Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Grandmaster
 
Thanatos
Grandmaster
Level 370
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 195
1,500 SR
1,500 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,608 SR
2,250 MMR
Ra
Ra
Diamond I
 
Ra
Diamond I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Grandmaster
CalebWilliamsSZN
Raijin
Grandmaster
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
369W - 284L
3,090 MMR
Solo
Ares
Ares
Diamond II
FreeFrogg
Ares
Diamond II
Level 131
God Stats
2W - 3L
1,436 SR
Queue Stats
69W - 44L
2,377 MMR
Solo
Camazotz
Camazotz
Platinum I
ITSmangoLiT
Camazotz
Platinum I
Level 135
God Stats
0W - 1L
1,898 SR
Queue Stats
85W - 70L
2,127 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
bladeskillz
Xbalanque
Diamond III
Level 135
God Stats
1W - 1L
1,708 SR
Queue Stats
58W - 41L
2,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 3
6,975
634
6,546
6,306
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
12
2 / 0 / 0
6,655
605
4,580
9,509
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
 
Thanatos
11
4 / 3 / 1
6,406
582
6,130
8,714
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
 
Sobek
11
0 / 0 / 6
6,237
567
3,119
9,066
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
 
Hachiman
12
1 / 2 / 2
6,229
566
6,688
7,586
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
CharonAgniKuzenboCthulhu

VS

Bans
AwilixOdinNeithAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 1
6,437
585
5,707
6,821
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
5,600
509
3,514
6,665
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 2 / 2
5,756
523
5,724
9,680
8,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
ITSmangoLiT
Camazotz
13
4 / 1 / 0
6,825
620
2,941
11,291
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
bladeskillz
Xbalanque
11
1 / 3 / 2
5,993
545
5,402
7,160
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
6
6
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
3
7.5
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Thanatos
 
Thanatos
4
3
1
1.5
W
Sobek
 
Sobek
0
0
6
3
W
Hachiman
 
Hachiman
1
2
2
1
L
Ra
 
Ra
0
2
1
0.25
L
0
5
2
0.2
L
Ares
1
2
2
1
L
Camazotz
ITSmangoLiT
Camazotz
4
1
0
4
L
Xbalanque
bladeskillz
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
23,288
41,181
Taken
41,617
20,467
Mitigated
19,391
21,215
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,546
568
0
1,887
6,306
2,500
0
2,418
3,864
50,000
996
W
Sun Wukong
 
Sun Wukong
4,580
846
0
3,548
9,509
4,458
0
5,400
3,713
0
51,191
W
Thanatos
 
Thanatos
6,130
2,208
0
8,668
8,714
3,403
0
2,521
6,141
0
41,941
W
Sobek
 
Sobek
3,119
117
0
3,977
9,066
7,004
0
2,995
6,047
17,952
869
W
Hachiman
 
Hachiman
6,688
3,668
0
3,135
7,586
3,102
0
1,115
6,471
0
58,698
L
Ra
 
Ra
5,707
883
39
3,142
6,821
2,291
0
1,100
5,679
49,761
0
L
3,514
273
0
370
6,665
2,450
0
3,762
2,673
38,786
0
L
Ares
5,724
1,356
110
1,850
9,680
8,256
0
2,918
6,652
18,012
0
L
Camazotz
ITSmangoLiT
Camazotz
2,941
1,371
0
6,691
11,291
3,958
0
638
10,573
0
51,232
L
Xbalanque
bladeskillz
Xbalanque
5,402
2,468
0
2,029
7,160
2,436
0
729
6,391
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
30,611
391
Minions Killed
384
0
Camps Cleared
0
1,195,098
Distance Traveled
1,138,458
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,975
634
87
8
0
240,727
3
W
Sun Wukong
6,655
605
96
9
0
253,402
1
W
Thanatos
6,406
582
84
8
0
253,120
2
W
Sobek
6,237
567
19
2
0
260,842
5
W
Hachiman
6,229
566
105
10
0
187,007
0
L
Ra
6,437
585
108
10
0
215,217
0
L
Raijin
5,600
509
69
6
0
166,831
0
L
Ares
5,756
523
11
1
0
265,272
5
L
Camazotz
6,825
620
102
9
0
288,863
0
L
Xbalanque
5,993
545
94
9
0
202,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role