Player Matchup

Hachiman
Hachiman
ComplexStranger
Hachiman
Level 156
God Stats
1W - 1L
1,548 SR
Queue Stats
44W - 102L
1,396 Elo+
Party 2
Terra
Terra
GTJ Fire
Terra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 50L
1,366 Elo+
Party 2
Chaac
Chaac
JKBx10x
Chaac
Level 127
God Stats
1W - 5L
1,422 SR
Queue Stats
8W - 24L
1,298 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LyricalSpring29
Cu Chulainn
Level 212
God Stats
2W - 1L
1,853 SR
Queue Stats
80W - 125L
1,499 Elo+
Party 2
Chronos
Chronos
NumenNox
Chronos
Level 148
God Stats
1W - 1L
1,592 SR
Queue Stats
15W - 20L
1,550 Elo+
Party 2
Team Averages
Level 161
1,583 SR
1,422 Elo+

VS

Team Averages
Level 139
1,520 SR
1,596 Elo+
King Arthur
King Arthur
Dantes Crux
King Arthur
Level 162
God Stats
52W - 59L
1,532 SR
Queue Stats
476W - 434L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
GOLDENGALAXY8766
Erlang Shen
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 54L
1,680 Elo+
Solo
Eset
Eset
Maliciouxx
Eset
Level 115
God Stats
6W - 0L
1,541 SR
Queue Stats
33W - 23L
1,601 Elo+
Party 1
Cupid
Cupid
SonRikisimas
Cupid
Level 128
God Stats
2W - 1L
1,408 SR
Queue Stats
112W - 108L
1,593 Elo+
Solo
Nox
Nox
Virtousox
Nox
Level 142
God Stats
3W - 2L
1,620 SR
Queue Stats
76W - 73L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 4 / 0
8,164
430
6,192
9,876
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
GTJ Fire
Terra
16
3 / 5 / 2
8,924
470
8,751
22,089
12,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
JKBx10x
Chaac
13
1 / 5 / 1
7,658
403
8,726
17,906
15,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cu Chulainn
LyricalSpring29
Cu Chulainn
16
1 / 2 / 2
9,804
516
15,934
21,946
19,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
NumenNox
Chronos
15
1 / 8 / 1
8,680
457
9,076
18,337
6,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dantes Crux
King Arthur
18
1 / 3 / 1
10,910
574
13,900
21,073
17,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Erlang Shen
GOLDENGALAXY8766
Erlang Shen
18
7 / 2 / 2
11,156
587
11,743
22,375
14,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

19
12 / 1 / 2
12,734
670
25,261
13,227
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
2 / 1 / 2
10,552
555
9,144
14,555
7,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

17
2 / 1 / 12
10,805
569
8,303
13,119
15,405
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
24
24
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
4
0
0.25
W
King Arthur
Dantes Crux
King Arthur
1
3
1
0.5
W
Erlang Shen
GOLDENGALAXY8766
Erlang Shen
7
2
2
4
L
Terra
GTJ Fire
Terra
3
5
2
0.8
L
Chaac
JKBx10x
Chaac
1
5
1
0.3
L
Cu Chulainn
LyricalSpring29
Cu Chulainn
1
2
2
1
W
12
1
2
13
L
Chronos
NumenNox
Chronos
1
8
1
0.19
W
2
1
2
3
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
68,351
90,154
Taken
84,349
58,019
Mitigated
61,486
21,439
Healing
24,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,192
3,071
0
2,558
9,876
3,921
0
1,407
8,469
0
57,193
W
King Arthur
Dantes Crux
King Arthur
13,900
1,553
0
3,580
21,073
17,346
176
1,070
18,884
0
101,649
W
Erlang Shen
GOLDENGALAXY8766
Erlang Shen
11,743
7,004
0
5,740
22,375
14,365
588
6,348
15,668
0
126,703
L
Terra
GTJ Fire
Terra
8,751
1,091
314
6,776
22,089
12,865
0
10,663
10,965
72,351
0
L
Chaac
JKBx10x
Chaac
8,726
1,169
78
4,484
17,906
15,027
0
6,104
11,622
0
39,948
L
Cu Chulainn
LyricalSpring29
Cu Chulainn
15,934
3,096
0
6,656
21,946
19,338
0
2,197
19,695
0
92,227
W
25,261
1,736
445
2,375
13,227
7,310
277
8,157
4,541
102,747
2,439
L
Chronos
NumenNox
Chronos
9,076
1,451
0
573
18,337
6,868
0
11,154
6,450
58,861
0
W
9,144
4,987
484
9,434
14,555
7,060
2,074
912
13,643
0
105,389
W
8,303
2,039
0
2,499
13,119
15,405
42
2,556
10,393
31,795
2,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
56,157
543
Minions Killed
683
0
Camps Cleared
0
1,671,822
Distance Traveled
1,824,223
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,164
430
104
5
0
250,013
0
W
King Arthur
10,910
574
147
8
0
346,898
1
W
Erlang Shen
11,156
587
135
7
0
419,772
2
L
Terra
8,924
470
115
6
0
423,710
0
L
Chaac
7,658
403
54
3
0
284,989
0
L
Cu Chulainn
9,804
516
147
8
0
357,423
2
W
Eset
12,734
670
194
10
0
371,352
0
L
Chronos
8,680
457
123
6
0
355,687
0
W
Cupid
10,552
555
163
9
0
335,772
2
W
Nox
10,805
569
44
2
0
350,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role