Player Matchup

Vulcan
Vulcan
Gazmith
Vulcan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 149L
1,418 Elo+
Solo
Ganesha
Ganesha
Nolem132
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Cu Chulainn
Cu Chulainn
albergol
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,819 Elo+
Solo
Cthulhu
Cthulhu
jojojo87
Cthulhu
Level 122
God Stats
1W - 1L
1,277 SR
Queue Stats
6W - 4L
1,413 Elo+
Solo
Nu Wa
Nu Wa
ronnyskj
Nu Wa
Level 137
God Stats
15W - 10L
1,643 SR
Queue Stats
711W - 699L
1,489 Elo+
Solo
Team Averages
Level 85
1,484 SR
1,554 Elo+

VS

Team Averages
Level 72
1,458 SR
1,550 Elo+
Shiva
Shiva
 
Shiva
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Karnhage
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
He Bo
He Bo
OnliFans
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 170L
1,515 Elo+
Party 1
Athena
Athena
Sektor71
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 2
Freya
Freya
Twentyzerotwo
Freya
Level 81
God Stats
1W - 4L
1,290 SR
Queue Stats
214W - 200L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gazmith
Vulcan
15
4 / 1 / 16
8,898
890
7,695
5,656
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nolem132
Ganesha
12
0 / 4 / 17
7,503
750
5,093
10,610
10,221
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
albergol
Cu Chulainn
17
15 / 2 / 9
11,311
1,131
16,651
13,228
13,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jojojo87
Cthulhu
16
2 / 2 / 25
9,730
973
16,702
11,746
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
ronnyskj
Nu Wa
17
7 / 2 / 20
9,850
985
18,363
6,434
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 5 / 3
8,444
844
14,839
20,071
21,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
Karnhage
Ganesha
13
0 / 6 / 5
7,527
753
3,474
16,107
15,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
OnliFans
He Bo
10
0 / 6 / 1
6,408
641
5,983
8,447
2,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Sektor71
Athena
13
2 / 6 / 1
7,846
785
3,109
16,750
15,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 3
9,077
908
9,193
13,235
6,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
24
28
Kills
11
11
Deaths
28
87
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
5
3
1.1
W
Vulcan
Gazmith
Vulcan
4
1
16
12
L
Ganesha
Karnhage
Ganesha
0
6
5
0.42
W
Ganesha
Nolem132
Ganesha
0
4
17
2.13
L
He Bo
OnliFans
He Bo
0
6
1
0.08
L
Athena
Sektor71
Athena
2
6
1
0.42
L
5
5
3
1.3
W
Cu Chulainn
albergol
Cu Chulainn
15
2
9
9.75
W
Cthulhu
jojojo87
Cthulhu
2
2
25
7.25
W
Nu Wa
ronnyskj
Nu Wa
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,504
Damage
36,598
47,674
Taken
74,610
41,449
Mitigated
62,361
16,062
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
14,839
1,408
562
6,239
20,071
21,826
0
15,221
4,551
0
38,006
W
Vulcan
Gazmith
Vulcan
7,695
3,195
1,012
1,753
5,656
2,783
2,650
2,536
3,030
14,353
0
L
Ganesha
Karnhage
Ganesha
3,474
340
365
1,430
16,107
15,884
239
8,604
7,185
14,173
224
W
Ganesha
Nolem132
Ganesha
5,093
495
187
808
10,610
10,221
1,386
6,242
4,149
6,561
1,288
L
He Bo
OnliFans
He Bo
5,983
316
777
434
8,447
2,904
380
5,755
2,557
9,571
434
L
Athena
Sektor71
Athena
3,109
1,171
1,558
2,444
16,750
15,387
272
11,280
5,192
12,306
0
L
9,193
2,717
66
3,446
13,235
6,360
765
8,695
4,254
25,388
997
W
Cu Chulainn
albergol
Cu Chulainn
16,651
3,139
3,363
4,763
13,228
13,859
1,141
7,256
5,755
3,190
21,613
W
Cthulhu
jojojo87
Cthulhu
16,702
1,484
818
1,356
11,746
11,817
452
3,954
7,451
31,595
0
W
Nu Wa
ronnyskj
Nu Wa
18,363
9,850
1,395
607
6,434
2,769
1,461
1,336
4,962
32,329
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
39,302
122
Minions Killed
126
0
Camps Cleared
0
882,153
Distance Traveled
771,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,444
844
42
4
0
176,720
0
W
Vulcan
8,898
890
23
2
0
146,552
0
L
Ganesha
7,527
753
3
0
0
159,050
0
W
Ganesha
7,503
750
2
0
0
160,134
0
L
He Bo
6,408
641
11
1
0
137,681
0
L
Athena
7,846
785
18
2
0
159,494
0
L
Freya
9,077
908
52
5
0
138,929
0
W
Cu Chulainn
11,311
1,131
29
3
0
197,405
0
W
Cthulhu
9,730
973
29
3
0
210,552
0
W
Nu Wa
9,850
985
39
4
0
167,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role