Player Matchup

Ymir
Ymir
Brembaman
Ymir
Level 47
God Stats
37W - 34L
1,544 SR
Queue Stats
51W - 55L
1,510 Elo+
Solo
Artemis
Artemis
Cxde-Dreamy
Artemis
Level 78
God Stats
11W - 7L
1,492 SR
Queue Stats
361W - 356L
1,502 Elo+
Solo
Bacchus
Bacchus
LongestAde
Bacchus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 52L
1,439 Elo+
Solo
Tyr
Tyr
Prexzee
Tyr
Level 126
God Stats
3W - 2L
1,721 SR
Queue Stats
39W - 30L
1,465 Elo+
Solo
He Bo
He Bo
task_626
He Bo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 133L
1,322 Elo+
Solo
Team Averages
Level 68
1,551 SR
1,448 Elo+

VS

Team Averages
Level 88
1,433 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EpsteinsToes
He Bo
Level 42
God Stats
0W - 2L
1,252 SR
Queue Stats
189W - 208L
1,362 Elo+
Solo
Tiamat
Tiamat
Frostame
Tiamat
Level 74
God Stats
0W - 3L
1,279 SR
Queue Stats
106W - 95L
1,467 Elo+
Solo
Guan Yu
Guan Yu
KingLinion
Guan Yu
Level 107
God Stats
1W - 3L
1,491 SR
Queue Stats
41W - 36L
1,537 Elo+
Solo
Martichoras
Martichoras
senseivoodoo
Martichoras
Level 88
God Stats
41W - 16L
1,640 SR
Queue Stats
112W - 73L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
8 / 0 / 0
6,798
618
6,252
8,321
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Cxde-Dreamy
Artemis
9
0 / 2 / 1
4,611
419
3,459
7,863
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LongestAde
Bacchus
9
0 / 0 / 3
5,503
500
2,635
7,425
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
12
2 / 1 / 2
7,012
637
8,040
9,448
5,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
task_626
He Bo
10
1 / 0 / 0
5,618
511
2,793
5,124
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 0
5,284
480
4,535
11,676
6,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,388
490
1,328
6,700
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Frostame
Tiamat
6
0 / 2 / 0
4,327
393
1,258
3,919
1,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
KingLinion
Guan Yu
8
1 / 0 / 1
5,779
525
5,649
6,711
4,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
senseivoodoo
Martichoras
9
1 / 3 / 1
5,268
479
6,320
6,722
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Ymir
8
0
0
8
W
Artemis
Cxde-Dreamy
Artemis
0
2
1
0.25
L
0
3
0
0
L
Tiamat
Frostame
Tiamat
0
2
0
0
L
Guan Yu
KingLinion
Guan Yu
1
0
1
1.5
W
Bacchus
LongestAde
Bacchus
0
0
3
1.5
W
Tyr
2
1
2
3
L
Martichoras
senseivoodoo
Martichoras
1
3
1
0.5
W
He Bo
task_626
He Bo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
19,090
38,181
Taken
35,728
20,803
Mitigated
17,572
9,449
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,535
991
0
2,635
11,676
6,705
0
1,220
10,456
0
26,834
W
Ymir
6,252
1,236
0
891
8,321
5,069
0
849
7,472
53,595
0
W
Artemis
Cxde-Dreamy
Artemis
3,459
1,429
0
1,359
7,863
2,106
0
0
7,863
0
33,096
L
1,328
90
0
1,750
6,700
2,366
0
3,957
2,743
36,632
0
L
Tiamat
Frostame
Tiamat
1,258
315
0
1,410
3,919
1,427
0
1,292
2,627
14,662
0
L
Guan Yu
KingLinion
Guan Yu
5,649
1,363
422
2,692
6,711
4,486
288
2,294
4,417
0
17,122
W
Bacchus
LongestAde
Bacchus
2,635
231
0
2,341
7,425
6,382
0
0
7,425
13,659
0
W
Tyr
8,040
1,751
0
4,371
9,448
5,742
0
270
9,178
0
53,141
L
Martichoras
senseivoodoo
Martichoras
6,320
1,731
0
1,027
6,722
2,588
0
2,899
3,823
0
42,892
W
He Bo
task_626
He Bo
2,793
211
0
487
5,124
1,504
0
1,467
3,657
32,563
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
26,046
281
Minions Killed
228
0
Camps Cleared
0
1,119,853
Distance Traveled
925,998
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,284
480
46
4
0
216,392
0
W
Ymir
6,798
618
79
7
0
243,528
0
W
Artemis
4,611
419
44
4
0
215,847
0
L
He Bo
5,388
490
74
7
0
196,996
4
L
Tiamat
4,327
393
29
3
0
108,033
1
L
Guan Yu
5,779
525
18
2
0
216,591
3
W
Bacchus
5,503
500
17
2
0
211,759
0
W
Tyr
7,012
637
92
8
0
231,340
0
L
Martichoras
5,268
479
61
6
0
187,986
1
W
He Bo
5,618
511
49
4
0
217,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role