Player Matchup

Bacchus
Bacchus
DarkblazeCBZ
Bacchus
Level 97
God Stats
4W - 5L
1,409 SR
Queue Stats
41W - 59L
1,363 Elo+
Solo
Zeus
Zeus
Just_Bored_Wbu
Zeus
Level 62
God Stats
4W - 2L
1,753 SR
Queue Stats
590W - 564L
1,399 Elo+
Solo
Nut
Nut
LeiBeez
Nut
Level 35
God Stats
34W - 49L
1,304 SR
Queue Stats
44W - 65L
1,315 Elo+
Solo
Tsukuyomi
Tsukuyomi
V380
Tsukuyomi
Level 69
God Stats
2W - 1L
1,691 SR
Queue Stats
631W - 634L
1,443 Elo+
Solo
Hades
Hades
xXOiEuSouGokuXx
Hades
Level 137
God Stats
5W - 1L
1,843 SR
Queue Stats
229W - 213L
1,453 Elo+
Solo
Team Averages
Level 80
1,600 SR
1,395 Elo+

VS

Team Averages
Level 70
1,369 SR
1,330 Elo+
Geb
Geb
DMN_CHRISTIAN
Geb
Level 40
God Stats
0W - 2L
1,314 SR
Queue Stats
6W - 9L
1,349 Elo+
Solo
Surtr
Surtr
HaxDolI
Surtr
Level 38
God Stats
9W - 9L
1,346 SR
Queue Stats
58W - 81L
1,241 Elo+
Party 1
Nu Wa
Nu Wa
ImmortalXanX
Nu Wa
Level 159
God Stats
1W - 2L
1,461 SR
Queue Stats
392W - 369L
1,408 Elo+
Solo
Skadi
Skadi
TheGonzoBean
Skadi
Level 86
God Stats
24W - 20L
1,588 SR
Queue Stats
222W - 243L
1,469 Elo+
Solo
Susano
Susano
sn_raki13
Susano
Level 29
God Stats
3W - 5L
1,136 SR
Queue Stats
33W - 58L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkblazeCBZ
Bacchus
7
1 / 3 / 1
4,543
454
4,986
7,849
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,692
569
4,869
5,291
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nut
8
0 / 4 / 1
4,610
461
3,514
5,565
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
V380
Tsukuyomi
9
6 / 1 / 0
5,673
567
3,359
7,786
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
5,886
589
2,239
3,943
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
4,586
459
1,842
7,074
4,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
HaxDolI
Surtr
10
2 / 2 / 1
5,806
581
3,447
7,541
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,412
541
3,247
3,727
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 4 / 2
5,898
590
5,378
7,186
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
sn_raki13
Susano
9
1 / 0 / 2
4,885
489
2,382
7,069
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
9
Kills
9
9
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Bacchus
DarkblazeCBZ
Bacchus
1
3
1
0.5
L
Surtr
HaxDolI
Surtr
2
2
1
1.25
L
1
1
0
1
W
1
1
1
1.5
W
Nut
0
4
1
0.13
L
5
4
2
1.5
W
Tsukuyomi
V380
Tsukuyomi
6
1
0
6
L
Susano
sn_raki13
Susano
1
0
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
16,296
30,434
Taken
32,597
14,172
Mitigated
13,594
9,979
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,842
160
0
882
7,074
4,184
0
1,788
4,916
14,032
1,482
W
Bacchus
DarkblazeCBZ
Bacchus
4,986
725
0
1,151
7,849
5,094
0
1,301
6,548
15,709
531
L
Surtr
HaxDolI
Surtr
3,447
835
0
3,947
7,541
3,487
10
2,569
4,972
922
32,539
L
3,247
624
0
642
3,727
1,147
0
1,603
2,024
39,119
0
W
4,869
1,540
0
1,471
5,291
3,191
0
472
4,819
28,511
8,439
W
Nut
3,514
1,682
0
250
5,565
1,776
15
668
4,897
0
21,614
L
5,378
1,880
0
798
7,186
2,269
0
2,839
4,027
0
21,703
W
Tsukuyomi
V380
Tsukuyomi
3,359
542
0
3,300
7,786
2,569
0
1,440
6,346
0
24,213
L
Susano
sn_raki13
Susano
2,382
436
0
3,595
7,069
2,507
0
1,872
5,137
0
24,687
W
2,239
40
365
3,442
3,943
1,542
0
1,160
2,783
36,314
2,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
26,587
236
Minions Killed
229
0
Camps Cleared
0
964,347
Distance Traveled
957,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,586
459
24
2
0
186,837
2
W
Bacchus
4,543
454
21
2
0
186,485
0
L
Surtr
5,806
581
58
6
0
198,993
0
L
Nu Wa
5,412
541
63
6
0
144,769
0
W
Zeus
5,692
569
65
7
0
150,259
0
W
Nut
4,610
461
30
3
0
177,420
0
L
Skadi
5,898
590
32
3
0
182,433
0
W
Tsukuyomi
5,673
567
44
4
0
242,770
0
L
Susano
4,885
489
52
5
0
244,773
0
W
Hades
5,886
589
76
8
0
207,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role