Player Matchup

Sol
Sol
Thelynna
Sol
Level 115
God Stats
34W - 33L
1,553 SR
Queue Stats
124W - 112L
1,472 Elo+
Solo
Bacchus
Bacchus
Wekees
Bacchus
Level 41
God Stats
2W - 5L
1,180 SR
Queue Stats
51W - 80L
1,267 Elo+
Solo
Kali
Kali
XIIIXI
Kali
Level 123
God Stats
7W - 10L
1,467 SR
Queue Stats
57W - 58L
1,526 Elo+
Solo
Loki
Loki
dxShaadow
Loki
Level 104
God Stats
0W - 2L
1,310 SR
Queue Stats
16W - 13L
1,482 Elo+
Solo
Anubis
Anubis
ibnlwaleed
Anubis
Level 125
God Stats
113W - 78L
1,748 SR
Queue Stats
594W - 552L
1,530 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,456 Elo+

VS

Team Averages
Level 78
1,473 SR
1,490 Elo+
Artio
Artio
 
Artio
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BANGBANGSKITSKIT
Odin
Level 67
God Stats
8W - 8L
1,252 SR
Queue Stats
293W - 299L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Jz_Vrax68
Erlang Shen
Level 98
God Stats
16W - 14L
1,565 SR
Queue Stats
371W - 333L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
Le_Jerry_
Danzaburou
Level 69
God Stats
146W - 112L
1,548 SR
Queue Stats
407W - 391L
1,463 Elo+
Party 1
Merlin
Merlin
Ninehearth
Merlin
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 87L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,622
508
6,971
9,708
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
Wekees
Bacchus
10
1 / 2 / 1
6,215
414
3,131
9,648
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
XIIIXI
Kali
14
4 / 1 / 1
7,446
496
5,891
13,506
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
1 / 2 / 0
7,306
487
2,976
11,217
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ibnlwaleed
Anubis
10
0 / 3 / 1
6,764
451
4,019
6,567
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 5
8,150
543
2,913
11,921
11,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 1 / 2
7,779
519
7,344
8,418
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Jz_Vrax68
Erlang Shen
14
4 / 1 / 3
8,154
544
5,965
13,276
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Le_Jerry_
Danzaburou
13
0 / 1 / 6
8,112
541
4,003
6,646
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ninehearth
Merlin
14
2 / 2 / 4
7,825
522
8,645
7,559
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
5
5.5
W
4
1
2
5
W
Erlang Shen
Jz_Vrax68
Erlang Shen
4
1
3
5.5
W
Danzaburou
Le_Jerry_
Danzaburou
0
1
6
3
W
Merlin
Ninehearth
Merlin
2
2
4
2
L
0
5
2
0.2
L
Bacchus
Wekees
Bacchus
1
2
1
0.75
L
Kali
XIIIXI
Kali
4
1
1
4.5
L
Loki
1
2
0
0.5
L
Anubis
ibnlwaleed
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
28,870
50,646
Taken
47,820
24,829
Mitigated
31,415
7,947
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,913
486
520
4,375
11,921
11,412
434
5,637
6,284
17,687
0
W
7,344
1,147
0
3,626
8,418
7,205
225
860
7,558
0
39,527
W
Erlang Shen
Jz_Vrax68
Erlang Shen
5,965
3,398
385
4,093
13,276
7,016
141
2,942
10,334
0
51,252
W
Danzaburou
Le_Jerry_
Danzaburou
4,003
1,314
130
2,345
6,646
2,675
1,716
2,368
4,278
0
65,006
W
Merlin
Ninehearth
Merlin
8,645
122
0
1,750
7,559
3,107
104
1,762
5,797
64,765
1,116
L
6,971
2,554
0
2,453
9,708
3,375
773
1,636
8,025
53,510
7,244
L
Bacchus
Wekees
Bacchus
3,131
619
0
799
9,648
8,411
0
2,615
6,989
25,083
0
L
Kali
XIIIXI
Kali
5,891
2,261
0
2,730
13,506
6,163
0
2,663
10,798
0
55,307
L
Loki
2,976
703
0
661
11,217
3,690
0
986
9,698
0
47,952
L
Anubis
ibnlwaleed
Anubis
4,019
119
0
1,304
6,567
3,190
0
3,433
3,092
45,330
2,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
40,020
392
Minions Killed
346
0
Camps Cleared
0
1,343,650
Distance Traveled
1,511,540
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,150
543
18
1
0
317,463
0
W
Odin
7,779
519
53
4
0
302,743
0
W
Erlang Shen
8,154
544
71
5
0
334,183
5
W
Danzaburou
8,112
541
102
7
0
284,347
2
W
Merlin
7,825
522
102
7
0
272,804
2
L
Sol
7,622
508
103
7
0
265,950
0
L
Bacchus
6,215
414
35
2
0
288,019
0
L
Kali
7,446
496
72
5
0
327,837
0
L
Loki
7,306
487
89
6
0
269,473
0
L
Anubis
6,764
451
93
6
0
192,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role