Player Matchup

Xing Tian
Xing Tian
Gold IV
Lekulitoris
Xing Tian
Gold IV
Level 43
God Stats
7W - 2L
1,869 SR
Queue Stats
23W - 18L
1,576 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Roseiry
Gilgamesh
Gold V
Level 60
God Stats
5W - 4L
1,682 SR
Queue Stats
20W - 18L
1,478 MMR
Party 1
Persephone
Persephone
Gold IV
SarrukentheGreat
Persephone
Gold IV
Level 95
God Stats
7W - 5L
1,546 SR
Queue Stats
24W - 19L
1,604 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 66
1,699 SR
1,553 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 214
1,647 SR
1,921 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Masters
DeadsNight01
Kukulkan
Masters
Level 276
God Stats
51W - 32L
1,742 SR
Queue Stats
1,419W - 1,151L
2,476 MMR
Party 2
Cerberus
Cerberus
Masters
guitarsobelisk
Cerberus
Masters
Level 222
God Stats
90W - 69L
1,700 SR
Queue Stats
1,309W - 1,166L
1,785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lekulitoris
Xing Tian
13
0 / 6 / 4
8,859
591
7,609
21,428
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Roseiry
Gilgamesh
16
3 / 4 / 2
10,533
702
10,506
20,864
16,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
SarrukentheGreat
Persephone
17
3 / 1 / 3
11,394
760
17,034
12,951
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesNe ZhaThothCharonHou Yi

VS

Bans
AresAnhurXbalanqueUllrHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 3 / 10
10,342
689
9,175
20,883
23,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Kukulkan
DeadsNight01
Kukulkan
19
10 / 1 / 2
13,121
875
22,276
8,344
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
16
1 / 2 / 11
10,628
709
14,709
23,105
24,959
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
11
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
10
2
W
Kukulkan
DeadsNight01
Kukulkan
10
1
2
11
L
Xing Tian
Lekulitoris
Xing Tian
0
6
4
0.33
L
Gilgamesh
Roseiry
Gilgamesh
3
4
2
1
L
Persephone
SarrukentheGreat
Persephone
3
1
3
4.5
W
Cerberus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,149
Damage
46,160
55,243
Taken
52,332
39,340
Mitigated
53,160
5,931
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,175
1,760
0
4,938
20,883
23,941
849
7,546
12,937
0
22,953
W
Kukulkan
DeadsNight01
Kukulkan
22,276
1,451
0
1,698
8,344
4,260
2,213
3,370
4,814
92,275
1,954
L
Xing Tian
Lekulitoris
Xing Tian
7,609
822
0
2,329
21,428
18,161
0
11,681
8,179
15,737
878
L
Gilgamesh
Roseiry
Gilgamesh
10,506
2,737
0
817
20,864
16,971
0
12,007
7,774
0
47,492
L
Persephone
SarrukentheGreat
Persephone
17,034
1,544
0
2,785
12,951
4,208
0
9,900
2,398
59,726
0
W
Cerberus
14,709
497
0
10,390
23,105
24,959
110
12,085
10,064
32,325
2,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
34,091
170
Minions Killed
234
0
Camps Cleared
0
865,502
Distance Traveled
881,965
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,342
689
24
2
0
297,592
3
W
Kukulkan
13,121
875
145
10
0
296,431
2
L
Xing Tian
8,859
591
15
1
0
275,728
0
L
Gilgamesh
10,533
702
65
4
0
284,536
0
L
Persephone
11,394
760
90
6
0
305,238
0
W
Cerberus
10,628
709
65
4
0
287,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role