Player Matchup

Vamana
Vamana
Fireball310
Vamana
Level 31
God Stats
5W - 8L
1,282 SR
Queue Stats
299W - 312L
1,115 Elo+
Solo
Fenrir
Fenrir
HadesTouch4
Fenrir
Level 40
God Stats
1W - 1L
1,763 SR
Queue Stats
47W - 68L
1,402 Elo+
Solo
Hera
Hera
Inoxteug
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,538 Elo+
Party 1
Chaac
Chaac
Lestiger-98
Chaac
Level 62
God Stats
1W - 3L
1,535 SR
Queue Stats
1W - 4L
1,232 Elo+
Solo
Skadi
Skadi
atomique-sky
Skadi
Level 50
God Stats
1W - 1L
1,798 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 1
Team Averages
Level 41
1,576 SR
1,390 Elo+

VS

Team Averages
Level 111
1,578 SR
1,509 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cterneik
Zeus
Level 116
God Stats
17W - 11L
1,514 SR
Queue Stats
30W - 26L
1,481 Elo+
Solo
Xbalanque
Xbalanque
J0N4
Xbalanque
Level 134
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 7L
1,430 Elo+
Solo
Nut
Nut
MariaHuanita
Nut
Level 87
God Stats
9W - 7L
1,542 SR
Queue Stats
77W - 62L
1,551 Elo+
Solo
Nox
Nox
Scrane91
Nox
Level 90
God Stats
78W - 52L
1,621 SR
Queue Stats
143W - 146L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 1 / 2
5,894
1,179
3,919
8,512
7,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
0 / 2 / 1
5,109
1,022
1,660
2,422
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
10
0 / 4 / 3
5,641
1,128
4,097
5,575
2,008
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 3 / 3
5,589
1,118
4,667
7,701
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 1
6,300
1,260
4,583
8,019
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

299

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 0 / 10
6,292
1,258
6,263
6,760
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
11
1 / 1 / 12
6,266
1,253
6,870
2,964
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
J0N4
Xbalanque
11
5 / 2 / 8
7,116
1,423
6,134
6,108
2,510
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 8
6,851
1,370
5,335
2,663
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 0 / 8
7,064
1,413
3,937
2,709
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
3
Kills
15
15
Deaths
3
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
10
7
W
Zeus
1
1
12
7
L
Vamana
1
1
2
2
L
Fenrir
0
2
1
0.25
L
Hera
0
4
3
0.38
W
Xbalanque
J0N4
Xbalanque
5
2
8
4.5
L
0
3
3
0.5
W
4
0
8
8
W
3
0
8
7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,926
Damage
28,539
32,229
Taken
21,204
20,667
Mitigated
11,760
2,979
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,263
456
924
1,214
6,760
5,843
0
1,198
5,250
0
14,208
W
Zeus
6,870
1,102
275
176
2,964
1,154
0
550
2,414
14,016
0
L
Vamana
3,919
547
0
662
8,512
7,754
0
2,754
5,670
0
12,728
L
Fenrir
1,660
741
0
326
2,422
1,080
0
630
1,732
152
2,484
L
Hera
4,097
1,073
0
0
5,575
2,008
0
1,852
3,599
11,071
95
W
Xbalanque
J0N4
Xbalanque
6,134
3,407
0
1,116
6,108
2,510
0
1,726
4,265
0
13,233
L
4,667
426
0
1,489
7,701
7,198
0
2,487
5,117
1,743
12,456
W
5,335
3,423
0
231
2,663
1,181
0
811
1,767
0
15,399
W
3,937
84
0
408
2,709
1,072
0
801
1,662
19,457
0
L
4,583
1,486
228
274
8,019
2,627
0
2,621
5,304
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
33,589
78
Minions Killed
106
3
Camps Cleared
7
399,965
Distance Traveled
497,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,292
1,258
16
3
0
119,475
0
W
Zeus
6,266
1,253
24
5
0
93,139
0
L
Vamana
5,894
1,179
12
2
0
97,319
0
L
Fenrir
5,109
1,022
1
0
1
26,450
0
L
Hera
5,641
1,128
22
4
1
89,652
0
W
Xbalanque
7,116
1,423
13
3
1
79,995
0
L
Chaac
5,589
1,118
19
4
1
102,498
0
W
Nut
6,851
1,370
20
4
2
107,623
0
W
Nox
7,064
1,413
33
7
4
97,206
0
L
Skadi
6,300
1,260
24
5
0
84,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role