Player Matchup

Awilix
Awilix
AscendRanger
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,466 Elo+
Party 2
Persephone
Persephone
Ghast-Leam
Persephone
Level 29
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nike
Nike
InfinitePing-
Nike
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,432 Elo+
Party 2
Team Averages
Level 82
1,422 SR
1,466 Elo+

VS

Team Averages
Level 135
1,451 SR
1,500 Elo+
Zhong Kui
Zhong Kui
BROTHER B8KED
Zhong Kui
Level 154
God Stats
1W - 1L
1,278 SR
Queue Stats
206W - 209L
1,499 Elo+
Party 1
Surtr
Surtr
Snighthawk5570
Surtr
Level 86
God Stats
13W - 13L
1,598 SR
Queue Stats
104W - 107L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
wildmanarmy
Sylvanus
Level 166
God Stats
18W - 17L
1,477 SR
Queue Stats
119W - 132L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 5 / 0
10,458
697
17,312
20,129
7,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Ghast-Leam
Persephone
13
0 / 8 / 3
9,738
649
8,563
13,921
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 3
9,861
657
6,275
19,329
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BROTHER B8KED
Zhong Kui
18
7 / 2 / 11
13,048
870
14,102
12,812
10,097
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 8
12,004
800
16,135
17,669
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
wildmanarmy
Sylvanus
17
6 / 0 / 15
12,004
800
12,790
16,481
17,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
22
22
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
5
0
0.8
W
Zhong Kui
BROTHER B8KED
Zhong Kui
7
2
11
6.25
L
Persephone
Ghast-Leam
Persephone
0
8
3
0.19
L
1
9
3
0.28
W
9
3
8
4.33
W
Sylvanus
wildmanarmy
Sylvanus
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,150
Damage
43,027
53,379
Taken
46,962
27,110
Mitigated
40,078
3,708
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
17,312
6,025
0
1,296
20,129
7,762
0
10,007
9,488
0
44,510
W
Zhong Kui
BROTHER B8KED
Zhong Kui
14,102
945
0
818
12,812
10,097
0
2,131
10,404
58,865
2,849
L
Persephone
Ghast-Leam
Persephone
8,563
1,177
0
570
13,921
4,375
0
6,087
7,266
29,981
0
L
6,275
1,023
256
1,586
19,329
14,973
0
9,424
9,287
0
29,669
W
16,135
7,087
0
3,442
17,669
12,218
1,636
2,759
14,607
305
48,492
W
Sylvanus
wildmanarmy
Sylvanus
12,790
3,094
4,197
6,947
16,481
17,763
782
3,732
12,360
37,744
6,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
37,056
164
Minions Killed
216
0
Camps Cleared
0
789,206
Distance Traveled
806,102
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,458
697
58
4
0
289,972
2
W
Zhong Kui
13,048
870
118
8
0
265,896
0
L
Persephone
9,738
649
62
4
0
261,062
0
L
Nike
9,861
657
44
3
0
238,172
0
W
Surtr
12,004
800
48
3
0
274,270
0
W
Sylvanus
12,004
800
50
3
0
265,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role