Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BKFEHomy
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Ehoden
Kukulkan
Level 143
God Stats
1W - 3L
1,195 SR
Queue Stats
87W - 93L
1,531 Elo+
Solo
Rama
Rama
MDaan
Rama
Level 192
God Stats
11W - 7L
1,517 SR
Queue Stats
415W - 388L
1,548 Elo+
Solo
Tiamat
Tiamat
Shreadar
Tiamat
Level 155
God Stats
12W - 9L
1,787 SR
Queue Stats
379W - 390L
1,462 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,489 Elo+

VS

Team Averages
Level 121
1,477 SR
1,442 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Baki00
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,177 Elo+
Solo
Khepri
Khepri
Kronbloms
Khepri
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 208L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Nazmont99
Ne Zha
Level 115
God Stats
5W - 5L
1,427 SR
Queue Stats
201W - 187L
1,528 Elo+
Solo
Hun Batz
Hun Batz
VitjaMuna
Hun Batz
Level 156
God Stats
10W - 7L
1,459 SR
Queue Stats
402W - 360L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 2 / 3
5,243
1,049
1,354
6,165
4,323
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
BKFEHomy
Charybdis
10
1 / 1 / 1
5,565
1,113
2,737
3,157
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ehoden
Kukulkan
10
2 / 1 / 0
5,374
1,075
5,168
3,151
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
MDaan
Rama
10
2 / 1 / 2
5,678
1,136
4,571
3,460
1,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tiamat
Shreadar
Tiamat
10
0 / 0 / 4
5,494
1,099
3,093
2,796
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 3
5,073
1,015
4,366
5,191
4,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
Baki00
Hachiman
5
0 / 0 / 0
4,212
842
0
0
0
Khepri
Kronbloms
Khepri
9
0 / 1 / 1
5,078
1,016
1,098
5,355
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Nazmont99
Ne Zha
12
4 / 1 / 0
6,051
1,210
7,761
3,867
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
VitjaMuna
Hun Batz
9
0 / 2 / 3
4,927
985
3,454
4,204
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
5
5
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
3
0.75
L
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Charybdis
BKFEHomy
Charybdis
1
1
1
1.5
L
Hachiman
Baki00
Hachiman
0
0
0
0
W
Kukulkan
Ehoden
Kukulkan
2
1
0
2
L
Khepri
Kronbloms
Khepri
0
1
1
0.5
W
Rama
MDaan
Rama
2
1
2
3
L
Ne Zha
Nazmont99
Ne Zha
4
1
0
4
W
Tiamat
Shreadar
Tiamat
0
0
4
2
L
Hun Batz
VitjaMuna
Hun Batz
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
16,679
18,729
Taken
18,617
8,793
Mitigated
12,820
7,789
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,354
174
1,312
1,609
6,165
4,323
0
1,490
4,675
3,696
0
L
Sylvanus
 
Sylvanus
4,366
813
2,061
2,251
5,191
4,792
0
2,611
2,354
5,718
0
W
Charybdis
BKFEHomy
Charybdis
2,737
1,128
208
294
3,157
883
0
1,135
2,022
0
5,437
L
Hachiman
Baki00
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Ehoden
Kukulkan
5,168
32
242
776
3,151
1,114
0
930
2,221
10,689
400
L
Khepri
Kronbloms
Khepri
1,098
0
583
1,074
5,355
4,086
0
2,522
2,588
3,611
0
W
Rama
MDaan
Rama
4,571
3,022
259
737
3,460
1,189
0
1,040
2,420
0
10,229
L
Ne Zha
Nazmont99
Ne Zha
7,761
909
124
727
3,867
1,683
0
1,579
2,084
0
16,626
W
Tiamat
Shreadar
Tiamat
3,093
78
1,196
1,156
2,796
1,284
0
869
1,927
6,597
0
L
Hun Batz
VitjaMuna
Hun Batz
3,454
458
343
372
4,204
2,259
0
1,850
2,256
0
8,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
25,341
57
Minions Killed
47
0
Camps Cleared
0
434,969
Distance Traveled
376,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,243
1,049
9
2
0
92,287
0
L
Sylvanus
5,073
1,015
6
1
0
102,088
0
W
Charybdis
5,565
1,113
9
2
0
90,305
0
L
Hachiman
4,212
842
0
0
0
0
0
W
Kukulkan
5,374
1,075
9
2
0
91,006
0
L
Khepri
5,078
1,016
5
1
0
84,921
0
W
Rama
5,678
1,136
13
3
0
72,953
0
L
Ne Zha
6,051
1,210
18
4
0
109,375
0
W
Tiamat
5,494
1,099
17
3
0
88,418
0
L
Hun Batz
4,927
985
18
4
0
80,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role