Player Matchup

Ao Kuang
Ao Kuang
GuadMorning
Ao Kuang
Level 127
God Stats
23W - 16L
1,614 SR
Queue Stats
565W - 511L
1,516 Elo+
Solo
Ra
Ra
K3n_Guzm4n
Ra
Level 76
God Stats
4W - 4L
1,568 SR
Queue Stats
173W - 145L
1,464 Elo+
Solo
Thor
Thor
Luis_MX050
Thor
Level 80
God Stats
5W - 3L
1,583 SR
Queue Stats
94W - 95L
1,457 Elo+
Solo
Medusa
Medusa
MedusaGonnaFUup
Medusa
Level 41
God Stats
58W - 65L
1,457 SR
Queue Stats
58W - 65L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
Sirbaneling8745
Kuzenbo
Level 107
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 86
1,527 SR
1,469 Elo+

VS

Team Averages
Level 88
1,493 SR
1,376 Elo+
Chaac
Chaac
Lcorona27
Chaac
Level 100
God Stats
5W - 5L
1,446 SR
Queue Stats
226W - 231L
1,489 Elo+
Party 1
Bacchus
Bacchus
SecretRapier262
Bacchus
Level 35
God Stats
8W - 13L
1,428 SR
Queue Stats
53W - 58L
1,255 Elo+
Party 1
Fenrir
Fenrir
SpookyOP
Fenrir
Level 42
God Stats
5W - 6L
1,396 SR
Queue Stats
76W - 74L
1,255 Elo+
Party 1
Anubis
Anubis
TheRealRickyBTW
Anubis
Level 108
God Stats
11W - 11L
1,696 SR
Queue Stats
149W - 123L
1,501 Elo+
Solo
Neith
Neith
YahuV2
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GuadMorning
Ao Kuang
9
3 / 2 / 1
5,120
640
3,849
8,688
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 0
4,746
593
1,760
5,175
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 1
5,050
631
4,260
7,519
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 4 / 1
4,542
568
5,567
7,262
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 2 / 1
4,636
580
2,433
6,628
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lcorona27
Chaac
9
1 / 1 / 1
5,328
666
4,352
7,206
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 5
4,753
594
3,842
7,103
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
SpookyOP
Fenrir
9
4 / 3 / 2
5,078
635
4,422
6,884
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
5 / 1 / 1
5,626
703
4,814
3,766
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Neith
YahuV2
Neith
8
3 / 1 / 2
4,930
616
6,119
6,365
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
14
14
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GuadMorning
Ao Kuang
3
2
1
1.75
L
1
4
0
0.25
W
Chaac
Lcorona27
Chaac
1
1
1
1.5
L
1
2
1
0.75
L
1
4
1
0.38
W
1
0
5
3.5
L
0
2
1
0.25
W
Fenrir
SpookyOP
Fenrir
4
3
2
1.67
W
5
1
1
5.5
W
Neith
YahuV2
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
23,549
35,272
Taken
31,324
15,312
Mitigated
16,373
10,256
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GuadMorning
Ao Kuang
3,849
1,082
0
4,415
8,688
2,753
0
2,297
6,391
29,371
1,316
L
1,760
161
168
997
5,175
1,352
0
2,370
2,805
26,802
788
W
Chaac
Lcorona27
Chaac
4,352
990
0
2,609
7,206
3,325
0
680
6,025
0
36,134
L
4,260
879
0
2,016
7,519
3,514
0
0
7,519
0
28,827
L
5,567
2,175
0
2,080
7,262
2,463
210
2,178
5,084
0
31,241
W
3,842
798
0
752
7,103
6,296
0
1,505
5,598
13,245
314
L
2,433
1,152
83
497
6,628
5,230
25
1,490
5,138
8,606
1,740
W
Fenrir
SpookyOP
Fenrir
4,422
919
0
753
6,884
2,822
0
2,308
4,490
0
23,840
W
4,814
235
0
1,375
3,766
1,897
0
2,054
1,712
32,366
439
W
Neith
YahuV2
Neith
6,119
1,890
0
1,508
6,365
2,033
301
1,061
5,304
0
29,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
25,715
223
Minions Killed
221
0
Camps Cleared
0
770,879
Distance Traveled
893,361
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,120
640
56
7
0
190,997
3
L
Ra
4,746
593
60
8
0
121,368
0
W
Chaac
5,328
666
68
9
0
196,191
2
L
Thor
5,050
631
53
7
0
157,468
0
L
Medusa
4,542
568
35
4
0
131,293
0
W
Bacchus
4,753
594
18
2
0
183,905
0
L
Kuzenbo
4,636
580
19
2
0
169,753
1
W
Fenrir
5,078
635
36
5
0
181,657
0
W
Anubis
5,626
703
58
7
0
160,956
0
W
Neith
4,930
616
41
5
0
170,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role