Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
A_New-Found_God
Merlin
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 147L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
Friggai
Jing Wei
Level 101
God Stats
9W - 7L
1,583 SR
Queue Stats
335W - 321L
1,411 Elo+
Solo
Guan Yu
Guan Yu
POTATOKing3939
Guan Yu
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 158L
1,493 Elo+
Party 2
Ganesha
Ganesha
iaokiji--
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 512L
1,466 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,469 Elo+

VS

Team Averages
Level 122
1,576 SR
1,442 Elo+
Merlin
Merlin
Blessdboi
Merlin
Level 103
God Stats
1W - 1L
1,319 SR
Queue Stats
9W - 6L
1,531 Elo+
Solo
Hachiman
Hachiman
CREW Forsaken
Hachiman
Level 127
God Stats
1W - 0L
1,521 SR
Queue Stats
100W - 88L
1,464 Elo+
Party 4
Chaac
Chaac
Te_Tane
Chaac
Level 129
God Stats
30W - 20L
2,044 SR
Queue Stats
287W - 289L
1,467 Elo+
Party 3
Cerberus
Cerberus
samdam3000351
Cerberus
Level 125
God Stats
9W - 9L
1,509 SR
Queue Stats
160W - 177L
1,429 Elo+
Party 3
Thanatos
Thanatos
tinypcker
Thanatos
Level 128
God Stats
3W - 2L
1,488 SR
Queue Stats
11W - 18L
1,318 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 0 / 2
4,000
667
791
4,496
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 3 / 0
3,330
555
699
4,247
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Friggai
Jing Wei
3
0 / 1 / 0
2,904
484
430
1,444
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
2 / 1 / 1
4,265
711
3,137
4,321
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
iaokiji--
Ganesha
6
0 / 0 / 0
3,644
607
538
4,397
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blessdboi
Merlin
8
2 / 0 / 0
5,058
843
1,933
1,229
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
CREW Forsaken
Hachiman
6
1 / 0 / 0
3,813
636
1,197
1,874
521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Te_Tane
Chaac
6
0 / 0 / 1
3,736
623
2,262
3,002
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
samdam3000351
Cerberus
7
1 / 2 / 0
4,053
676
3,051
5,579
1,931
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
tinypcker
Thanatos
7
0 / 1 / 1
3,895
649
1,589
4,697
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
2
2
L
0
3
0
0
W
Merlin
Blessdboi
Merlin
2
0
0
2
W
Hachiman
CREW Forsaken
Hachiman
1
0
0
1
L
Jing Wei
Friggai
Jing Wei
0
1
0
0
L
2
1
1
2.5
W
Chaac
Te_Tane
Chaac
0
0
1
0.5
L
Ganesha
iaokiji--
Ganesha
0
0
0
0
W
Cerberus
samdam3000351
Cerberus
1
2
0
0.5
W
Thanatos
tinypcker
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,595
Damage
10,032
18,905
Taken
16,381
8,408
Mitigated
6,156
4,960
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
791
162
0
728
4,496
1,458
0
810
3,686
0
17,391
L
699
47
0
550
4,247
1,185
0
1,639
2,314
12,310
0
W
Merlin
Blessdboi
Merlin
1,933
245
0
523
1,229
350
532
533
530
23,880
0
W
Hachiman
CREW Forsaken
Hachiman
1,197
1,008
0
398
1,874
521
649
315
1,559
0
15,133
L
Jing Wei
Friggai
Jing Wei
430
430
0
400
1,444
321
0
0
1,444
0
6,454
L
3,137
380
40
1,774
4,321
2,558
0
2,241
2,080
0
17,502
W
Chaac
Te_Tane
Chaac
2,262
405
0
927
3,002
1,660
190
130
2,872
0
19,323
L
Ganesha
iaokiji--
Ganesha
538
76
0
1,468
4,397
2,886
0
0
4,397
9,817
744
W
Cerberus
samdam3000351
Cerberus
3,051
180
0
1,745
5,579
1,931
0
0
5,289
22,294
0
W
Thanatos
tinypcker
Thanatos
1,589
190
0
1,901
4,697
1,694
0
67
4,556
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
20,555
113
Minions Killed
196
0
Camps Cleared
0
531,157
Distance Traveled
595,218
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,000
667
47
8
0
133,897
0
L
Merlin
3,330
555
18
3
0
110,455
0
W
Merlin
5,058
843
49
8
0
104,642
0
W
Hachiman
3,813
636
29
5
0
109,978
0
L
Jing Wei
2,904
484
19
3
0
44,663
0
L
Guan Yu
4,265
711
24
4
0
126,991
1
W
Chaac
3,736
623
21
4
0
139,465
0
L
Ganesha
3,644
607
5
1
0
115,151
0
W
Cerberus
4,053
676
58
10
0
114,904
0
W
Thanatos
3,895
649
39
7
0
126,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role