Player Matchup

Geb
Geb
BiscuittSZN
Geb
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
342W - 327L
1,477 Elo+
Solo
Chaac
Chaac
DavidJDG123
Chaac
Level 49
God Stats
1W - 2L
1,726 SR
Queue Stats
5W - 6L
1,388 Elo+
Party 1
Anubis
Anubis
Mini1357
Anubis
Level 12
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
scaclet
Loki
Level 126
God Stats
2W - 2L
1,635 SR
Queue Stats
37W - 49L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
youngflexSSJ10
Danzaburou
Level 128
God Stats
2W - 0L
1,387 SR
Queue Stats
27W - 22L
1,464 Elo+
Solo
Team Averages
Level 83
1,588 SR
1,480 Elo+

VS

Team Averages
Level 77
1,404 SR
1,400 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ManKillaJay1
Ymir
Level 124
God Stats
2W - 2L
1,390 SR
Queue Stats
26W - 41L
1,323 Elo+
Party 2
Aphrodite
Aphrodite
TattedLil-PichuX
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,450 Elo+
Party 2
Olorun
Olorun
Willy-Pystoff
Olorun
Level 88
God Stats
2W - 3L
1,343 SR
Queue Stats
51W - 75L
1,389 Elo+
Party 2
Vamana
Vamana
Z-zDocz-Z
Vamana
Level 26
God Stats
0W - 1L
1,288 SR
Queue Stats
11W - 18L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,173
517
3,969
8,727
6,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 0
5,230
523
2,232
5,813
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Mini1357
Anubis
10
4 / 0 / 1
6,057
606
4,285
3,358
1,339
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
scaclet
Loki
12
4 / 0 / 2
6,152
615
3,804
5,625
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
youngflexSSJ10
Danzaburou
9
1 / 2 / 3
5,165
517
6,917
9,622
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
2 / 1 / 0
4,952
495
1,194
3,167
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
5,194
519
1,880
7,252
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
9
1 / 1 / 2
5,632
563
2,345
7,182
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 3
5,213
521
7,297
9,135
3,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Z-zDocz-Z
Vamana
10
0 / 0 / 0
5,862
586
2,676
7,236
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
W
0
2
3
0.75
W
0
0
0
0
L
0
3
0
0
W
Anubis
Mini1357
Anubis
4
0
1
4.5
L
Aphrodite
1
1
2
2
L
1
4
3
0.63
L
Vamana
Z-zDocz-Z
Vamana
0
0
0
0
W
Loki
scaclet
Loki
4
0
2
5
W
Danzaburou
youngflexSSJ10
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
15,392
33,145
Taken
33,972
17,757
Mitigated
15,899
8,929
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,194
493
0
942
3,167
1,161
0
256
2,911
0
16,288
W
3,969
502
0
1,504
8,727
6,536
0
4,812
3,915
19,477
0
W
2,232
91
0
1,194
5,813
3,854
0
0
5,813
0
30,498
L
1,880
171
0
531
7,252
2,447
0
3,613
3,639
22,303
354
W
Anubis
Mini1357
Anubis
4,285
734
0
1,150
3,358
1,339
468
1,203
1,904
35,510
1,183
L
Aphrodite
2,345
489
1,792
3,313
7,182
4,340
260
1,520
5,662
14,388
0
L
7,297
2,981
470
2,608
9,135
3,572
728
2,075
7,060
36,514
719
L
Vamana
Z-zDocz-Z
Vamana
2,676
469
0
742
7,236
4,379
0
744
6,492
0
37,123
W
Loki
scaclet
Loki
3,804
975
0
320
5,625
2,331
0
570
5,012
0
52,904
W
Danzaburou
youngflexSSJ10
Danzaburou
6,917
1,623
0
4,761
9,622
3,697
16
4,330
5,292
0
45,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,777
Gold Earned
26,853
289
Minions Killed
236
0
Camps Cleared
0
1,021,564
Distance Traveled
823,211
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,952
495
29
3
0
113,015
0
W
Geb
5,173
517
24
2
0
197,678
0
W
Chaac
5,230
523
57
6
0
201,350
3
L
Ymir
5,194
519
50
5
0
169,382
0
W
Anubis
6,057
606
53
5
0
185,824
1
L
Aphrodite
5,632
563
27
3
0
165,381
0
L
Olorun
5,213
521
62
6
0
165,152
0
L
Vamana
5,862
586
68
7
0
210,281
0
W
Loki
6,152
615
85
9
0
257,842
2
W
Danzaburou
5,165
517
70
7
0
178,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role