Player Matchup

Maui
Maui
Gold III
 
Maui
Gold III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold III
Skilldrow
Odin
Gold III
Level 80
God Stats
10W - 6L
1,731 SR
Queue Stats
276W - 284L
1,580 MMR
Solo
Chang'e
Chang'e
Silver I
TimmyHarvester
Chang'e
Silver I
Level 80
God Stats
1W - 1L
1,311 SR
Queue Stats
16W - 14L
1,570 MMR
Party 3
Jing Wei
Jing Wei
Gold V
ZachsDarkMINION
Jing Wei
Gold V
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,565 MMR
Party 3
Loki
Loki
Gold III
ese355
Loki
Gold III
Level 172
God Stats
10W - 6L
1,648 SR
Queue Stats
37W - 38L
1,560 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,538 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,619 SR
1,517 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Silver II
BonelnWings
Mercury
Silver II
Level 107
God Stats
0W - 1L
1,751 SR
Queue Stats
8W - 8L
1,524 MMR
Solo
Charon
Charon
Gold V
KugelAkrobat841
Charon
Gold V
Level 174
God Stats
0W - 2L
1,603 SR
Queue Stats
48W - 61L
1,502 MMR
Solo
Anhur
Anhur
Gold I
eenasni
Anhur
Gold I
Level 81
God Stats
2W - 1L
1,743 SR
Queue Stats
126W - 130L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 6
7,683
512
4,087
14,479
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
17
4 / 5 / 2
8,694
580
9,282
14,624
5,109
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 3 / 5
7,972
531
6,039
11,059
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
14
4 / 1 / 2
8,325
555
11,902
11,082
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
ese355
Loki
13
5 / 1 / 2
7,499
500
8,533
12,216
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HachimanAthenaBake KujiraThoth

VS

Bans
ThanatosBaba YagaArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 2 / 2
9,800
653
12,964
10,930
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
 
Scylla
14
1 / 2 / 2
7,906
527
7,448
7,748
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BonelnWings
Mercury
12
1 / 8 / 1
6,719
448
5,142
15,426
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 5
7,811
521
5,457
9,953
9,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
eenasni
Anhur
13
1 / 3 / 0
7,203
480
7,567
12,934
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
10
10
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
6
4
L
Agni
 
Agni
6
2
2
3.5
L
Scylla
 
Scylla
1
2
2
1
L
Mercury
BonelnWings
Mercury
1
8
1
0.19
L
1
0
5
3.5
W
Odin
4
5
2
1
W
1
3
5
1.17
W
Jing Wei
4
1
2
5
L
Anhur
eenasni
Anhur
1
3
0
0.33
W
Loki
ese355
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
38,578
63,460
Taken
56,991
30,018
Mitigated
27,959
19,108
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,087
793
0
4,235
14,479
12,433
0
4,878
9,601
31,259
2,035
L
Agni
 
Agni
12,964
2,164
0
2,816
10,930
4,100
686
967
9,963
73,307
622
L
Scylla
 
Scylla
7,448
776
0
625
7,748
3,427
0
4,196
3,552
67,501
832
L
Mercury
BonelnWings
Mercury
5,142
3,096
0
790
15,426
6,860
0
1,731
13,695
0
55,591
L
5,457
677
0
2,052
9,953
9,081
0
2,065
7,888
28,121
0
W
Odin
9,282
2,069
0
3,142
14,624
5,109
0
6,778
7,846
0
75,120
W
6,039
461
1,616
4,894
11,059
4,212
391
6,910
4,149
60,105
1,578
W
Jing Wei
11,902
8,758
0
4,753
11,082
4,141
835
2,714
8,368
0
65,074
L
Anhur
eenasni
Anhur
7,567
4,346
0
3,836
12,934
4,491
0
1,063
11,871
0
56,574
W
Loki
ese355
Loki
8,533
2,702
0
468
12,216
4,123
0
3,580
8,636
0
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,173
Gold Earned
39,439
460
Minions Killed
454
0
Camps Cleared
0
1,543,651
Distance Traveled
1,494,170
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,683
512
38
3
0
309,434
4
L
Agni
9,800
653
123
8
0
302,971
0
L
Scylla
7,906
527
122
8
0
288,084
0
L
Mercury
6,719
448
78
5
0
325,719
1
L
Charon
7,811
521
29
2
0
302,539
6
W
Odin
8,694
580
109
7
0
276,136
0
W
Chang'e
7,972
531
126
8
0
278,272
3
W
Jing Wei
8,325
555
109
7
0
309,077
4
L
Anhur
7,203
480
102
7
0
274,857
0
W
Loki
7,499
500
78
5
0
370,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role