Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
Atrа
Geb
Platinum II
Level 182
God Stats
4W - 0L
1,883 SR
Queue Stats
25W - 2L
2,139 MMR
Party 1
Ullr
Ullr
Diamond I
apreel
Ullr
Diamond I
Level 169
God Stats
5W - 6L
1,445 SR
Queue Stats
100W - 90L
2,332 MMR
Party 1
Nut
Nut
Platinum II
zSc4r
Nut
Platinum II
Level 119
God Stats
13W - 9L
1,658 SR
Queue Stats
335W - 331L
1,948 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,597 SR
1,884 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,666 SR
1,979 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
CLYDΕ
Agni
Diamond I
Level 173
God Stats
6W - 7L
1,638 SR
Queue Stats
96W - 63L
2,344 MMR
Solo
Xbalanque
Xbalanque
Platinum V
MultiRayel
Xbalanque
Platinum V
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 61L
1,965 MMR
Solo
Atlas
Atlas
Diamond III
Skkimo
Atlas
Diamond III
Level 158
God Stats
15W - 9L
2,003 SR
Queue Stats
104W - 85L
2,212 MMR
Solo
Charon
Charon
Platinum III
СКВИРТOНИТ
Charon
Platinum III
Level 158
God Stats
15W - 10L
1,691 SR
Queue Stats
73W - 73L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 5
7,705
642
7,073
13,329
8,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
 
Arachne
11
3 / 1 / 3
6,348
529
5,143
11,129
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Atrа
Geb
9
1 / 0 / 5
5,931
494
2,745
9,721
5,109
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
apreel
Ullr
13
5 / 0 / 3
7,767
647
10,854
9,700
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
zSc4r
Nut
13
1 / 2 / 1
7,011
584
4,890
10,798
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresSobekAthenaKuzenbo

VS

Bans
ThanatosSusanoAh Muzen CabAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 3
5,179
432
4,368
11,251
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
CLYDΕ
Agni
13
1 / 3 / 0
6,580
548
5,402
10,005
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
MultiRayel
Xbalanque
13
2 / 0 / 0
6,995
583
6,630
7,243
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Skkimo
Atlas
10
0 / 2 / 1
6,034
503
6,198
9,762
8,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 2 / 1
6,137
511
6,359
9,454
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
5
4.5
W
Arachne
 
Arachne
3
1
3
4.5
L
Fenrir
 
Fenrir
0
5
3
0.3
W
Geb
Atrа
Geb
1
0
5
3.5
L
Agni
CLYDΕ
Agni
1
3
0
0.33
L
Xbalanque
MultiRayel
Xbalanque
2
0
0
2
L
Atlas
Skkimo
Atlas
0
2
1
0.25
W
Ullr
apreel
Ullr
5
0
3
6.5
W
Nut
zSc4r
Nut
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
28,957
54,677
Taken
47,715
26,441
Mitigated
29,202
21,716
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,073
890
0
5,729
13,329
8,724
0
3,835
8,520
0
54,397
W
Arachne
 
Arachne
5,143
3,673
0
4,009
11,129
4,703
0
2,190
8,647
0
43,076
L
Fenrir
 
Fenrir
4,368
1,836
0
3,879
11,251
5,740
0
997
10,254
0
28,290
W
Geb
Atrа
Geb
2,745
429
1,385
2,523
9,721
5,109
0
3,278
6,252
13,261
0
L
Agni
CLYDΕ
Agni
5,402
662
0
3,448
10,005
3,422
0
102
9,903
56,672
0
L
Xbalanque
MultiRayel
Xbalanque
6,630
2,972
0
4,368
7,243
2,633
0
380
6,863
0
63,903
L
Atlas
Skkimo
Atlas
6,198
2,423
0
1,592
9,762
8,079
0
983
8,779
27,331
4,497
W
Ullr
apreel
Ullr
10,854
4,569
0
1,332
9,700
4,047
0
5,026
4,374
0
74,277
W
Nut
zSc4r
Nut
4,890
3,443
0
6,738
10,798
3,858
0
1,242
9,517
0
63,383
L
6,359
1,053
0
3,415
9,454
9,328
0
283
9,171
36,650
2,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
30,925
422
Minions Killed
392
0
Camps Cleared
0
1,269,966
Distance Traveled
1,248,714
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,705
642
116
10
0
231,136
0
W
Arachne
6,348
529
74
6
0
274,528
0
L
Fenrir
5,179
432
54
5
0
271,607
0
W
Geb
5,931
494
13
1
0
270,203
2
L
Agni
6,580
548
128
11
0
256,925
1
L
Xbalanque
6,995
583
123
10
0
246,804
5
L
Atlas
6,034
503
21
2
0
262,828
3
W
Ullr
7,767
647
109
9
0
279,594
0
W
Nut
7,011
584
110
9
0
214,505
5
L
Charon
6,137
511
66
6
0
210,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role