Player Matchup

Lancelot
Lancelot
Astraios17
Lancelot
Level 84
God Stats
11W - 8L
1,399 SR
Queue Stats
21W - 18L
1,430 Elo+
Party 1
Bellona
Bellona
PandaBearEddie
Bellona
Level 167
God Stats
7W - 5L
1,477 SR
Queue Stats
118W - 127L
1,354 Elo+
Party 1
Poseidon
Poseidon
ZxSpawnDevilxZ
Poseidon
Level 128
God Stats
9W - 6L
1,721 SR
Queue Stats
295W - 273L
1,511 Elo+
Party 2
Charybdis
Charybdis
halobawse
Charybdis
Level 27
God Stats
20W - 14L
1,637 SR
Queue Stats
229W - 216L
1,463 Elo+
Party 2
Fafnir
Fafnir
smarta55
Fafnir
Level 80
God Stats
7W - 4L
1,647 SR
Queue Stats
20W - 13L
1,431 Elo+
Party 1
Team Averages
Level 97
1,576 SR
1,438 Elo+

VS

Team Averages
Level 94
1,425 SR
1,444 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JairustheVirus24
Ne Zha
Level 69
God Stats
23W - 11L
1,638 SR
Queue Stats
186W - 160L
1,451 Elo+
Solo
Danzaburou
Danzaburou
LiLxPhantoM_
Danzaburou
Level 93
God Stats
14W - 33L
1,320 SR
Queue Stats
314W - 294L
1,487 Elo+
Solo
Thor
Thor
TuneCup
Thor
Level 104
God Stats
0W - 2L
1,168 SR
Queue Stats
26W - 42L
1,418 Elo+
Solo
Jormungandr
Jormungandr
gabrielreach02
Jormungandr
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 182L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Astraios17
Lancelot
14
6 / 0 / 4
8,225
548
6,752
8,350
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 0 / 5
9,631
642
10,613
12,095
11,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
14
1 / 1 / 6
8,595
573
5,065
8,987
3,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
halobawse
Charybdis
13
2 / 1 / 3
7,157
477
6,080
10,228
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
smarta55
Fafnir
12
0 / 0 / 5
8,198
547
5,567
11,023
13,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 3 / 0
7,032
469
7,808
7,187
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
6,488
433
4,359
15,048
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LiLxPhantoM_
Danzaburou
10
0 / 3 / 1
5,857
390
4,755
10,620
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
TuneCup
Thor
12
0 / 3 / 0
6,617
441
4,256
11,426
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
gabrielreach02
Jormungandr
10
1 / 2 / 0
5,712
381
7,054
12,704
10,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
W
Lancelot
Astraios17
Lancelot
6
0
4
8
L
0
5
1
0.1
L
Danzaburou
LiLxPhantoM_
Danzaburou
0
3
1
0.17
W
5
0
5
7.5
L
Thor
TuneCup
Thor
0
3
0
0
W
Poseidon
1
1
6
4
L
Jormungandr
gabrielreach02
Jormungandr
1
2
0
0.5
W
Charybdis
halobawse
Charybdis
2
1
3
3.5
W
Fafnir
smarta55
Fafnir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
28,232
50,683
Taken
56,985
36,152
Mitigated
31,465
23,288
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,808
2,334
0
1,070
7,187
3,044
0
3,562
3,625
47,863
936
W
Lancelot
Astraios17
Lancelot
6,752
852
0
5,022
8,350
3,758
99
996
7,354
0
66,444
L
4,359
1,015
0
6,627
15,048
5,675
0
1,366
13,682
0
51,374
L
Danzaburou
LiLxPhantoM_
Danzaburou
4,755
1,826
0
2,875
10,620
3,689
0
2,037
8,583
0
37,350
W
10,613
3,941
0
4,498
12,095
11,446
88
2,378
9,717
0
75,801
L
Thor
TuneCup
Thor
4,256
869
0
500
11,426
8,170
0
209
11,217
0
41,841
W
Poseidon
5,065
323
0
4,657
8,987
3,563
93
4,943
4,044
71,881
2,047
L
Jormungandr
gabrielreach02
Jormungandr
7,054
735
0
1,968
12,704
10,887
0
3,111
9,593
29,659
0
W
Charybdis
halobawse
Charybdis
6,080
3,033
0
5,032
10,228
4,118
186
3,714
6,514
0
56,985
W
Fafnir
smarta55
Fafnir
5,567
1,551
0
4,079
11,023
13,267
180
2,816
8,207
25,042
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
31,706
506
Minions Killed
321
0
Camps Cleared
0
1,580,346
Distance Traveled
1,466,195
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,032
469
80
5
0
311,538
5
W
Lancelot
8,225
548
99
7
0
376,581
5
L
Ne Zha
6,488
433
80
5
0
321,750
0
L
Danzaburou
5,857
390
62
4
0
294,023
0
W
Bellona
9,631
642
132
9
0
296,082
0
L
Thor
6,617
441
72
5
0
275,521
0
W
Poseidon
8,595
573
140
9
0
302,554
1
L
Jormungandr
5,712
381
27
2
0
263,363
0
W
Charybdis
7,157
477
96
6
0
286,821
0
W
Fafnir
8,198
547
39
3
0
318,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role