Player Matchup

Hun Batz
Hun Batz
MisterBertt
Hun Batz
Level 142
God Stats
2W - 0L
1,643 SR
Queue Stats
245W - 117L
1,856 Elo+
Party 1
Ix Chel
Ix Chel
N0tAnEgirl
Ix Chel
Level 120
God Stats
19W - 6L
1,572 SR
Queue Stats
430W - 151L
1,643 Elo+
Party 1
Serqet
Serqet
VastLife
Serqet
Level 153
God Stats
6W - 2L
1,666 SR
Queue Stats
186W - 107L
1,681 Elo+
Party 1
Team Averages
Level 138
1,627 SR
1,727 Elo+

VS

Team Averages
Level 92
1,580 SR
1,470 Elo+
Aphrodite
Aphrodite
Kaborockies
Aphrodite
Level 75
God Stats
8W - 13L
1,294 SR
Queue Stats
9W - 17L
1,242 Elo+
Solo
Anhur
Anhur
SergioMnk
Anhur
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
16W - 13L
1,575 Elo+
Solo
Thor
Thor
ch0p5
Thor
Level 119
God Stats
1W - 2L
1,719 SR
Queue Stats
82W - 73L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MisterBertt
Hun Batz
13
3 / 0 / 9
8,187
819
7,992
9,627
7,978
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
N0tAnEgirl
Ix Chel
14
9 / 0 / 3
9,014
901
10,738
5,807
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Serqet
VastLife
Serqet
12
0 / 0 / 10
7,273
727
2,889
5,395
4,833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kaborockies
Aphrodite
8
0 / 3 / 0
5,795
580
1,027
6,058
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
SergioMnk
Anhur
10
0 / 6 / 0
6,299
630
2,519
9,937
3,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
ch0p5
Thor
11
0 / 3 / 0
6,185
619
3,951
7,611
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Kaborockies
Aphrodite
0
3
0
0
W
Hun Batz
MisterBertt
Hun Batz
3
0
9
7.5
W
Ix Chel
N0tAnEgirl
Ix Chel
9
0
3
10.5
L
Anhur
SergioMnk
Anhur
0
6
0
0
W
Serqet
VastLife
Serqet
0
0
10
5
L
Thor
ch0p5
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
7,497
20,829
Taken
23,606
14,920
Mitigated
11,297
10,869
Healing
3,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Kaborockies
Aphrodite
1,027
107
1,096
932
6,058
2,412
0
3,049
2,991
4,381
0
W
Hun Batz
MisterBertt
Hun Batz
7,992
1,030
0
3,771
9,627
7,978
166
1,197
8,183
0
34,950
W
Ix Chel
N0tAnEgirl
Ix Chel
10,738
1,489
3,066
3,039
5,807
2,109
735
78
5,457
38,014
0
L
Anhur
SergioMnk
Anhur
2,519
1,305
0
456
9,937
3,507
0
4,495
5,247
0
22,737
W
Serqet
VastLife
Serqet
2,889
213
0
993
5,395
4,833
352
369
4,783
447
15,000
L
Thor
ch0p5
Thor
3,951
292
0
842
7,611
5,378
0
3,537
3,563
0
17,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
18,279
131
Minions Killed
79
0
Camps Cleared
0
607,372
Distance Traveled
518,164
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,795
580
9
1
0
159,233
0
W
Hun Batz
8,187
819
39
4
0
210,785
1
W
Ix Chel
9,014
901
67
7
0
186,803
0
L
Anhur
6,299
630
45
5
0
178,598
4
W
Serqet
7,273
727
25
3
0
209,784
0
L
Thor
6,185
619
25
3
0
180,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role