Player Matchup

Anubis
Anubis
DeadNephalem
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,504 Elo+
Solo
Nox
Nox
EmpressDecay
Nox
Level 158
God Stats
3W - 5L
1,716 SR
Queue Stats
151W - 151L
1,468 Elo+
Party 1
Bastet
Bastet
Evaded Void
Bastet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,604 Elo+
Party 1
Cupid
Cupid
JJNeubs
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,446 Elo+
Solo
Bellona
Bellona
Luigiklok
Bellona
Level 150
God Stats
1W - 1L
1,681 SR
Queue Stats
76W - 85L
1,489 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,502 Elo+

VS

Team Averages
Level 95
1,502 SR
1,472 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
D3athGodBoyyy55
Eset
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,500 Elo+
Solo
Bacchus
Bacchus
MrSmuckle
Bacchus
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 57L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
NotaRapper6116
Sun Wukong
Level 83
God Stats
2W - 2L
1,512 SR
Queue Stats
44W - 43L
1,474 Elo+
Party 2
Khepri
Khepri
Õrange
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 82L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 6 / 5
8,042
731
8,416
10,431
6,305
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 5 / 13
7,375
670
5,422
12,248
11,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
13
3 / 6 / 7
7,875
716
9,689
12,726
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
JJNeubs
Cupid
15
3 / 3 / 8
8,298
754
8,664
12,838
6,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Luigiklok
Bellona
17
6 / 4 / 7
8,990
817
8,560
16,426
20,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 4 / 17
9,476
861
12,848
11,671
5,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 2 / 13
9,735
885
16,157
10,706
5,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MrSmuckle
Bacchus
15
6 / 4 / 12
9,388
853
8,727
13,697
19,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
NotaRapper6116
Sun Wukong
16
7 / 3 / 9
9,625
875
10,180
13,783
18,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Õrange
Khepri
17
2 / 2 / 16
10,225
930
8,510
18,023
15,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
91
15
Kills
24
24
Deaths
15
40
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
4
17
3.13
W
5
2
13
5.75
L
Anubis
3
6
5
0.92
L
0
5
13
1.3
L
Bastet
3
6
7
1.08
L
Cupid
JJNeubs
Cupid
3
3
8
2.33
L
Bellona
Luigiklok
Bellona
6
4
7
2.38
W
Bacchus
MrSmuckle
Bacchus
6
4
12
3
W
Sun Wukong
NotaRapper6116
Sun Wukong
7
3
9
3.83
W
Khepri
Õrange
Khepri
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,751
Damage
56,422
64,669
Taken
67,880
50,939
Mitigated
63,059
20,816
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,848
4,145
1,724
2,410
11,671
5,427
3,630
1,794
9,494
0
25,372
W
16,157
198
2,469
4,035
10,706
5,215
290
2,090
8,416
29,963
0
L
Anubis
8,416
600
481
2,209
10,431
6,305
0
5,895
4,481
19,124
0
L
5,422
387
304
1,473
12,248
11,175
83
5,571
6,677
12,938
0
L
Bastet
9,689
1,634
608
916
12,726
6,507
318
6,320
6,355
0
13,827
L
Cupid
JJNeubs
Cupid
8,664
3,573
3,435
6,263
12,838
6,904
768
6,731
6,065
0
21,177
L
Bellona
Luigiklok
Bellona
8,560
770
1,310
3,817
16,426
20,048
351
8,245
8,086
0
13,386
W
Bacchus
MrSmuckle
Bacchus
8,727
348
557
1,059
13,697
19,191
118
3,135
10,431
12,448
0
W
Sun Wukong
NotaRapper6116
Sun Wukong
10,180
906
124
366
13,783
18,092
244
2,479
11,179
0
16,798
W
Khepri
Õrange
Khepri
8,510
284
3,729
6,417
18,023
15,134
0
4,340
13,217
21,358
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
48,449
87
Minions Killed
118
0
Camps Cleared
0
960,573
Distance Traveled
1,078,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,476
861
30
3
0
178,084
0
W
Eset
9,735
885
40
4
0
229,300
0
L
Anubis
8,042
731
26
2
0
157,748
0
L
Nox
7,375
670
16
1
0
196,407
0
L
Bastet
7,875
716
7
1
0
179,131
0
L
Cupid
8,298
754
23
2
0
202,304
0
L
Bellona
8,990
817
15
1
0
224,983
0
W
Bacchus
9,388
853
13
1
0
199,005
0
W
Sun Wukong
9,625
875
12
1
0
230,241
0
W
Khepri
10,225
930
23
2
0
241,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role