Player Matchup

Sun Wukong
Sun Wukong
Ar0cky
Sun Wukong
Level 140
God Stats
5W - 1L
1,666 SR
Queue Stats
113W - 44L
1,802 Elo+
Party 1
Cabrakan
Cabrakan
CaptElfimis3
Cabrakan
Level 51
God Stats
2W - 0L
1,715 SR
Queue Stats
31W - 24L
1,678 Elo+
Party 1
Ra
Ra
iChadddddddddd
Ra
Level 137
God Stats
2W - 4L
1,546 SR
Queue Stats
44W - 31L
1,359 Elo+
Party 1
Team Averages
Level 109
1,642 SR
1,613 Elo+

VS

Team Averages
Level 84
1,724 SR
1,806 Elo+
Kukulkan
Kukulkan
Donkey339
Kukulkan
Level 60
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 60L
1,809 Elo+
Party 2
Odin
Odin
LongLog
Odin
Level 85
God Stats
3W - 1L
1,912 SR
Queue Stats
56W - 56L
1,809 Elo+
Party 2
Fafnir
Fafnir
SLAMDUNKASAURUS
Fafnir
Level 108
God Stats
2W - 2L
1,760 SR
Queue Stats
39W - 41L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ar0cky
Sun Wukong
18
6 / 0 / 8
11,466
819
19,269
14,937
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
CaptElfimis3
Cabrakan
16
5 / 0 / 9
10,688
763
12,419
14,220
19,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 9
10,873
777
13,618
9,886
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donkey339
Kukulkan
13
0 / 6 / 1
8,364
597
10,405
10,207
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
LongLog
Odin
14
0 / 3 / 1
8,687
621
5,131
20,108
18,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 0
8,976
641
7,868
18,817
14,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ar0cky
Sun Wukong
6
0
8
10
W
Cabrakan
CaptElfimis3
Cabrakan
5
0
9
9.5
L
Kukulkan
Donkey339
Kukulkan
0
6
1
0.08
L
Odin
LongLog
Odin
0
3
1
0.17
L
1
5
0
0.2
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,306
Damage
23,404
39,043
Taken
49,132
42,506
Mitigated
37,853
20,155
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ar0cky
Sun Wukong
19,269
4,598
0
4,394
14,937
17,760
655
5,714
8,840
0
48,126
W
Cabrakan
CaptElfimis3
Cabrakan
12,419
1,519
0
4,948
14,220
19,458
313
5,322
8,684
26,048
3,176
L
Kukulkan
Donkey339
Kukulkan
10,405
1,007
0
430
10,207
4,745
0
4,777
4,822
43,778
0
L
Odin
LongLog
Odin
5,131
1,079
0
460
20,108
18,332
0
9,846
8,728
0
26,106
L
7,868
2,461
0
5,278
18,817
14,776
0
9,132
8,577
28,342
0
W
13,618
2,517
5,321
5,492
9,886
5,288
1,383
6,677
2,972
76,787
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
26,027
200
Minions Killed
150
0
Camps Cleared
0
824,254
Distance Traveled
750,440
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,466
819
45
3
0
278,742
4
W
Cabrakan
10,688
763
30
2
0
273,287
1
L
Kukulkan
8,364
597
60
4
0
228,029
0
L
Odin
8,687
621
36
3
0
265,113
0
L
Fafnir
8,976
641
54
4
0
257,298
0
W
Ra
10,873
777
125
9
0
272,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role