Player Matchup

Jing Wei
Jing Wei
ABGAM
Jing Wei
Level 122
God Stats
9W - 6L
1,854 SR
Queue Stats
162W - 156L
1,556 Elo+
Party 1
Chaac
Chaac
ItsTheDude
Chaac
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,545 Elo+
Solo
Athena
Athena
MrShiru1122
Athena
Level 85
God Stats
15W - 10L
1,758 SR
Queue Stats
151W - 140L
1,453 Elo+
Party 1
Ra
Ra
arturo10v
Ra
Level 125
God Stats
3W - 4L
1,674 SR
Queue Stats
179W - 177L
1,539 Elo+
Party 1
Mercury
Mercury
freddy50
Mercury
Level 85
God Stats
8W - 12L
1,418 SR
Queue Stats
215W - 183L
1,386 Elo+
Solo
Team Averages
Level 112
1,641 SR
1,496 Elo+

VS

Team Averages
Level 117
1,455 SR
1,436 Elo+
Chaac
Chaac
AFG221
Chaac
Level 93
God Stats
3W - 0L
1,732 SR
Queue Stats
20W - 14L
1,411 Elo+
Solo
Anubis
Anubis
Saul Perez2045
Anubis
Level 139
God Stats
89W - 81L
1,562 SR
Queue Stats
595W - 576L
1,492 Elo+
Solo
Ullr
Ullr
topkiller422
Ullr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,319 Elo+
Solo
Cthulhu
Cthulhu
ttv_mkinneberg
Cthulhu
Level 130
God Stats
3W - 3L
1,237 SR
Queue Stats
120W - 120L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
valakas364
Tsukuyomi
Level 122
God Stats
20W - 4L
1,245 SR
Queue Stats
200W - 166L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ABGAM
Jing Wei
10
0 / 1 / 0
5,409
541
3,934
5,636
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
1 / 0 / 0
6,404
640
7,286
9,077
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
1
0 / 0 / 0
3,453
345
0
0
0
11
1 / 2 / 0
6,298
630
2,407
8,203
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
freddy50
Mercury
10
0 / 1 / 0
4,924
492
825
7,264
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AFG221
Chaac
10
0 / 0 / 0
5,808
581
3,814
10,510
7,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 1 / 2
6,198
620
4,014
5,161
2,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 0
5,516
552
2,543
3,740
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,404
540
3,231
6,600
3,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
valakas364
Tsukuyomi
13
3 / 0 / 0
6,265
627
3,191
5,839
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ABGAM
Jing Wei
0
1
0
0
W
Chaac
AFG221
Chaac
0
0
0
0
L
Chaac
1
0
0
1
L
Athena
0
0
0
0
W
0
1
2
1
L
1
2
0
0.5
L
Mercury
freddy50
Mercury
0
1
0
0
W
1
0
0
1
W
0
1
1
0.5
W
Tsukuyomi
valakas364
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,452
Damage
16,793
30,180
Taken
31,850
13,236
Mitigated
17,847
9,387
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ABGAM
Jing Wei
3,934
2,732
0
1,765
5,636
1,786
0
1,432
4,204
0
43,718
W
Chaac
AFG221
Chaac
3,814
753
0
6,904
10,510
7,920
0
0
10,510
9,287
33,007
L
Chaac
7,286
1,365
0
2,232
9,077
6,736
0
1,983
7,094
0
43,693
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
4,014
61
0
2,687
5,161
2,573
0
2,293
2,868
53,131
2,204
L
2,407
322
120
2,240
8,203
2,159
0
3,870
4,333
50,714
0
L
Mercury
freddy50
Mercury
825
311
0
3,030
7,264
2,555
0
1,066
6,198
0
23,715
W
2,543
321
0
673
3,740
1,347
0
0
3,740
0
41,266
W
3,231
68
1,281
1,742
6,600
3,448
84
0
6,600
24,126
375
W
Tsukuyomi
valakas364
Tsukuyomi
3,191
553
0
950
5,839
2,559
0
114
5,725
0
61,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
29,191
302
Minions Killed
368
0
Camps Cleared
0
784,745
Distance Traveled
1,030,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,409
541
73
7
0
216,047
0
W
Chaac
5,808
581
67
7
0
169,456
0
L
Chaac
6,404
640
86
9
0
180,299
0
L
Athena
3,453
345
0
0
0
0
0
W
Anubis
6,198
620
91
9
0
181,237
0
L
Ra
6,298
630
94
9
0
188,631
0
L
Mercury
4,924
492
49
5
0
199,768
0
W
Ullr
5,516
552
76
8
0
205,981
0
W
Cthulhu
5,404
540
32
3
0
240,326
0
W
Tsukuyomi
6,265
627
102
10
0
233,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role