
1
0.17
L
0
2
1
0.25
L
Ao Kuang
Psyco Ivy
Ao Kuang
0
1
0
0
L
Jing Wei
0
6
0
0
L
Charon
Senielimar
Charon
2
1
0
2
W
Anhur
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,306
Damage
36,509
42,703
Taken
35,344
21,119
Mitigated
22,532
9,187
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,711
155
0
267
3,263
1,047
1,013
154
2,956
35,914
90
W
9,490
1,665
0
892
6,417
3,076
475
2,333
4,040
22
28,547
W
Chaac
C1L4_C1L4
Chaac
8,689
1,353
139
4,914
12,132
8,368
481
2,837
9,215
0
18,922
W
7,333
242
160
896
8,341
7,795
120
2,029
6,119
18,556
0
L
Danzaburou
FressaOnline
Danzaburou
3,047
315
0
807
6,992
2,611
392
1,206
5,637
0
8,563
L
5,456
2,308
0
1,062
6,850
4,161
0
2,214
4,274
0
16,469
L
Ao Kuang
Psyco Ivy
Ao Kuang
1,633
205
0
771
3,252
1,276
0
288
2,964
8,566
0
L
Jing Wei
989
780
0
122
8,259
2,624
0
1,968
5,990
0
3,488
L
Charon
Senielimar
Charon
7,181
1,319
0
6,425
17,350
10,447
0
4,394
11,962
23,109
0
W
Anhur
7,286
3,124
0
1,689
5,191
2,246
1,513
1,461
3,688
0
27,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
42,574
98
Minions Killed
226
0
Camps Cleared
0
775,718
Distance Traveled
1,068,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,280
928
74
7
0
190,982
0
W
Thor
8,673
867
41
4
0
230,265
0
W
Chaac
8,067
807
34
3
0
212,641
0
W
Cthulhu
8,208
821
30
3
0
223,302
0
L
Danzaburou
6,771
677
22
2
0
152,475
0
L
Set
7,036
704
30
3
0
180,452
0
L
Ao Kuang
6,731
673
16
2
0
111,830
0
L
Jing Wei
6,637
664
4
0
0
133,201
0
L
Charon
8,235
824
26
3
0
197,760
0
W
Anhur
8,346
835
47
5
0
210,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role