Player Matchup

Heimdallr
Heimdallr
Silver III
Just Tru9960
Heimdallr
Silver III
Level 120
God Stats
3W - 10L
1,172 SR
Queue Stats
294W - 315L
1,016 MMR
Solo
Bastet
Bastet
Gold IV
Lfml
Bastet
Gold IV
Level 157
God Stats
21W - 9L
1,759 SR
Queue Stats
54W - 48L
1,516 MMR
Solo
Anhur
Anhur
Bronze III
Roughryda35
Anhur
Bronze III
Level 154
God Stats
2W - 3L
1,774 SR
Queue Stats
26W - 30L
1,395 MMR
Solo
Nu Wa
Nu Wa
Silver I
emilio9122
Nu Wa
Silver I
Level 104
God Stats
21W - 16L
1,607 SR
Queue Stats
388W - 384L
1,165 MMR
Solo
Sylvanus
Sylvanus
Silver II
hornytadpole
Sylvanus
Silver II
Level 139
God Stats
18W - 19L
1,402 SR
Queue Stats
35W - 45L
1,204 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,543 SR
1,259 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,675 SR
1,265 MMR
Thor
Thor
Gold II
ACE_6930
Thor
Gold II
Level 135
God Stats
26W - 20L
1,734 SR
Queue Stats
70W - 71L
1,608 MMR
Party 1
Vulcan
Vulcan
Silver I
Golden Lrod10
Vulcan
Silver I
Level 149
God Stats
116W - 101L
1,603 SR
Queue Stats
679W - 690L
1,136 MMR
Solo
Odin
Odin
Gold IV
JET159796
Odin
Gold IV
Level 114
God Stats
5W - 2L
1,856 SR
Queue Stats
28W - 30L
1,467 MMR
Party 1
Bacchus
Bacchus
Silver II
NicolasBooty
Bacchus
Silver II
Level 86
God Stats
20W - 18L
1,535 SR
Queue Stats
106W - 109L
1,084 MMR
Party 2
Skadi
Skadi
Silver I
raptors4life31
Skadi
Silver I
Level 122
God Stats
12W - 5L
1,645 SR
Queue Stats
302W - 310L
1,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Just Tru9960
Heimdallr
9
0 / 0 / 0
5,764
412
2,269
6,378
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Lfml
Bastet
14
4 / 0 / 2
7,469
534
10,376
14,339
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 1
6,500
464
5,499
9,234
3,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
0 / 2 / 4
6,924
495
8,123
9,273
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
hornytadpole
Sylvanus
11
2 / 1 / 1
6,557
468
3,798
10,993
6,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
IzanamiAthenaArachneHou Yi

VS

Bans
KukulkanNutNikeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 2 / 1
7,293
521
6,509
12,963
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 2 / 0
7,481
534
7,119
6,564
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
1 / 0 / 1
7,794
557
4,869
6,217
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
NicolasBooty
Bacchus
10
0 / 1 / 0
6,226
445
5,178
10,782
8,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 1
7,286
520
8,839
8,915
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
0
2
1
0.25
W
2
2
0
1
W
Odin
1
0
1
1.5
L
Heimdallr
Just Tru9960
Heimdallr
0
0
0
0
L
Bastet
Lfml
Bastet
4
0
2
5
W
Bacchus
NicolasBooty
Bacchus
0
1
0
0
L
0
1
1
0.5
L
Nu Wa
0
2
4
1
L
Sylvanus
hornytadpole
Sylvanus
2
1
1
2.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
32,514
50,217
Taken
45,441
21,906
Mitigated
22,502
24,559
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,509
1,269
0
5,958
12,963
5,026
0
2,191
10,772
0
72,179
W
7,119
3,327
0
1,599
6,564
2,387
0
3,313
3,251
63,766
2,651
W
Odin
4,869
1,298
0
2,454
6,217
3,474
0
957
5,260
48
57,002
L
Heimdallr
Just Tru9960
Heimdallr
2,269
1,177
0
3,383
6,378
2,288
0
0
5,999
0
29,302
L
Bastet
Lfml
Bastet
10,376
3,085
0
8,319
14,339
5,745
0
1,713
12,475
0
69,127
W
Bacchus
NicolasBooty
Bacchus
5,178
444
0
2,117
10,782
8,968
0
4,125
6,657
19,361
162
L
5,499
2,624
0
3,430
9,234
3,690
464
915
8,272
0
53,280
L
Nu Wa
8,123
3,673
0
2,746
9,273
3,242
325
5,243
3,671
59,005
1,773
L
Sylvanus
hornytadpole
Sylvanus
3,798
902
2,567
4,114
10,993
6,941
0
3,754
7,119
16,821
0
W
8,839
3,417
0
3,006
8,915
2,647
0
939
7,976
0
60,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,214
Gold Earned
36,080
365
Minions Killed
470
0
Camps Cleared
0
1,145,559
Distance Traveled
1,351,306
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,293
521
111
8
0
298,345
4
W
Vulcan
7,481
534
118
8
0
260,871
0
W
Odin
7,794
557
113
8
0
265,853
0
L
Heimdallr
5,764
412
52
4
0
124,837
2
L
Bastet
7,469
534
108
8
0
300,123
0
W
Bacchus
6,226
445
21
2
0
274,214
1
L
Anhur
6,500
464
88
6
0
244,374
3
L
Nu Wa
6,924
495
94
7
0
213,202
0
L
Sylvanus
6,557
468
23
2
0
263,023
2
W
Skadi
7,286
520
107
8
0
252,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role