Player Matchup

Thor
Thor
Mrxmayhem666352
Thor
Level 107
God Stats
5W - 4L
1,903 SR
Queue Stats
75W - 63L
1,573 Elo+
Solo
Anubis
Anubis
PraetorXs
Anubis
Level 56
God Stats
5W - 4L
1,681 SR
Queue Stats
154W - 138L
1,549 Elo+
Solo
Artemis
Artemis
Slim The Rebel
Artemis
Level 158
God Stats
4W - 6L
1,410 SR
Queue Stats
388W - 363L
1,513 Elo+
Solo
Aphrodite
Aphrodite
VeryThoreau
Aphrodite
Level 144
God Stats
2W - 1L
1,754 SR
Queue Stats
221W - 197L
1,622 Elo+
Solo
Achilles
Achilles
WoeIsHunter
Achilles
Level 120
God Stats
1W - 2L
1,314 SR
Queue Stats
70W - 53L
1,555 Elo+
Solo
Team Averages
Level 117
1,612 SR
1,562 Elo+

VS

Team Averages
Level 122
1,534 SR
1,527 Elo+
Jormungandr
Jormungandr
AbsolutehZero
Jormungandr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 245L
1,578 Elo+
Solo
Cupid
Cupid
DajiDarkSpirit
Cupid
Level 152
God Stats
2W - 4L
1,628 SR
Queue Stats
81W - 81L
1,553 Elo+
Solo
Zeus
Zeus
ThatOneWaifu
Zeus
Level 125
God Stats
13W - 4L
1,771 SR
Queue Stats
245W - 227L
1,539 Elo+
Solo
Set
Set
TheWeeGillie
Set
Level 142
God Stats
2W - 3L
1,579 SR
Queue Stats
77W - 62L
1,606 Elo+
Solo
Yemoja
Yemoja
iSmallsy
Yemoja
Level 42
God Stats
4W - 6L
1,194 SR
Queue Stats
87W - 110L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,381
524
4,941
8,855
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
PraetorXs
Anubis
17
7 / 1 / 4
10,002
625
10,722
7,059
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 3
9,358
585
8,412
8,399
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
VeryThoreau
Aphrodite
16
1 / 2 / 2
9,385
587
7,440
14,938
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WoeIsHunter
Achilles
14
5 / 0 / 6
9,779
611
6,514
8,281
7,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AbsolutehZero
Jormungandr
14
2 / 3 / 0
8,874
555
10,367
15,432
12,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 4 / 1
7,438
465
2,020
11,216
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

7
0 / 3 / 0
5,991
374
421
4,583
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 5 / 1
8,408
526
7,164
17,357
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Yemoja
iSmallsy
Yemoja
11
0 / 2 / 1
6,613
413
815
7,270
4,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
5
5
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AbsolutehZero
Jormungandr
2
3
0
0.67
L
0
4
1
0.13
W
2
0
5
4.5
W
Anubis
PraetorXs
Anubis
7
1
4
9
W
2
2
3
1.75
L
0
3
0
0
L
3
5
1
0.7
W
Aphrodite
VeryThoreau
Aphrodite
1
2
2
1
W
Achilles
WoeIsHunter
Achilles
5
0
6
8
L
Yemoja
iSmallsy
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,029
Damage
20,787
47,532
Taken
55,858
26,733
Mitigated
29,321
23,011
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AbsolutehZero
Jormungandr
10,367
3,030
0
3,735
15,432
12,834
0
7,121
7,372
72,516
844
L
2,020
1,034
81
2,393
11,216
3,201
225
6,134
5,082
0
51,603
W
4,941
1,543
0
4,744
8,855
3,869
0
773
8,040
0
60,947
W
Anubis
PraetorXs
Anubis
10,722
305
230
3,492
7,059
4,003
375
301
6,728
88,187
0
W
8,412
3,189
0
867
8,399
3,864
416
550
7,849
0
84,713
L
421
0
0
257
4,583
880
0
329
4,254
15,460
0
L
7,164
2,918
0
7,317
17,357
7,596
0
3,204
14,153
0
64,674
W
Aphrodite
VeryThoreau
Aphrodite
7,440
1,382
300
11,179
14,938
7,094
206
9,133
5,554
65,345
2,480
W
Achilles
WoeIsHunter
Achilles
6,514
963
0
2,199
8,281
7,903
104
1,094
7,187
0
37,388
L
Yemoja
iSmallsy
Yemoja
815
278
276
1,407
7,270
4,810
180
0
7,270
20,785
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
37,324
549
Minions Killed
367
0
Camps Cleared
0
1,549,491
Distance Traveled
1,192,274
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,874
555
124
8
0
273,268
0
L
Cupid
7,438
465
81
5
0
258,167
4
W
Thor
8,381
524
99
6
0
353,964
0
W
Anubis
10,002
625
127
8
0
312,679
0
W
Artemis
9,358
585
145
9
0
266,879
2
L
Zeus
5,991
374
31
2
0
158,552
0
L
Set
8,408
526
107
7
0
284,845
0
W
Aphrodite
9,385
587
148
9
0
261,948
3
W
Achilles
9,779
611
30
2
0
354,021
0
L
Yemoja
6,613
413
24
2
0
217,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role