Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DeadpoolxJYx
Baba Yaga
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 1
Thor
Thor
KawaiiDemonxJYx
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 1
Khepri
Khepri
lulimanhaes
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,639 Elo+
Solo
Cthulhu
Cthulhu
tormoond
Cthulhu
Level 143
God Stats
7W - 2L
1,722 SR
Queue Stats
254W - 253L
1,577 Elo+
Solo
Team Averages
Level 68
1,544 SR
1,466 Elo+

VS

Team Averages
Level 127
1,621 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
Alagaesia92
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,438 SR
Queue Stats
224W - 211L
1,482 Elo+
Solo
Scylla
Scylla
DEVIL-HUNTERS77
Scylla
Level 158
God Stats
4W - 2L
1,733 SR
Queue Stats
229W - 270L
1,376 Elo+
Solo
Charon
Charon
Nusick
Charon
Level 75
God Stats
2W - 1L
1,612 SR
Queue Stats
39W - 42L
1,440 Elo+
Solo
Sobek
Sobek
TheBmussmannYT
Sobek
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 207L
1,658 Elo+
Solo
Vulcan
Vulcan
xTeacHz
Vulcan
Level 154
God Stats
8W - 3L
1,821 SR
Queue Stats
89W - 78L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 4 / 1
6,851
623
2,139
6,726
3,652
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
DeadpoolxJYx
Baba Yaga
14
2 / 6 / 4
8,080
735
8,811
11,180
5,996
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 1
6,758
614
5,678
12,310
6,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Khepri
16
2 / 1 / 3
8,204
746
5,806
7,094
8,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
tormoond
Cthulhu
16
3 / 4 / 4
8,572
779
15,712
11,305
16,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alagaesia92
Morgan Le Fay
14
9 / 1 / 12
9,404
855
12,837
8,444
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 18
8,576
780
8,412
7,274
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Nusick
Charon
13
1 / 2 / 19
8,698
791
4,466
9,224
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 18
8,347
759
5,131
16,558
14,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
xTeacHz
Vulcan
19
10 / 1 / 8
10,994
999
12,974
6,063
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
8
Kills
24
24
Deaths
8
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
1
0.38
W
Morgan Le Fay
Alagaesia92
Morgan Le Fay
9
1
12
15
W
1
3
18
3.33
L
Baba Yaga
DeadpoolxJYx
Baba Yaga
2
6
4
0.67
L
0
9
1
0.06
W
Charon
Nusick
Charon
1
2
19
5.25
W
3
1
18
12
L
Khepri
2
1
3
3.5
L
Cthulhu
tormoond
Cthulhu
3
4
4
1.25
W
Vulcan
xTeacHz
Vulcan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,146
Damage
43,820
48,615
Taken
47,563
39,992
Mitigated
35,343
7,389
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,139
535
578
709
6,726
3,652
0
6,176
432
0
7,377
W
Morgan Le Fay
Alagaesia92
Morgan Le Fay
12,837
2,154
251
1,472
8,444
4,954
729
6,038
2,406
17,112
0
W
8,412
1,249
0
1,013
7,274
3,750
729
5,831
1,443
18,785
0
L
Baba Yaga
DeadpoolxJYx
Baba Yaga
8,811
407
268
1,669
11,180
5,996
0
10,055
879
21,546
0
L
5,678
1,945
0
0
12,310
6,247
0
10,897
1,177
0
9,550
W
Charon
Nusick
Charon
4,466
1,051
825
1,947
9,224
9,269
0
5,584
3,640
9,604
113
W
5,131
870
2,088
8,454
16,558
14,076
248
8,412
8,146
8,605
0
L
Khepri
5,806
135
483
698
7,094
8,076
0
6,052
904
16,640
297
L
Cthulhu
tormoond
Cthulhu
15,712
67
1,358
1,626
11,305
16,021
0
9,607
1,536
35,821
220
W
Vulcan
xTeacHz
Vulcan
12,974
7,504
2,805
2,094
6,063
3,294
265
4,241
1,822
41,260
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
46,019
120
Minions Killed
122
0
Camps Cleared
0
937,890
Distance Traveled
1,091,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,851
623
13
1
0
130,867
1
W
Morgan Le Fay
9,404
855
11
1
0
225,045
0
W
Scylla
8,576
780
34
3
0
182,348
0
L
Baba Yaga
8,080
735
20
2
0
201,635
0
L
Thor
6,758
614
6
1
0
189,909
0
W
Charon
8,698
791
5
0
0
226,758
0
W
Sobek
8,347
759
7
1
0
211,083
0
L
Khepri
8,204
746
20
2
0
189,856
0
L
Cthulhu
8,572
779
61
6
0
225,623
0
W
Vulcan
10,994
999
65
6
0
246,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role